ForeverFun
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- ForeverFun
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This is still very much true today. Just tested on TC1, 116.1 patch. It's strange that you'd spend real money for an item (transmog potion), and that effectively downgrades the item, leading it to be outright deleted in some cases. I got a good chuc…
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Grimbeard said: You can also no longer use the treasures of spawn a super secret necro nerf...@ Kyronix can we please address this? That's has a proposed change, link here. The deletion should be fixed regardless of that.
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This is still very much true today. If you lose connection, following undead sometimes get summarily deleted when you're logged back on (within 1 minute). If you have to logout to address ghost mobs/memory leaks/etc, following undead get deleted …
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To summarize a few things in the thread. Some may be counter-intuitive. Do not use the perseverance bard buff, unless you need it for survival, as it may reduce your (or party) drop rate / points.Do not use an armored swamp mount, or the new hiryu …
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Perhaps the event mobs should lose their "custom" hue when tamed/commanded. (and return to the time when these could be tamed). It'd be nice to have these tagged tamed beasts as keep sakes, even without the hue. The things of note here in the firs…
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Pawain said: ForeverFun said: Pawain said: So as I have said at least 5 times. Faster killing yields more drops. Soloing a paragon for minutes just gets 1 chance, killing it in 10 seconds with a group yields more kills for the …
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Pawain said: So as I have said at least 5 times. Faster killing yields more drops. Soloing a paragon for minutes just gets 1 chance, killing it in 10 seconds with a group yields more kills for the remaining time. A skilled player that can k…
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This is still very much true today. This message only serves to increase server load as far as I can tell. edit: tested commanded undead doesn't make an ack/nak sound, perhaps that's why... In EC, you can at least drop the "Very well." spam via: …
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Thanks Tim, here's a small adjustment to take care of the same thing in the organizer. if (Actions.MassOrganize == true ) then Actions.MassOrganize = false -- abort organizer else ContainerWindow.LootAllBtn() -- abort lootall. end…
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Good change. Have you looked at the infinite loop on "That container cannot hold more weight." ? I'll check that out later if you haven't.
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It sounds like the points available is multiplied for the number of players that ... qualify for the list. And then the points are split based on weight / position in that list. (?) Realize some people like game mechanics details, there's a histor…
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Please add Yamandon to the monster list, and monster rotation for the event
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The limited times I've seen, or witnessed this, it always involved paragon creatures. Last night, I saw this first hand too. Encountered a few paragons that had obviously been dragged off to a quiet area. Guessing were probably there for a long ti…
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Thrakkar said: why gate it behind skills? I don't really see, how that would improve anything. I'd do that for realism. If you read the description for some of the skills like anatomy, it implies that imparts more knowledge of how to dea…
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Kyronix said: The fame of the monster is only used to calculate how many points are available for distribution. Once that calculation is made, distribution is awarded based on position on the list. Devil is in the details How many slo…
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Link here is good. Test center is also good for testing actual crafting.
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ForeverFun said: It seems with high levels of animal lore / anatomy, that could make you eligible to receive a more accurate view. (passive bonus of the skills). "could" is the key word. It could be a change to the game...
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It seems with high levels of animal lore / anatomy, that could make you eligible to receive a more accurate view. (passive bonus of the skills).
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Pawain said: ForeverFun said: We know that drops are awarded at the time a monster dies. Also, in regards to fame, hopefully the fame level of the character plays no role. (fame gets harder to gain as you have more points in it). H…
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We know that drops are awarded at the time a monster dies. Also, in regards to fame, hopefully the fame level of the character plays no role. (fame gets harder to gain as you have more points in it).
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The question of fame and possible party influence does remain. I've run a few more tests and the observation re: party still appears to hold true. Factors like solo, and others brought up in the thread so-far, aren't in the picture. The "dmg re…
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Necronom said: @ ForeverFun Btw, isn't that supposed to beSystemData.TextIDAnd not just textIDEdit: Maybe the ID# is wrong? I dunno... Looks like @Arroth_Thaiel got you setup on your own UI folder with changes. You're right about your …
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Here's a little data. Same elapsed time. No luck statues, no potion. 455 luck 4 drops515 luck 6 drops 1450 luck 22 drops (not obvious why more drops than below, more research needed) 2360 luck 15 drops (magery w/slayers big difference vs. weapo…
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There does need to be a general sweep of gargoyle v. human equipment differences. The bless ability, luck (no 300 luck neck slot item), penalty related to earrings, etc are all well documented in the bugs sub-forum. Even the resists on the artifac…
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I think during Deceit I was hit with this because of another group in the area that was largely static. (It seems to hit all players near that group?). Many people are hanging out on boats, that may be a common trigger. p.s. Speaking of ghost mobs…
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Beyond what people said in the duplicate thread you posted -- If you're in a guild, guild mates can steal from you. This can happen very quickly. Even outside felucca. General advise: Best to invisible or hide before claiming rewards. Immediatel…
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Covfefe said: ForeverFun said: MR9, with SC, FC, and mage weapon -15, with other mods has been commonly available on 1 handed weapon monster loot for years. The imbuing weight for mana regen is misleading (and should probably be re…
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Covfefe said: o Pawain said: The amount of nice rewards which are all in line with what we currently have yes totally in line, this is WITHOUT THE FCR2 MR9, with SC, FC, and mage weapon -15, with other mods has been comm…
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Holumer said: Looking at that drop rate, it is about 7 per hour. what about those people that cannot play but a n hour or two a day? or average out at like 7 to 10 hours a week? with the competition of people at the location(s), with the rate…
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Covfefe said: If more than one pet gives you damage reduction in PvM, it should give you some sort of buff to tell you this. Or else everyone needs to keep track in their head which pet gives what damage reduction? Would you switch to EC…