Pinco

About

Username
Pinco
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128
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Member, Active UO Account
Posts
20

Comments

  • lol now they removed the transparency and the mannequin gump option for it is completely broken -.- anyway who uses my UI will have the correct transparency in all gumps and the mannequin gump is permanently transparent...
  • It's been like this since day 1, no way to increase the size, cause lag and prevents some animated tiles from working...
  • I've even found where the change has to be made, and the sad part is that the change has to be made in an excel file..... can it be easier?
  • in the end this is how I fixed the problem (available on the next UI patch): I think it's the closest I can get to cc style in every gump
  • I digged a little deeper, and found out that this is what's beneath a gump (like crafting gump): that big stone part are the "borders", while this: is the part that makes the "background". Now on cc the "background" woks as a mask, cutting the …
  • DJAd said: Also if we are going to have the CC vendor search gump in the EC please can you make the text black or something easier to read? White is HORRIBLE. See my example below. I have added the black "20" into lower reagent cost. Faster …
  • It took a while to find those IDs, and maybe they were to busy to do it, but now they have no more excuses
  • I tried to fix this, but apparently the tile ID is hardcoded and cannot be altered... anyway if any of the devs are interested in fixing this, the problem is a simple typo in the tile ID... they used twice: 39889 when they should have used 39889 and…
  • JollyJade said: Some other poster suggested fixing a thing thats different CC vs. EC and it made me think of this "fix" that broke more than it fixed. Was there any news on this I didnt see? (newsletter, wiki, M&Gs, dev posts?????) A fix…
  • Tanager said: Looks like the caret (ty Pinco, never knew that had a name) has been fixed. Thanks, @ Bleak  eheh good one is broken in an unimmaginable way... little example: in the image above, I'm typing where the last 2 "aa" are an…
  • If you have problems with my UI you should get on discord and report them instead of just ignore them.... noone else is having any lag problem so it must be a problem on your end that I could help you solve
  • The items highlight was fixed some time ago on my UI, but for the edges of the backpack that is normal... The windows are rectangles and even if you have the image with a shape of a backpack, the container is still a rectangle, so you need to move i…
  • Pawain said: They may be getting ready for Jolly Roger to go there.  If so, it may be a while before we can copy there. that would be bad because we found the cause of the soulstone window problem that sometimes prevents to absorb the skil…
  • I can confirm that, the gump says that if the shard is disabled on the list is because is down, but TC is not down... Also, on a seprate note, it would be nice to have the EJ removal portals on TC now that the contest is over
  • good point, but that's how it was designed... I can only change it on my UI
  • wind IS in the list, but it requires at least 71.5 magery to enter and so is not shown unless you have the magery skill high enough
  • Tanager said: That seems to also be an issue with the EC chat line. If I am typing something, and use the mouse to go back to correct something, does not work properly any more. It used to work. Wonder if the two are related issues somehow? …
  • I'd like to point out that if you use enter to go into a new line in a book the caret (the blinky | ) won't follow and you don't know where you are and the same happen if you use the arrows (especially in the chat line). This used to work before the…