Dear Devs, can you please have Deceit's Treasures of the Undead Lords run for much longer?
My impression is, that given the requests for :
1) - Felucca facet activations ;
2) - That Rewards are Shard Bounds ;
It looks to me that the Rewards from the turn in points are very much seeked by the players who worry much that they will not be able to get all the items that they need or want on all of the Shards that they play.
Considering the extremely high prices that we have seen some of these items already go for sale on Atlantic, purchasing them might be impossible for less wealthy players.
So, could you please kindly consider either of the following :
A ) - Extend the lifetime of the Deceit's Treasures of the Undead Lords well beyond the originally 1 month or so planned, so as to give to all players ample time to be able to get all of the items which they need or want on the various Shards that they may play ;
B ) - If you do not want or cannot consider extending the playability of the Deceit's Treasures of the Undead Lords because other content needs to be implemented (couldn't they co-exist together at the same one time ?), at the very least, consider keeping the current list of Rewards and add new Rewards to it as the new content will be released. This way, players will still be able to earn points in the new Dungeon after Deceit, but keep claiming the current Rewards from Deceit with those newly earned points, should they have not been able to claim all those that they needed on all Shards that they may play on.
This, in the spirit of having your players' base happy and not upset.... considering the participation of players, on all Shards, to this Deceit's Treasures of the Undead Lords, I am quite positive that the rewards' list meets very much players' desires and wishes.
Thus, is my reasoning, permitting to players ample time (the currently planned 1 month looks too short a time to me) to get as many of these Rewards as they may want/need on the multiple Shards that they may play on, would be meeting players' desires and, thus, work towards keeping your players' base happy.
Thank you.
1) - Felucca facet activations ;
2) - That Rewards are Shard Bounds ;
It looks to me that the Rewards from the turn in points are very much seeked by the players who worry much that they will not be able to get all the items that they need or want on all of the Shards that they play.
Considering the extremely high prices that we have seen some of these items already go for sale on Atlantic, purchasing them might be impossible for less wealthy players.
So, could you please kindly consider either of the following :
A ) - Extend the lifetime of the Deceit's Treasures of the Undead Lords well beyond the originally 1 month or so planned, so as to give to all players ample time to be able to get all of the items which they need or want on the various Shards that they may play ;
B ) - If you do not want or cannot consider extending the playability of the Deceit's Treasures of the Undead Lords because other content needs to be implemented (couldn't they co-exist together at the same one time ?), at the very least, consider keeping the current list of Rewards and add new Rewards to it as the new content will be released. This way, players will still be able to earn points in the new Dungeon after Deceit, but keep claiming the current Rewards from Deceit with those newly earned points, should they have not been able to claim all those that they needed on all Shards that they may play on.
This, in the spirit of having your players' base happy and not upset.... considering the participation of players, on all Shards, to this Deceit's Treasures of the Undead Lords, I am quite positive that the rewards' list meets very much players' desires and wishes.
Thus, is my reasoning, permitting to players ample time (the currently planned 1 month looks too short a time to me) to get as many of these Rewards as they may want/need on the multiple Shards that they may play on, would be meeting players' desires and, thus, work towards keeping your players' base happy.
Thank you.
This discussion has been closed.
Comments
Different ruleset for different shards is just plain bullsh*t though. Go team go!
So, while roughly a month might be enough for someone who can log multiple hours per day, every day, and collect many drops per hour of play, the same might not be valid for other players who, instead, might only play an hour a day and not even all days of a week and, on top of that, perhaps have also a reduced drop rate per hour of game play in Deceit.
That is, the Developers should consider those players who may want those items, but have limited time to play and thus get the drops.
Their only way to get them would then be to buy them from other players but, with the ridicolously high prices that people have already been asking, for many players this is an out of question thing.
The other alternative, then, for these players to get the items which they might want/need, would be only if the Developers were to extend the time during which it was possible to get drops and, thus, these Reward items.
Think about it, what is best for the game and for the Developers then, to have (A) - players happy because they were able to have sufficient time to earn the items which they wanted/needed OR, (B) - instead, to have many players unhappy because the time that the Event was active was too short for them, they were unable to get those items which they needed/wanted and now they have to spend ridicolous Gold to buy them from other players which would force them into absurd and alienating grinds to put together that ridicolous amount of gold ?
To my opinion, the correct answer would be A, not B.
If we want to have as many players as possible happy with playing UO, that is.
6 weeks is plenty.
Welcome to shard bound!
We have 2 more events this year, those also last 1 month. So play or you wont get stuff because Atlantic cant help you anymore.
How many cubes you have so far?
Never be afraid to challenge the status quo
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
@popps how about a big no
The length of the event is fine.
@popps You cannot use the requests for Fel based activations to further your own agenda. The Fel based activations are for an entirely different purpose.
Although we are losing time rapidly, to have far more dimension added to the game by having it in Felucca for the majority of the active player-base. And I mean what I say here, I recognise 80% of players in Deceit as being Feluccans, and I usually recognise 70% in all crowded events as being Feluccans.
Before the Shard Bound actually happened here, I had no real opinion on shard bound, like many discussions, they are merely hypothetical whilst being discussed, but now it is happening, I am seeing quite a few problems with it.
I almost think Account Bound may have been better, to allow wearables to stay on a character that transfers shards. I can see the issue here.
I can also see the issue that these events are so hard, you will only collect for yourself, and there will be no market for these anywhere, neither Atlantic, or the smaller shards. In fact the smaller shards will lose out, as their prices will go through the roof.
The restriction of trade in this manner, for a wearable, does not seem to be helping much.
So far, an interesting experiment in this sense, I don't blame the Devs for actually trying it, but I do blame some very deluded posters on these boards for prioritising Trammel based game-styles over the games best interests.
Duplicated my post, tried to delete, can't.
And from having no opinion on this topic - Now agreed.
And secondly
why do you need your suit to sit at Luna bank?
Partly, you can tell me, you went from Europa to Atlantic ?
It is Trammel that pays most of the bills for the upkeep of Ultima Online, not Felucca....
One may like it or not, but that is the flat out plain truth.
Fel provides a lot of the economic drive for trammel, and in general it’s rarely you can only make one happy at a cost to the other, so think a lot of the issues in providing useful feedback is just mentality/attitude from both camps after being on this forum for a handful of days.. anyways that’s probably my last two cents.
First posters said theres nothing new, now there's too much new stuff...
That was my point when making this Thread.....
Not everyone, whatever their reason might be, can farm drops by the tons every day.
Yet, these players unable to farm drops a go-go, may still need/want the items on the Rewards list but other players are asking ridicolously high amounts of gold for them which many players might not be able to afford.
So, the alternatives for them are either not having those items, or having the Developers extend the lifetime of the current spawn OR make the current Reward items STILL available also throughout the following "Treasures of...." spawns.
Now, the Developers should ask themselves, what serves best Ultima Online, if upset players because they could not get the items they needed/wanted or happy players because they were able to get them....
And then do what is the right thing.
If it is not possible to extend the Events for whatever reasons, just extend the List of the Rewards making it possible for players to still earn the current Rewards with the future drops that they will get from the future Events.....
As long as they will have more time to get drops and thus get the items that they want, I guess that things will be fine anyways.
Maybe the "shard bound" should isolate Atlantic from all other shards. We can create another trading hub elsewhere away from the selfish "they".
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
If you are referring to me I really post very little and when I do post it is because I am not in a position where I can be playing Even though I could play 23/7 I still have real life things like wiring in my 12v LED lighting system and adding in another 10KW of solar panels to add 25% more power to my overall power system. Hard to play UO sitting up on the array but not hard to post on a forum
Speaking of which, popps stopped doing that one cause sage was too difficult to get for him.
But, I would be fine with this lasting longer but, we already have Halloween stuff going on, the Black Gate is still going on. We still have four complete weeks for this event. But, we have 2 more events this year. I do not know how time consuming those will be. So, IMO end this as scheduled and move on.
And it does take some time to do the 8 steps Quest for each character.... time which is then taken away from being able to get drops in Deceit....
Another hell of a good reason to extend the duration of the Treasures of the Undead Lords Event with their drops and Rewards OR, make it possible to use the drops from the next Event to still claim the Deceit's Event Rewards.......
By the way, until when will it be possible to do the Quest for the stones ?
As I said in another thread and you elude to here.......... Too much in the same time frame. LOL they need to learn how to spread butter around a bit on the bread.