Are we saying that we like the Blackthorns, shrine battle, commanders style events better than a dungeon?
I have only done the dungeon a few times but I think this is one of the more player friendly dungeons.
I think people are saying they would like to choose what they do based on the time they have; not everyone is like you and can dedicate several hours every single day/night to play video games and do the event from stage 1 through stage 5.... I know crazy, right?
To clarify, and prevent you from once again sending a productive chat/thread off the rails, this thread is about STAGE THREEREWARDS (ie satchels) which is completely different than stage 4 dungeon (ie riftborne turn ins). You cannot obtain satchel drops like the obelisk/banner in any other stage / way.
Are we saying that we like the Blackthorns, shrine battle, commanders style events better than a dungeon?
I have only done the dungeon a few times but I think this is one of the more player friendly dungeons.
I think people are saying they would like to choose what they do based on the time they have; not everyone is like you and can dedicate several hours every single day/night to play video games and do the event from stage 1 through stage 5.... I know crazy, right?
To clarify, and prevent you from once again sending a productive chat/thread off the rails, this thread is about STAGE THREEREWARDS (ie satchels) which is completely different than stage 4 dungeon (ie riftborne turn ins). You cannot obtain satchel drops like the obelisk/banner in any other stage / way.
Yup, nobody’s complaining about the dungeon. But I still think the siege event needs work. If they let us earn the super rare just by attacking the gates—and allowed Stage 2 and 3 bosses to be skipped—we could literally run past the bosses, break the final gate, and head straight for the dungeon. That would fix the low-pop shard problem and boost siege participation. Honestly, I might be a genius and deserve the obelisk for this suggestion. @Community Manager
If it ain't broke, don't fix it. ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Are we saying that we like the Blackthorns, shrine battle, commanders style events better than a dungeon?
I have only done the dungeon a few times but I think this is one of the more player friendly dungeons.
I think people are saying they would like to choose what they do based on the time they have; not everyone is like you and can dedicate several hours every single day/night to play video games and do the event from stage 1 through stage 5.... I know crazy, right?
To clarify, and prevent you from once again sending a productive chat/thread off the rails, this thread is about STAGE THREEREWARDS (ie satchels) which is completely different than stage 4 dungeon (ie riftborne turn ins). You cannot obtain satchel drops like the obelisk/banner in any other stage / way.
Yup, nobody’s complaining about the dungeon. But I still think the siege event needs work. If they let us earn the super rare just by attacking the gates—and allowed Stage 2 and 3 bosses to be skipped—we could literally run past the bosses, break the final gate, and head straight for the dungeon. That would fix the low-pop shard problem and boost siege participation. Honestly, I might be a genius and deserve the obelisk for this suggestion. @ "Community Manager"
While it's an interesting suggestion, an Obelisk is not in the cards this time. ^_^;
Are we saying that we like the Blackthorns, shrine battle, commanders style events better than a dungeon?
I have only done the dungeon a few times but I think this is one of the more player friendly dungeons.
I think people are saying they would like to choose what they do based on the time they have; not everyone is like you and can dedicate several hours every single day/night to play video games and do the event from stage 1 through stage 5.... I know crazy, right?
To clarify, and prevent you from once again sending a productive chat/thread off the rails, this thread is about STAGE THREEREWARDS (ie satchels) which is completely different than stage 4 dungeon (ie riftborne turn ins). You cannot obtain satchel drops like the obelisk/banner in any other stage / way.
Yup, nobody’s complaining about the dungeon. But I still think the siege event needs work. If they let us earn the super rare just by attacking the gates—and allowed Stage 2 and 3 bosses to be skipped—we could literally run past the bosses, break the final gate, and head straight for the dungeon. That would fix the low-pop shard problem and boost siege participation. Honestly, I might be a genius and deserve the obelisk for this suggestion. @ "Community Manager"
While it's an interesting suggestion, an Obelisk is not in the cards this time. ^_^;
Baja has had zero issues and we are as small as it gets..
Obelisks - all 6 (hues) Banners - 12ish Cubes 25+ Scorched rubble - 7-8 I run a minimum of 4 Champs, usually one character, sometimes 2 chars. I start with CATs, the morning crew starts at 0615 EST and finishes 0700ish. Then I check on ATL, LS, or GL to se if these shards got a late start, if so i get a full run in or even just the champ. at 0815 Baja resets and I get in a full run there. I take a break or search for hidden chests and then at noon I start the cycle again. 5 of the 6 obelisks dropped on CATs within a lucky 7 day span. I play Mystic archer/thrower/mage and Heal others as much as possible.
I'm still at 0 Obelisk, but I've also stopped doing the champ as much as before so at this point I'm not really expecting one. IMO that's the problem with making something RNG and rare... I'm at the point where I have enough of the other drops (banners/cubes/rubble) that I really don't want any more of those so I have less desire to make the time commitment to do the runs.
Lately I'm averaging 2 runs total in a day (typically always the AM one on ATL) but I'm losing steam quickly since the only thing I really want at this point is a Obelisk and there's nothing I can do to influence getting one. It's frustrating when my toons are doing tons of damage, taking a good amount of damage (and death robes), and healing damage yet I have no Obelisk to show for it after over 200 runs now.
That said, I am up to 10 banners now and like 30 cubes but interestingly enough the scorched rubble has been scarce (no new rubble in a week).
Obelisks - all 6 (hues) Banners - 12ish Cubes 25+ Scorched rubble - 7-8 I run a minimum of 4 Champs, usually one character, sometimes 2 chars. I start with CATs, the morning crew starts at 0615 EST and finishes 0700ish. Then I check on ATL, LS, or GL to se if these shards got a late start, if so i get a full run in or even just the champ. at 0815 Baja resets and I get in a full run there. I take a break or search for hidden chests and then at noon I start the cycle again. 5 of the 6 obelisks dropped on CATs within a lucky 7 day span. I play Mystic archer/thrower/mage and Heal others as much as possible.
> sometimes 2 chars
Careful there, I was banned for being AFK although I was in front of my computer. I believe it has something to do with the number of accounts logged in. It is my guestimate that the bans are automated now.
Other than that, All 6 hues of the obelisks? Are you stealing my luck Intacto style
I have to admit, I have done the stage 3 for 15-20 times. So, not enough to get one. I lost my desire/drive for this event after the ban.
Comments
I have only done the dungeon a few times but I think this is one of the more player friendly dungeons.
To clarify, and prevent you from once again sending a productive chat/thread off the rails, this thread is about STAGE THREE REWARDS (ie satchels) which is completely different than stage 4 dungeon (ie riftborne turn ins). You cannot obtain satchel drops like the obelisk/banner in any other stage / way.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
While it's an interesting suggestion, an Obelisk is not in the cards this time. ^_^;
Banners - 12ish
Cubes 25+
Scorched rubble - 7-8
I run a minimum of 4 Champs, usually one character, sometimes 2 chars. I start with CATs, the morning crew starts at 0615 EST and finishes 0700ish. Then I check on ATL, LS, or GL to se if these shards got a late start, if so i get a full run in or even just the champ. at 0815 Baja resets and I get in a full run there. I take a break or search for hidden chests and then at noon I start the cycle again. 5 of the 6 obelisks dropped on CATs within a lucky 7 day span. I play Mystic archer/thrower/mage and Heal others as much as possible.
I'm still at 0 Obelisk, but I've also stopped doing the champ as much as before so at this point I'm not really expecting one. IMO that's the problem with making something RNG and rare... I'm at the point where I have enough of the other drops (banners/cubes/rubble) that I really don't want any more of those so I have less desire to make the time commitment to do the runs.
Lately I'm averaging 2 runs total in a day (typically always the AM one on ATL) but I'm losing steam quickly since the only thing I really want at this point is a Obelisk and there's nothing I can do to influence getting one. It's frustrating when my toons are doing tons of damage, taking a good amount of damage (and death robes), and healing damage yet I have no Obelisk to show for it after over 200 runs now.
That said, I am up to 10 banners now and like 30 cubes but interestingly enough the scorched rubble has been scarce (no new rubble in a week).
I've got six full sets of each of the rubble, minus scorched rubble, so I've stopped collecting it.