unnecessary changes to Despise spawn
For those who haven't tested this yet, here's what has changed about the rat spawn in despise:
The changes were supposed to solve the island lag issue during later levels of the spawn, however, they didn't solve that problem and instead made the spawn more spread out and thus advance slower :-/
I have no clue why these changes were published to live shards in the first place since this was pointed out during the test center phase...
This needs to be reverted to what the spawn was like before in my opinion. Anybody else feel this way?