cobb
About
- Username
- cobb
- Joined
- Visits
- 619
- Last Active
- Roles
- Member, Active UO Account
- Posts
- 172
- Primary Shard
- atlantic
Comments
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Use CC. Problem solved
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funny how EC people get so salty just because CC got a couple of improvements
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EC gets enough attention as it is. It was about damn time the CC finally got some improvements. It needed these updates badly. I really like the weapon arming options. Is it possible to increase the number of recordable weapon sets to 5 or 6? That…
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I don't like the discord thing. Seems a bit harsh and it might reduce template diversity. It should at least be resistable. Maybe skill bonuses should be cut in half and not completely removed.
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The problem with refinements is that giving up 5 DCI to get 75 fire resist is not a noticeable penalty. Losing 5 DCI does not mean you get hit 5% more. I believe if the attacker has 45 HCI and the defender has 40 DCI, then the chance to hit is 51%.…
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The_Higgs_1 said: Unless there is a way to not make splintering proc on mages/archers period, splintering will never be better for a dexxer. Disable Splinter with specials only if you have Magery. Problem solved
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you're right. If splinter gets nerfed, most melee toons will become archers. Without splintering, an archer is superior to a pure melee in every way possible. good way to kill melee and diversity.
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Some ppl are claiming mages with Splintering weapons are overpowered (which I don't necessarily agree with). But for arguments sake lets say I agree. Then shouldn't you nerf mages only? You can do this by not allowing Splintering with specials if y…
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Check out this quote from another thread. Seems the biggest problem melee has is killing ppl who run and heal. Splintering is the most obvious solution to that, but you want to take that away?!!?!
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if the proposed change is going make a weak build even weaker, then obviously it is not the correct solution to the problem.
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CovenantX said: I understand nerfing splintering will hurt dexers a little bit, the problem here is that Dexers shouldn't have to depend on a "Hit spell" for them to be useful. That is the biggest understatement I have other heard. This i…
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The_Higgs_1 said: Any other nerf is just going to lead to mages being better off with splintering weapons then melee. The proposed change is already better for mages. Lets take a look at the bushido parry mage. They are widely considered…
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what is your motivation for wanting to nerf the underpowered dexer?
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The_Higgs_1 said: Any other nerf is just going to lead to mages being better off with splintering weapons then melee. Why not just put the restriction for mages only as others have suggested here? So characters with more than 70 Mage…
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not sure what you mean by what would parry be doing... Lot of ppl take parry so they don't get wiped out quickly during group fights But according to you parry isn't even needed to kill a dexer 1v1 ever, because that's just how stronger mages are…
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recently on Stratics there was a long bitter thread about pvp balancing. It was 8 pages long before it got locked. Most of it consisted of ppl complaining about how dexers are so weak compared to mages. Some even claimed a mage should never lose a…
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The_Higgs_1 said: if parry gets nerfed properly melee dexxers will definitely be a lot better. You do NOT need splintering on a melee char to be effective, just stop the crying already about it. Splintering was the biggest OP change in UO s…
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I would just like to know whose bright idea was it to nerf melee dexers, because they will be hit the hardest with this publish. In most pvp discussions there is always somebody mentioning the fact that melee is underpowered. NOBODY was complaining…
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Cetric said: Still think an immunity would be a good fit as well I believe about 5 to 8 seconds would be a good duration for the immunity timer and much better solution than the proposed change
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The nerf is going to hurt the dexer much more than it would affect a mage that uses weapons. I can see many mages dropping their weapon skill and Tactics and just using a Mage Weapon with Splintering on it instead. Why have weapon skill and Tact…
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Also I would like to point out that many of the returning players seem to enjoy playing the traditional 1 tile dexer. It's what they remember playing. However the splintering nerf is going to make their playstyle obsolete and will drive those pla…
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Synthetic_Mustard said: bye bye diversity.... bye bye one tiler exactly. Now we will go back to pvp consisting of mostly parry mages and archers.
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also the discord thing is an incredibly horrible idea as well, but not nearly as bad as removing splintering from specials
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Please change the splintering nerf. Don't remove from all from specials. Do as Cetric suggested and add an immunity timer instead. Without splintering, all dexers will become archers. why use melee if there is no splintering? And now we will go bac…
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Splintering no longer proccing on special moves is the worst idea I ever heard of. It is going to make melee characters completely useless. And they are already the weakest as it is. So now that melee characters are getting a huge nerf and parry …
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The_Higgs_1 said: I have seen this used in pvp on atlantic. Not full suit changes but people swapping headgear and jewelry to go from melee bush parry to archer in a instant. Swapping captn john hat and jewels to hunters headdress and jewel…
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Moving all reward encounters to Fel is an excellent idea. Also it would deter some of the scripters. Would be less headache for the devs
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Personally I am of the opinion that 2 seconds is too short for the initial swap. That is barely any setback at all and probably barely noticeable. I would recommend doubling the initial delay
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For some reason on TC it is instant. According to the devs flow chart which states it will take 1 second to undress and 1 seconds to dress, it should take a minimum of 2 seconds to swap suits the very first time.
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Pawain said: Mervyn said: This doesn't really help anyone or change anything. You can still insta suit switch in pvp from a non medible suit to a medable suit, (obtain mana) and switch back again. You can also still just switch …