ForeverFun
About
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- ForeverFun
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Comments
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Try using a crystal ball of knowledge to discern the difference between lesser slayer and super slayer effectiveness on a dragon. Consider using a lesser slayer dragon slayer instrument while using the discordance mastery on the dragon. Note wheth…
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It's clear the destard dungeon spawn and drop rate is poor at this point. The artifact drop rate is terrible compared to prior dungeon events, I'd say it's now about 1/10 the drop rate, using the same character vs. prior dungeon events. Several pe…
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Running games as admin is crazy. For UO, you can change the permissions on the UO install directory to give yourself write access. (you'll need to elevate to admin once to change the perms).
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Absent a code change from the developers, the EM can advertise the exact X,Y coords of the gate, and/or stay behind a couple minutes near the gate, etc.
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The volume of the spawn needs to be increased significantly. It should look more like stage 1-2 of any champ spawn. The respawn delay needs to be decreased significantly. It seems the min-max respawn delay has been changed globally, it also seems…
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Have to be pragmatic... how long have you been waiting for it to be fixed? There's a work-around for this one, unlike with other issues. You've asked for a "vet reward exchange guy", so you seem to be OK just taking some other item instead... One…
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My suggestion is use EC, and arrange your spellbooks near the bottom of your nice grid oriented backpack. They stay in those slots, so long as you don't unequip/move other items into those spots. That saves one inventory slot (no strap). Sell the…
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Pawain said: Popps again noticed something that has been going on for years. Now try to reproduce it consistently. That's the hard part. Or be forgetful like me. Did I cast a spell or am I just standing here waiting on something. Th…
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Perhaps these are people trying to stop the scripters getting eggs? They may have tried other techniques and those failed?
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Perhaps the 2018 bug report did not include enough information to identify and fix the issue. Perhaps this will help: gwen has a platemail gloves, typeID 5144, that does NOT alter to gargish kilt typeID 16468 gwen has a platemail gloves, typeID 5…
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There may be issues with altering items that face the "wrong" direction (left facing vs. right facing). Do your crafted gloves that alter OK face the same direction as these that fail?
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The fey slayer doing 3x damage has been documented that way for years. What's actually strange is the ML slayers, like bat slayer, and others that only affect a few creatures each, are classified as 2x super slayers, instead of 3x lesser slayers. …
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Chain lightning and meteor swarm indeed work for slayer. As it stands now, these 2 spells get watered down, damage wise, when hitting multiple targets. Consider removing the damage penalty for multiple (>2) targets, please.
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830PM EST, feedback on atlantic: not enough spawn for the number of people inside fighting.slow respawn rate in some areas, in particular level 3. Takes a while for an ancient wyrm to respawn.monsters stuck in non accessible areas, level 3.even th…
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In many cases, it seems pets stick on a target better if they attack based on "All Guard Me". That assumes the pet initially selects the target you're most interested in. Pets seem more easily distracted when you use "All Kill" to direct them to a…
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Good the feedback is being heard. The fact this is weekend only, ATL only seems fine for now. This seems a good way to test some changes. Putting this on TC would probably be a time waster for all at this stage. Maybe this will go to other shard…
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This thread seems to have quite a bit in common with this thread: https://forum.uo.com/discussion/comment/59595/#Comment_59595 If there isn't code that causes paragons to deliberately re-target puppet-master tamers, that would be interesting to ad…
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It's strange. BTW, a "middle ground" to EJ's getting drops vs. no drops would be : EJ only get drops the first 2 days of the event. That's enough of a taste for the drops.
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Knuckleheads recently fixed a bug related to the 1H throwing weapons, the luck was not calculated correctly there previously. Perhaps there is an issue with 2H as well, re: calculator.
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JenniferMarie said: ForeverFun said: Until the underlying issues are fixed which led to the stability issues, I doubt very much you'll see the "instant respawn" pile turned back on. I never said I wanted the "instant respawn pile" tur…
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JenniferMarie said: I posted a fairly well thought out solution in another thread. TL:DR - if they can't or won't do anything about scripters/cheaters, then just put multiple spawn points throughout the dungeon that spawn the way Destard did …
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This is basically a dupe of the discussion here: https://forum.uo.com/discussion/comment/74595/#Comment_74595 If all the players are sending valid commands to the UO server, then the lag is something that needs to be mitigated by the server. Wa…
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The whack-a-mole approach here was predicted. The real fix should really go as described here: https://forum.uo.com/discussion/10133/underwater-bugs
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What you see on some shards is a pack of 5 warriors all basically in lock step, similarly geared up, moving around rapidly, cross-healing with bandages, including extremely fast resurrection of the occasional death in the "squad". This seems more p…
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Pawain said: username said: Pawain said: username said: Maximus_Neximus said: Zero drops over the past ~45+ minutes on Atlantic with 1400+ luck. This has got to change. This is NOT fun at all. For the love of god, …
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This is what the event has become, on Atlantic...
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It really doesn't matter who or why the "pile" change was made on ~day 3 of this event. Odds are, a change would have been made regardless of whether a player reported it, particularly if shards were crashing (reportedly atlantic did crash). It wa…
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Violet said: The problem came with server stability. Altantic crashed. On Chesapeake the lag was so much that the bag I was putting my treasures drops in was not even updating the count. The medium population shards were encounteri…
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Pawain said: McDougle said: So all quivers are blessed??? Gargoyles are an afterthought .. Better answer. YES. accept it and move on like everyone else has. Worse than popps. Yall 2 go design your own game. Most quivers do NOT …
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Yoshi said: "This is at best a feature request (even though feature already exists), does not belong in bug forum. Why you need server side filtering of animations when you can already switch them off client side?" Try [re]read my replies…