loop
About
- Username
- loop
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Comments
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The off-centered logo relative to the input fields bother me irrationally
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Should be EC only. Been a problem since at least Sept: https://forum.uo.com/discussion/14736/ec-login-hangs-on-consecutive-attempts#latest I swear it sometimes fails the login even when the password is correct. As another poster mentioned, you can …
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For sure, perhaps it makes thief too magical whereas UO treats it more “low fantasy”. Beyond the skill itself, there are opportunities to introduce thief-specific content following the pattern of trade routes and fish monger quests. Perhaps you mus…
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Perhaps “steal skills” from a player or monster in a limited way and apply to yourself as well. Sort of like discord in the sense of weakening your opponent.
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Wonder if more simply the snooping skill could be removed and the ability to peek into a person’s backpack could tied just to stealing. Perhaps too imbalancing if the whole template gets more love. Think permitting a thief to steal with one free ha…
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I’d love to continue the trend of shaming the OP’s sampire, but here are some samples I did on test center: 50 casts, 11 failures, 78% success So either: Sample is too small to determine anything Description of the formula is incorrect Actual iss…
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My missing texture placeholder appears to have kissy lips while yours does not! Anyway, hope it helps.
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Thanks to the team for fixing this. Wasn’t in patch notes but is apparent in the diff from the previous version
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Probably just good old RNG and memory bias. We tend to remember negative things or things that confirm our beliefs a bit better. Min skill is 15 and max is 65, so at 60 it should be like 92%. If you’re keen on it, take a large sample size and see h…
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Thanks to the team for fixing this
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“If they tried to make an update, they would break things.” K, no biggie. Lot of “quirky side effects” for sure.
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username said: @ loop Nope, not until these 3rd party ego clients are removed would I ever consider a fel only event. Not going to go to an area where I'm immediately at a disadvantage because I don't run 30 scripts and have the game perfectl…
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As a better alternative, I’d be interested in the team experimenting with Felucca only events where botting would be naturally more difficult. Before they enabled hives, which were intended to give both players and bots alike a constant playground …
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Cookie said: loop said: I lament that we even need to introduce these concepts in the first place. But did we? It is all in the mind, it is perception, perspective, people playing victim. All you need to do mentally, is think diffe…
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Grinding endlessly for ultra powerful gear was never what UO was intended to be. On first reaction, I am against account bound items because it means there is no economy, and it diminishes the ability for players to acquire items they may have misse…
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Hi, QoL request: Can we please make it so statuette pets can be popped anywhere and get access to Bushido and ninjitsu? I’m an experienced player and still get caught by this dumb trap. Thanks
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The trouble with warriors is that they boil down to single target vs multi target, and you undoubtedly need multi target, so you’re not left with many options and you end up approaching everything in basically the same way. I have a sword and board…
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These aren't "weird", but I enjoy these ones, which you don't see much -- Stealth ninja tamer Mystic thrower I have a mage with healing and anatomy. He relies on wraith form for mana. I've tried numerous templates on test center. Some off the top…
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Would have been a good idea to coincide with EJ or NL, and I wonder when it might happen. I assume EA has a say in this. Maybe better not to remind EA that they own UO, lest they decide to pull the plug The only thing is that steam reviews can be …
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Thanks for the perspective. Am not really spun up on the meta. Just seems to me that, disregarding slayers, most of the reward items over the last few years will be far weaker than anything you can craft or loot. I guess it doesn’t matter too much …
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K, well, ideally they’d adjust imbalances by rebalancing things rather than introducing ultra powerful items as rewards from one-off events, but having a reason to use mace or fencing is still good. I wonder if we’ll see these new weapon types added…
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Pawain said: Grimbeard said: Can the mace weapon be one handed You do realize that macing has 1 handed weapons that do DS, AI and WW. Macing does not have 2 handed weapons that do those. Swords does! Use the one handed weapons for…
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Going off screenshots here https://www.uo-cah.com/events/eclipsed-dawn typo in 2nd page lore book “and uninhabited” -> an uninhabited more technical typo that on 3rd page ”have previously seen” -> had previously seen page 8 ”angony” -&…
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Does anyone know whether reactive effects proc while in animal form?
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Lord_Nythrax said: God damn, you guys are really committed on an ongoing basis to propping up the pally template through items without making any real mechanical changes. No skin off my ass, but items so definitional to a template ought to be…
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Venom said: While I understand running gargoyles can be a burden, especially due to the lack of a true ear slot, I think it adds depth to the game. I think a new race, particularly Orcs, would offer an opportunity to also take lessons learned…
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Grimbeard said: Mariah said: I don't know what happened, you all don't know what happened. Speculation here is not helpful. Something, somewhere, was triggered at about the same time the first US server went down for maintenance, 5.00a…
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You’re right to be confused. Historically Broadsword has made some distinction between multi-boxing and players who simply have multiple clients running. Here’s what UO.com says: https://uo.com/support/ Multiboxing Update Starting with the Endles…