Lynk
About
- Username
- Lynk
- Joined
- Visits
- 416
- Last Active
- Roles
- Member, Active UO Account
- Posts
- 186
- Primary Shard
- Atl
- Guild
- FS!
Comments
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Quick little fix proposal for some ongoing issues in PvP. Can you make it so that if a hexidecimal value is transmitted via any text format in UO, that the client scrubs it out so it isn't delivered? The proliferation of target sharing is so wide s…
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One second is too short of a delay on Tele rings. It's uninterruptible, it should either be 3 seconds or have the same delay as a teleport being casted in protection (0 fc).
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Lol just do basic math. Let's say my weps aren't 100% elemental (they are) and I had -70 phys (I didnt) and he had -70 phys (he didnt) and I hit him for 500 dmg he would need 4,800 RPD. He would also have died, even if he had a level 6 attunement …
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My guess is they've figured out a way to break the range limitation on body guard. In all cases where i've died this way, it happens as I hit someone. If they bodyguard with a blue, and I hit an orange, the blue takes damage. How else do you get …
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1.) Make mastery and pet related debuffs reduce resist caps rather than resist reduction. In current state they are useless in PvP. E.g - onslaught, grasping claw, armor corruption. 2.) Make Tele rings paralyze the user while waiting for cursor t…
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I disagree with most. I think this is a great event. It isn't often that I get to manually grind out a spawn to get extreme high value items AND page on Mervyn for breaking ToS with moongates.
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I didn't say anything about needing a reward. Are you suggesting you can't auto insure in tram? You're advocating for rewards in only tram saying "You want easy drops you cant lose? I bet you watch CNN. When you reply to someone, you should try …
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Why are trammies opposed to fel being turned on? They can still farm in their safe space. The spawn rate is incredibly low, yet somehow its still laggy. I'm pinging 57 but moving like i'm pinging 400. What a waste, turn it on in fel, let the fun …
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Lol holy shit this thread aged well. R; Cody
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Sounds good, just keep idiots with terrible ideas and no understanding of the game like you out of the mix and I'm on board.
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16 months since initial report and its still broken without acknowledgement.
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The lack of visibility in the buff bar for when this is active is part of the problem. I had tested for PvP with a few accounts doing small damage. I was not getting damage bumps, but I chalked it up to the harm spam from other accounts not being h…
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the content of del's post is pretty bad, but the one nugget there is healing mastery wouldn't be so bad. I could see stacking the mastery with some other enhanced healing benefits that could make some fun things to play.
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Cody said: (So obviously just running a 3rd party client to swap between and throw, making it so u can throw star after star after star like a shotgun.) Do you not know what a shotgun is?
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quickblade said: They need to reduce the speed of the bokuto, only way to fix this whole bushido mage thing, by affecting the hybrid mages by forcing them to wear actual dexxer stats like swing speed increase and stamina increase to hit fast …
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that won't fix anything... most bok mages are already running 120 stam and 20 ssi anyways to swing the hatchet at cap
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Does your guild know you're complaining about their tactics on the UO forums?
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I feel like every post you make is "Here is a tactic people use against my terrible archer template. Please make me stronger by weakening someone else"
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lol, ok
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Nerve is always breakable.
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CovenantX said: Lynk said: Cov you lost credibility when you said nerve is an unbreakable stun. It is breakable. Just stop you look silly. Test it, you'll see it's Mostly unbreakable. you never noticed why most people don't …
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Cov you lost credibility when you said nerve is an unbreakable stun. It is breakable. Just stop you look silly.
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Favian said: would need a timer as well. Theres a timer on the mechanic already, both on the recipient and the stunner. I believe it is 5 seconds. I'd say probably align it with other paralyze/nerve timers at 10s.
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Why are you guys hijacking this thread to whine about parry being overpowered. Dexer disarm syncs > evaders, evaders > mage syncs, mage syncs > wrestle parry. It's a rock paper scissor. You cannot further reduce parry for casters. Dex…
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I get it covenant, you want to run around weakening people for another 20 years.
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Dont need any third party programs, just an old 2d macro file would work. Honestly the dogshit wrestling mastery should be replaced with it.
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The truth is now in order to dismount you have to pick your character placement and timing wisely. Rather than just smashing your keyboard or holding a single key down to check proximity.
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Dismount nerf was amazing. 10/10 would recommend to other MMOs. I wouldn't change a thing and leave it exactly as it is. Wrestle/Parry are OP against dexer/archer. Evasion mages are OP against sync dumps. What you should really note is that its…
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Stock classic client is unplayable at 14 FPS. EC has a built in scripting engine. 99.9% of the player base doesn't understand this and exactly what is really possible with the LUA script engine in EC. Yes, it can do anything these other clients y…
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PvP has turned into a "who can dismount script and have the most tstormers to act as an umbrella". This is a positive change.