New Legacy
Ok, it has been 3 years since New Legacy has been announced.
Is this still being developed?
Is there a timeline?
Or is it dead?
Is this still being developed?
Is there a timeline?
Or is it dead?
Comments
Peep that new Orc Tower
It's actually been closer to 3 years at this point (original "big announcement" was slated for march 2020). We have seen weather & a new graphic for an orc tower in that time span. Oh and some banners... can't forget the banners.
It's understandable if things are taking longer than normal, but what doesn't sit well with me is the years of silence we've pretty much had on this project. We get a tiny little update in an emailed newsletter with a couple of pictures, of what? I'm envious of other MMO's, such as Everquest, that have a team that seems like they care about the game and the players that still pay and play the game 24 years later. My question is why can't UO be like that?
I don't want this game to go away. I want it to thrive for another couple of decades and I think that can easily be done if there was a little bit more care that goes into the game.
Right now it's beginning to feel like it's going into maintenance mode and that's not a good place for a MMORPG to be in as history would tell us.
They're trying to copy the "season" hype most games do now. Except UO isn't setup to accommodate that with the exception that chr transfers exist. And it's players, like toddlers to their favorite rattles, are largely are not equipped to cope with something they touch being taken away from them.
If one looks at it this way then, the wiping after one year does not really matter because the playing and the fun time spent playing stays even if the rewards obtained get wiped.
I guess, it is a matter of different playing goals among different players.
Uo isn't like FPS games where you quest to get a gun. There's a LOT of dumb s**t associated with setting up for success here. Gathering regs, working skills, getting house add ons. It's not as simple as getting the end game gear and enjoying your time.
Classic UO should be the T2A expansion, maybe Ilsh, and call it good. One server, make it non-transferable (no shard shields, xfer in or out even from UO store). Maybe even take it one step further and make it so no vet rewards are allowed except new "UO Classic Vet Rewards" that you get after 6 months or 1 year.
This is something that could be coded, tested, packaged and delivered within a year given current resources.
But then, since NL, to my understanding, will all be about one's own character's popularity in the Realm, having a crafting character merely used in support of a fighting character will hardly make it possible for that crafting character to build up a significant fame and popularity....
We'll see, it all depends on how things will be Designed to play out I guess.....
I wonder if grizzly bears will aggro on you again? They were wicked! Running through the woods around Yew to escape grizzly bears, fleshy pink gargoyles, and I think a spot where liches spawned too, was heart stopping! LOL