Converting the transmogrified item again
Heya, It would be great that you can keep tmogging the same item over and over. If the item that you want to set as source object is already transmogrified you will get the ''This item has already been transmogrified''.
Can you please remove this limitation? Because if you want to change your appearance you need to get the same item again and again.
Thank you.
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The new 25-year vet reward shield is a prime example of why -- many of the best shields have already been transmogged to other shields.
The "blocking" of double transmog was an interim band-aid fix to the "exploits" that yoshi was pursuing. That particular band-aid can probably be removed, as other iterations of changes likely made this not so necessary. Personally, I think the transmog limitations could have been left out outright, but that may be a dead horse...
However it might not be possible for this to happen on shields or robes as it appears (from naming just transmogrified and not transmogrified wooden shield etc) the items did not save the original source information
I would definitely buy more potions to switch up looks on characters if we could transmog items repeatedly. Much more so than I'd try to find or afford multiples of high-end items. That's not easy for a casual player. Or for players whose thing isn't necessarily going on lots of hunts that might yield high end drops. And I don't have the closet space anyway!
- The potion should be account bound store items, like stable slot increase tokens.
- The potion behavior should be reverted to the "day-0" test center behavior, which allowed transmog to wider range of targets, converting the material type from a game mechanics perspective, etc.
There is no real exploit at the end of the day associated with #2, it's not unlike many other already established game mechanics. The combination of doing the above 2 things will drive more sales of this item, for sure.The transmogged items already retain the "already enhanced" status, AFAIK.
As a bonus, let us pick a name for the transmogged item, based on the type of the source or destination item. You currently lose the name of the 25 year vet reward shield pick, which is perhaps a mistake.
I don't see a reason for needing to "clear" the transmog status, just allow re-transmog of an existing item. That keeps the name selection choice open too. "clearing" transmog seems like un-necessary complexity ("KISS").
1. As for making potions account bound, i can't personally see why that would be a business improvement.. I have bought (for gold from other players) around a dozen transmog potions, if i had to purchase myself from the store for cash, i would not have purchased any.. but maybe i am unique
2. why can't you just play the game as it is intended to play? the transmog potion is meant for deco only, not to upgrade your stuff and give it more stats.
yes there were valid exploits that resulted from double transmogging or they would not have introduced it in the first place. You're the same guy who tried to raise a random bug report about paralithodes (which were not even bugged) and put the solution to allow all pets into underwater...
And i see you're trying also to alter transmogged items to gargoyle, which they are not intended to be altered
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Even the cases where an item loses it's durability (top hat?) I'd say doesn't matter in the grand scheme of things.
Prized
no need to revert them back to having more problems"
Tough to justify such a change.
Let's assume a transmog potion costs 60M gold.
Let's assume the high end, that it costs 5000 gold in insurance from a death associated with the prized item.
You need to die 12,000 times to break even on the cost before you start saving. If somebody wants to do this, let them. Gold coins are not in short supply, too.
Then there's the cost of having a developer not fix one of the myriad other issues in the bugs forum.
If you re-think what's really an exploit, that may help.
people use transmog potions for deco purposes, the removal of the
Prized
comes free with it.
It still transmogs the item...
@ForeverFun aren't you the same guy who wanted to bless his gargish chest/legs/arms etc with a clothing bless deed, did you not do math about how many times you would need to die for this to be worth it?
if everyone made this calculation, nobody would ever bless anything
you know what Prized does right? it increases the insurance cost
the very thing that blessed takes away...
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Transmog potions are not pure deco items.
With a transmog potion, you can now equip a museum of vesper chaos shield on a gargoyle.
I can reduce the weight of items with a transmog potion.
etc.
The math above shows there is no exploit. Removing "prized" only serves the purpose of reducing insurance costs.
Forged metal tool, and time of legends expansion are paid items that increase the power of items/players. No reason for the transmog potion to not extend further into this realm too.
There are bugs not fixed since 2018, why you think they are instead going to spend time undoing their perfectly good and smart work?"
At any rate, time to change some thinking / approach here...
although I have to say I have only ever seen this on weapons, not on armour or shield”
Shouldn't post game perks here. Another reason I am fine with discovery rather than Devs showing us everything then Yoshi makes them change it.
Prob why we cant have Top Hats.