Monsters "sticking" onto characters no matter what ? Anyone else noticed this ?
Something odd happened to my character....
I had some time to log in and went to Destard which was pretty much deserted.
A Paragon Crimson Drake spawned and, since it was too much trouble for me to be worth the effort alone to deal with it, I dragged it towards the inside of Destard 1st level, away from the entrance.
Then, I recalled to outside of Destard and went back in.
Oddily enough, after a few seconds the Paragon Crimson Drake was back on me by the entrance...
So, I lured it once again well inside the dungeon, towards where the Champ Altar is in Felucca, and then recalled but this time, to a different subserver.
Then, waited a few seconds and went back to outside of Destard and entered again using the entrance.
Well, surprise surprise, shortly after my getting in, the Paragon Crimson Drake was back on me again...
So, with great patience and because, at this point, how was very muchcurious on how the Developers may have coded this spawn, I once again lured the Paragon Crimson Drake towards the inside of lvl 1, towards where the Champ Altar is in Felucca, and then recalled to a different sub-server but this one time, logged off entirely and stayed logged off for like a minute or two.
Then logged back in, recalled to the outside of Destard, went back in from the main entrance and, guess what ? Within a few seconds that I was inside, that Paragon Crimson Drake was back onto me...
How is this possible to be considered as reasonable, if I may ask ?
I hope that this is some sort of an aggro bug and not intended design because players should have the ability to get monsters lost which they do not have the ability to kill, I think....
I had some time to log in and went to Destard which was pretty much deserted.
A Paragon Crimson Drake spawned and, since it was too much trouble for me to be worth the effort alone to deal with it, I dragged it towards the inside of Destard 1st level, away from the entrance.
Then, I recalled to outside of Destard and went back in.
Oddily enough, after a few seconds the Paragon Crimson Drake was back on me by the entrance...
So, I lured it once again well inside the dungeon, towards where the Champ Altar is in Felucca, and then recalled but this time, to a different subserver.
Then, waited a few seconds and went back to outside of Destard and entered again using the entrance.
Well, surprise surprise, shortly after my getting in, the Paragon Crimson Drake was back on me again...
So, with great patience and because, at this point, how was very muchcurious on how the Developers may have coded this spawn, I once again lured the Paragon Crimson Drake towards the inside of lvl 1, towards where the Champ Altar is in Felucca, and then recalled to a different sub-server but this one time, logged off entirely and stayed logged off for like a minute or two.
Then logged back in, recalled to the outside of Destard, went back in from the main entrance and, guess what ? Within a few seconds that I was inside, that Paragon Crimson Drake was back onto me...
How is this possible to be considered as reasonable, if I may ask ?
I hope that this is some sort of an aggro bug and not intended design because players should have the ability to get monsters lost which they do not have the ability to kill, I think....
Comments
I am really starting to think that there might be some code about that.... with several players' characters around that are alive, I noticed that, if a ghost resurrects in the area, most likely, the MoB will disregard the characters alive and target right away the character which just resurrected....
With obvious results, often.... since a character thatjust resurrected is usually low in health....
Monsters like to res kill. It's because you are a new target.
Never be afraid to challenge the status quo
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
One of the hiryu spawns is just a few screens west of a serverline. Enter the trolls.... folks would aggro a hiryu, run across the serverline and inviso. Since, at that time, there were dozens of players trying to tame hiryu it wouldnt take but 20-30secs for a hiryu to retarget now w/ its new found speed of Mercury. Within mins the entire area was littered with the corpses of dismounted tamers that had no hope of outrunning winged death.... HyStErIcAL
https://forum.uo.com/discussion/2475/please-fix-the-monsters-following-me-while-i-am-stealthed-bug
and again
November 2018
https://forum.uo.com/discussion/2784/mobs-following-while-stealthed#latest