UO Journal : Is it possible to set it up for daily or weekly saves ?
In 2D Client, under OPTIONS --> MISCELLANEOUS, there is only 2 options :
1) Save Text Log File
2) Save log file in Unicode Format
I am not sure whether both are for the UO Journal or only the first one is, regardless, though, I was wondering whether there is a way to set things up so that the UO Journal (with whatever text appears on it be it from Guild, Alliance, Chats, normal play etc.) will "self-refresh" its saves every 24 hours or 7 days or whatever time the player would prefer.
Automatically.
This, would prevent a file that was too Large to keep getting saved.
Yes, one could always delete the file every day or week or whatever time one may wish and a new one gets created but this would need to rely on having to remember about it which sometimes one might forget....
So, does anyone know of a way to conveniently set up the handling of the UO Journal so that it would automatically self-delete at whatever time the player set it up to ?
Thanks !
1) Save Text Log File
2) Save log file in Unicode Format
I am not sure whether both are for the UO Journal or only the first one is, regardless, though, I was wondering whether there is a way to set things up so that the UO Journal (with whatever text appears on it be it from Guild, Alliance, Chats, normal play etc.) will "self-refresh" its saves every 24 hours or 7 days or whatever time the player would prefer.
Automatically.
This, would prevent a file that was too Large to keep getting saved.
Yes, one could always delete the file every day or week or whatever time one may wish and a new one gets created but this would need to rely on having to remember about it which sometimes one might forget....
So, does anyone know of a way to conveniently set up the handling of the UO Journal so that it would automatically self-delete at whatever time the player set it up to ?
Thanks !
Comments
However, for the playerbase other than you, I suspect most would rather have their developers working on bugs and content.
Just a notion I have
However, for EC, the file itself is pretty basic. You can manually remove it to a different directory, and rename it to indicate the time frame covered. When the game does not find the file the next time it goes to save, it will simply create a new one. Repeat as desired. I have been doing this for a long time.
I'm with Uriah on this one.
Unfortunately there is no automatic file separation for logs. It seems like this could be resolved by, rather than having the client create a file with a name like "Deraj.txt", it would use a name with a date like "Deraj20200103".