Do Krampus Accredited Trades clear out each and every time that Krampus spawns ?
At the UO Wiki page https://uo.com/wiki/ultima-online-wiki/seasonal-events/the-krampus-encounter/ it is mentioned :
It is not clear to me from reading the UO Wiki page.
@Mariah , could you please kindly clarify that ?
Thanks.
Also, in regards to the chance to have one of the 3 Whips' Recipes, since they have been added to the previous Year's Rewards, does this make it harder to get a Whip's Recipe to spawn or have the "new" Rewards been coded to have a "higher" chance to spawn as compared to the previous Year's "older" Rewards ?
Bottom line is, "how hard" is to get a Whip's Recipe from Krampus ?
The reason that I am asking, is that each and every Krampus spawn and fight is VERY time consuming, especially on low Population Shards where only a few players can do the Trade Runs to trigger Krampus' spawn so, it takes a LOT of gaming time to spawn and kill 1 Krampus.....
And, I have participated to 5 and seen no Recipe so far, only 3 titles and one Bag (nothing for 1 kill as I joined too late...).
And this was over a few days of playing this particular content....
If the Whips' Recipes are that hard to get, I wonder how can Crafters' get to collect all 3 of them to get going with their business....
What is the actual chance to get a Whip's Recipe to drop ?
Thanks.
Lastly, I keep hearing from fellow players that many of them, rather that getting a new Trade Order from the Town where they get to with their current Trade Order, they most always recall back to Britain and always get one from Britain as their starting Location.
This, in Order to "cut down" on their walking and sailing times being Britain moreless positioned in the Middle of Sosaria.
Is there a difference or a penalty in getting Credit towards being more eligible for a Rewards from Krampus ?
The reason for asking this, is that, at least to my opinion, it SHOULD BE.
Otherwise, it would be unfair and unbalanced towards those players who, instead, rather then always recalling back to Britain to get a new Trade Order, get it from the Town where they delivered their current Trade Order and, consequentially, often have to take longer runs or sailing in order to Deliver them.
What I am trying to say, is that the chance at getting a Reward drop from Krampus should reflect this, whereas, players who actually cover ALL Towns as their Trade Order starting Locations (and consequentially have to invest more time for their running and sailing), should have a HIGHER chance at getting a Reward as compared to those players who, instead, always recall back to the same Town (Britain ?) to generate their next Trade Order....
@Bleak , @Kyronix could you please let us know how it works and, if necessary, make the related adjustments to the Rewards drop chances to benefit more those characters who cover MORE Towns as their Trade Orders starting Locations as compared to those characters who most always generate their Trade Order from the same Town (Britain ?).
It is a matter of fairness and balancing, to my opinion.
Thanks.
Accredited traders, with at least 3 trade runs between Krampus’s appearance will receive a reward for defeating him, those with less journeys will have a reduced chance of receiving such. Moongate shortcuts are frowned upon and do not contribute to the summoning of Krampus.Does that status of being an accredited Trader (for 3 or more trade runs) remain as permanent once obtained or does it clear out with each and every Krampus that spawns thus having the character have to start anew with each Krampus spawn in order to get to that status once again for a better chance at a Reward ?
It is not clear to me from reading the UO Wiki page.
@Mariah , could you please kindly clarify that ?
Thanks.
Also, in regards to the chance to have one of the 3 Whips' Recipes, since they have been added to the previous Year's Rewards, does this make it harder to get a Whip's Recipe to spawn or have the "new" Rewards been coded to have a "higher" chance to spawn as compared to the previous Year's "older" Rewards ?
Bottom line is, "how hard" is to get a Whip's Recipe from Krampus ?
The reason that I am asking, is that each and every Krampus spawn and fight is VERY time consuming, especially on low Population Shards where only a few players can do the Trade Runs to trigger Krampus' spawn so, it takes a LOT of gaming time to spawn and kill 1 Krampus.....
And, I have participated to 5 and seen no Recipe so far, only 3 titles and one Bag (nothing for 1 kill as I joined too late...).
And this was over a few days of playing this particular content....
If the Whips' Recipes are that hard to get, I wonder how can Crafters' get to collect all 3 of them to get going with their business....
What is the actual chance to get a Whip's Recipe to drop ?
Thanks.
Lastly, I keep hearing from fellow players that many of them, rather that getting a new Trade Order from the Town where they get to with their current Trade Order, they most always recall back to Britain and always get one from Britain as their starting Location.
This, in Order to "cut down" on their walking and sailing times being Britain moreless positioned in the Middle of Sosaria.
Is there a difference or a penalty in getting Credit towards being more eligible for a Rewards from Krampus ?
The reason for asking this, is that, at least to my opinion, it SHOULD BE.
Otherwise, it would be unfair and unbalanced towards those players who, instead, rather then always recalling back to Britain to get a new Trade Order, get it from the Town where they delivered their current Trade Order and, consequentially, often have to take longer runs or sailing in order to Deliver them.
What I am trying to say, is that the chance at getting a Reward drop from Krampus should reflect this, whereas, players who actually cover ALL Towns as their Trade Order starting Locations (and consequentially have to invest more time for their running and sailing), should have a HIGHER chance at getting a Reward as compared to those players who, instead, always recall back to the same Town (Britain ?) to generate their next Trade Order....
@Bleak , @Kyronix could you please let us know how it works and, if necessary, make the related adjustments to the Rewards drop chances to benefit more those characters who cover MORE Towns as their Trade Orders starting Locations as compared to those characters who most always generate their Trade Order from the same Town (Britain ?).
It is a matter of fairness and balancing, to my opinion.
Thanks.
Comments
Also, from the publish notes:
Last year when you got the empty coin purse then you could be a bit upset.
Complaining about drop rates after measly 5 runs is a bit ridiculously.
You can always decline runs if you think they are to long.
The weighting of new versus old rewards have been working great so far but it lower my chances of getting the second silver branch appearance.
Home of the Pet Intensity Calculator, Pet Planner, Trainable Animal Bestiary, and other Tools, Guides, and Information.
Thank you very much for the detailed and very informative reply.
If so, how then can one explain the fact that, so far, I received 6 various titles and 3 coin purses (aside other things) but 0 Recipes at all ?
None of the whips and neither of the older Recipes.
No Recipes at all, period.
There must be an explaination other then blaming the RNG....
Is there a way to increase one's own chances at getting the recipes which is what I am looking for (old and new) ?
I do am wearing some 1,900+ Luck but apparently, it helps nothing....
Unfortunately the answer is just RNG.
We also don't know the weights assigned to each potential drop. For example, there are 9 base drop types (Coin Purse, 3x Titles, 3x Whip Recipes, 2x Minion Armor Recipes), but that doesn't necessarily mean each one has an 11% chance to drop individually.
I know in our actual Krampus kills, it seems we get the Coin Purse more often than any other drop, so I would assume that is weighted higher than the other drops. The whip recipes also seem to be the least common drop out of our kills, so we can assume they are weighted as lower/rarer drops.
If all things were equal, you would expect to see a whip recipe every third kill, statistically speaking, But since we don't know the actual reward item weighting, it's impossible to say how often you should see whip recipes drop.
Home of the Pet Intensity Calculator, Pet Planner, Trainable Animal Bestiary, and other Tools, Guides, and Information.
Maybe this will go again next year. I would love to get the whip recipes but I may not get any and I play a lot more than you do. Popps.
I actually know how to make a good weapon from them. I'm already hoping I can buy 100% ele whips for 1M each on Atlantic since I won't get the recipes.
Get over it.
Please make the Grizzled Mare a 5 slot mount, it's incredibly rare and deserves it. Some of us have been waiting a long time for this simple addition.