Let's talk VvV
Let's start talks on how to make VvV better so we can give the team some ideas.
I think the timers are fine and the general idea is fine. I do enjoy most of the town areas.
1)Trinsic - it's just too large of an area.
2) Yew - also too large coverage area and everyone already stays there
3)The window size and the fact you can't exit out of it (artwork is great just too large)
4) There really isn't a point other than collecting points for items
5) Turning sigs into either red or blue has no impact on anything
6) No way to locate the active town without log out/in
7) No way to know when horses are going to disappear.
What I would like to see done:
Add a way to locate active town.
Trim the coverage area or exclude trinsic and yew.
Add some points for fighting outside of active town areas. 10 points per kill per character per hour? Nothing that could be abused, just a small reward for participation.
Trim the gameplay window down or able to minimize it.
Add in a way to know when horses will vanish. Maybe just put a countdown timer on each one?
Add Vice leader election. Add Virtue leader election. No rewards just the title.
Add ability to pledge allegiance to towns with titles given depending on gameplay in town.
Add ability to join either team red or team blue while remaining orange to everyone not in guild/alliance.
Have action create a reaction in Tram that can include non VvV members. The following is just pure example. Say if Vice wins Minoc, a captain like creature will spawn in Tram Minoc that will give say minax turn in artifacts. If Virtue wins, create something with an opposite reward say a couple 115 powerscrolls. Nothing extremely major but still disposable and usable items that will keep people busy and include everyone.
Agree? Disagree? Add your imput and let's have a discussion.