Static vs Random Resources once more
As I was told at the last Meet and Greet this topic has to be discussed further, I will try to start this here. First I will try to sum up the pros and cons of these
older threads and one from statics and give my two cents to discuss.
Con Static Resources:
- Higher end resources get monopolized, no chance for average player
- More fun/relaxing because you can gather where you want with a chance for high end resources
- Harder for scripters to get high end resources
Pro Static Resources:
- Get the resources you are looking for
- Get more than a few ingots or wood of high end resources doing one hour of mining or lumber
- Getting high end resources mainly by mining or lumber instead other means
- Bring a some PvP for resources to Felucca
- Way bigger help for honest miners/lumberjacks compared to advantages for scripters
- More high end resources available hurt scripters
- Easiest solution to help honest miners/lumber with smallest developer time
My thoughts:
Scripters already got the monopol of the high end resources. And I think static resources wont really help them. Would it make any difference if they have 5 million high end resources or 20 million? I dont think so. Maybe it would even hurt them with more high end resources availabe, the prices could drop and they could lose interest.
Even with scripters around, honest miners/lumber will get more resources they are aiming for in the same time as now, even the high end resources. Land masses got bigger, resource scripters probably got fewer. So i dont think they can cover all the spots all the time. With Prospectors tool and Gargoyle Pickaxe Veins can be bumped to high end ones. Wood is a bit different. Everyone agrees Heartwood/Bloodwood and Frostwood need a bumb in their commonness. Maybe something like a Prospectors Tool and Gargoyle Pickaxe for wood would be good too. So monopolizing could be prevented too. And there is always Ilshenar and Eodon where scripters dont go, cause they cant recall (at least not everywhere to). Maybe make the high end resources more common there to work against scripters.
Honest mining/lumbering is close to death, because its not worth. You barely get what you are aiming for and for surely not enough of it, which you should when you are GM Miner/Lumber. As a Artisan Festival Bod crafter I would like to fill for example 20 Exc Plate Valorite Large Bods. These require about 2k Valo ingots. Donating in the Vesper Museum or Britain Library takes about 14k Valorite or Frostwood for a 800k reward which arent even that good anymore, but thats another story. How many years would it take if you mine one hour a day? Switching back would be a big help for us Artisan Festival helpers.
This all being said, in my eyes the easiest and best solution without taking too much developer time would be reverting to static resources. Maybe bring some additional anti scripters help like bumping the commonness of high end resources in Ilshenar and Eodon or whatever people come up with.
Discuss.
Comments
All that is required, is the higher end wood drops to be boosted.
This does not need a change to the entire system.
I prefer the current system by miles, in terms of gameplay, it is much more relaxing and fun.
But I agree, in 1 hour of lumberjacking - I got 4 wood types, 10k wood, 1200 oak, 370 yew, 22 ash... not a single drop of the 3 high end wood types. I did this in the forest around my castle in Felucca.
This is pretty much the story of every time I lumberjack.
So weird how this game works sometimes, I swear the Devs are playing games with me.
So I've not got the 3 highest levels of wood for years to my remembering, then last night, the first tree outside my house, I got 154 Bloodwood...! I was so pathetically grateful and happy!
Then 10 minutes later I went back to it... and it had already changed to Oak...??!?!?!
I'd absolutely love to know how this static resource thing actually works.
But overall, I still prefer just wandering around lumberjacking, much more fun, I do a little every night almost.
It's a bit like last year, I didn't get a Tangle all year, and I've done 100's of Navrey's, then on Christmas day - I got 2...
And just for the record, I've never ever ever had a Slither, and I've done 1000's of Medusa's in my time... was doing up to 25 a night recently with guild, ok, I can't keep that pace up. But just for the Devs to note…
And, I've also never got a Cameo! Ok, I don't do roof so much, but I'm just starting for real - again for the Devs to note...
And also - I've NEVER got an Insane Tinkers Legs, and again, I've done 1000's of Reknowned Devourers...
AND - and this one bugs me, I NEVER got a stealable Khaldun relic, and you cannot believe how much I did there, I burned out - and my good friend Mervyn got 2+... ?! He just ponces around on his thief.