Loot change?
I can't find it anywhere here or in release notes...
I'm not sure if it's an ATL issue only or not but has anyone else noticed that the loot today from the new bosses seems "nerfed"? The matriarch is only dropping like 3 items now and the Tempest doesn't have anything.
Someone said they heard it was done intentionally to "reduce lag" but I've hit the Tempest spawn 4 times today and every single time I still can't move or do anything because the problem is BEFORE the loot is generated.
I'm not sure if it's an ATL issue only or not but has anyone else noticed that the loot today from the new bosses seems "nerfed"? The matriarch is only dropping like 3 items now and the Tempest doesn't have anything.
Someone said they heard it was done intentionally to "reduce lag" but I've hit the Tempest spawn 4 times today and every single time I still can't move or do anything because the problem is BEFORE the loot is generated.
Comments
https://uo.com/2026/02/18/kindlehart-tempest-optimizations/
I just did the Tempest on ATL and it's still laggy as before. Sorry but this was a huge miss by the Dev team. How about instead of nerfing loot, you guys just stop (and don't make bosses with) void rain and massive gold/orange puddles that blow up and flame strike everyone?? I'm pretty sure that would do the trick. I'm able to move just fine before the Tempest starts doing her thing AND immediately after she's killed. Loot wasn't the problem....
Not the bots.
They have not looked at atl during different hours. You could see it was amount of players and the void rain. The whole screen is a huge mess of void rain and players exploding with flamestrike animations.
They need to pick one. Not do all at once to show off.