Umbrascale Event Rewards

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Comments

  • CovenantXCovenantX Posts: 1,081
    edited October 12
    the durability loss is different based on the template used, even if they're played the same

    for example, a sampire

    Bushido+Parry  = weapon loses durability when landing hits (attacking) in addition to blocking attacks (parrying) as well as Evading attacks (Bushido+Parry = Evasion) so there are up to 3 chances  (while evasion is active) to lose durability on the weapon from ANY incoming damaging attack, the up side, is your armor & jewelry doesn't take durability damage as often, because the weapon takes ~30-40% of the incoming attacks.

    Sampires without Parry,  the weapon still breaks the fastest of all equipped items, but armor & jewelry lose durability faster than it would if used by a sampire that has parry.       -I fall in this group, i don't use parry or bushido on 90% of my sampires across all shards, cause Healing + Anatomy is superior for every situation.  except single target DPS vs targets with no slayer vulnerabilities.
    Tim said:
    A real question
    We have had brittle for years now so has anyone actually wore something down to 1 durability?
      Imbued (which functions the exact same way as "Brittle") weapons & Jewelry I've had break, or I should say, get low enough in max durability to replace it...  cause I can't be bothered to repair my suit between every champ spawn or so, it's bad enough to need to repair my suit every 4-5 spawns (depending on the spawn being done, and if it's solo or in a group), eats up more time than it does to just craft a new set of weapons/jewelry and start again.

      you can't really find top tier pvm weapons in corpse loot, cause they're always going to be missing a property, be it a slayer, leeches or swing speed, you just can't really get them all on a single item, and even if you manage to find something, chances are you won't find another one before it breaks.     

    That's one of the reasons why people were complaining (would still be complaining if they still played) that no-name legendary items don't seem to drop anymore.  no-names were the only shot you had at finding something truly good and unique within the global loot system.       Though at the time people were also upset that items didn't spawn with more than 8 properties anymore as well.     and just to clarify, "No-Name Legendary" means it can spawn with any combination of properties available for the item type.  -today it'd still be limited at 8 mods. but it seems shields are the only items that spawn as no-name legedaries anymore, and they're pretty limited on what mods can even appear on them to begin with.

    Remove or change casting focus & poison immunity it reduces the need for "Player Skill" it's garbage. rant2 Bring timing back and eliminate chance in pvp!

  • VenomVenom Posts: 130
    KroDuK said:
    @ venom nothing at all. tbf I was going to ignore you the first time.. but when u legit answered your own clever question.. I had to point it out. If u can't see it, nothing I can do for you.

    This is known as a non sequitur.

    As for the event, I look forward to having it go live on the other production shards. Has anyone determined the "drop rate" for the new new dragon mount? Can the devs confirm if one stores the maps, if they the reward will continue to be available after the event?

    @PlayerSkillFTW thanks for posting about the new pets that spawn from the nests. Seems promising. 
  • KroDuKKroDuK Posts: 1,293
    Venom said:
    KroDuK said:
    You've answered your own question, gj:
    Venom said:
    I've worn out some weapons, and gotten pretty far down on a couple of the replica items. 
    The replica still start at 150 dura right?  :|
    Yes, 150 durability for replica starts at 150. Imbued items, like the weapons I use on my sampire, start at 255/255. 

    This is known as a rethorical question. Remove the 150 dura replica that u cannot PoF from the equation. You'll get a better sequence of events.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.

    It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.

    -UO official forums, brought to you by BoardSword studio
  • VenomVenom Posts: 130
    @KroDuK

    Neither what you quoted nor your response is a question, let alone a rhetorical one. As for your latest response, yet another non sequitur, I did not state any issue of replica items starting with 150 durability nor the fact PoF cannot be used on them. 

    It seems you may have lost the plot. 

    As for others, the limitation on the weapons, particularly with the hit to the durability from the use of whirlwind, seems to be an issue. Is there any indication that the developers may make a change to address this, or is this what is desired? There are pros and cons to both, of course. 
  • KroDuKKroDuK Posts: 1,293
    edited October 13
    I'll do it just one more time, cuz you are obviously not trolling:








    The rethorical is in yellow.



    (make sure you click on: SHOW QUOTES)
    The sequence of event is affected by your own limitations only.


    Have a good one.

    PS: I know u ain't trolling cuz of this:

    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.

    It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.

    -UO official forums, brought to you by BoardSword studio
  • VenomVenom Posts: 130
    @KroDuK Thank you for making it clear your post I responded to did not have a question, rhetorical or not. 

    While value is subjective, I personally do not see how your posts contribute any value to this discussion. If you'd allow for actual discussion of these topics, that'd be a nice change of pace in comparison to "Kool-Aid" jumping into these threads with tired diatribes. 

    It may be a good time to also remind you that your personal opinion on matters is not the objective truth -- it's just your opinion. 
  • KroDuKKroDuK Posts: 1,293
    edited October 13
    People without content and a beautifull wrapping, shouldn't be allowed to vote.. nor be elected.

    Also, idiot shouldn't be allowed to have an EGO.
    So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?

    Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.

    It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.

    -UO official forums, brought to you by BoardSword studio
  • RockoRocko Posts: 234
    In before lock.
    Former content creator for UO Stratics.
  • SethSeth Posts: 2,981
    Weapons should not be brittle.
    If it ain't broke, don't fix it. 
    ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
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