The Clydesdale: Last Stand, Your Thoughts?

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Comments

  • CookieCookie Posts: 1,974
    Added for context.

    Last night, we fought for 2 hours, in an 8vs12.
    There were about 50 kills, we killed about 38, took about 12 deaths.
    So the kills are happening imo.

    We were saying during the fight - that wouldn't have happened with a Clydesdale etc.
    Maybe about 5 of those deaths would not have happened - about 10% of the kills during the fight.
  • GrimbeardGrimbeard Posts: 2,908
    Kyronix has said spawn permanent 
  • GarretGarret Posts: 295
    edited 11:20AM

       I'm not a pvp player, but I just want to say in the context of gameplay and horses, when you add mechanics like cheat death and your game does not support an adequate interface to track it, you must add mechanics that allow you to track the cooldown on the ability.
       
       For example, if cheat death is available - the horse's eyes should glow red (shining hooves, burning tail....) so that you visually understand that you have cheat death, and your opponent also understood what he would have to deal with, or any other visual effect that allows you to track the mechanics. 

       The cooldown should be reduced by at least two times, I don't see the point in using a horse in PvM when you have a mount that reduce 20% damage, for PvP, as was said above, dismount is a common occurrence, so a long cooldown doesn't make sense, it seems to me. 

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