(Joke) The developers are looking at how to nerf The Clydesdale so that Lasher doesn't get jealous, because in the beta he was too doped up and beautiful.
@ Mariah @ Kyronix Since we're asked to stay on-topic: could we please get some information on when the new event will actually be available for testing? It’s getting a bit quiet.
We've already gotten the answer. Pestering them isn't going to make it go any faster.
I’m not asking for the event to be rushed out—I understand things take time.
What’s frustrating is the lack of communication.
The last post from Kyronix just said there were “issues,” but there was no follow-up, no rough timeframe.
It’s been several days now, and still silence.
A small update would go a long way.
He said June. It's less than 5 days old.
Do yall think they get something finished and wait?
No, things get put out when ready.
This is why they hate giving dates.
I’m not asking for a release date. I’m asking for any kind of update – even just a "hey, still working on it" would be better than complete silence.
Now we’re some days into June, and there hasn’t been a single follow-up since the last post, which he made 7 days ago.
I understand things take time – I’ve literally said that before – but communication doesn’t.
A short check-in goes a long way, and it’s not unreasonable to wonder what the current status is or if delays are expected.
We're working on ensuring the client is properly built for the upcoming Clydesdale release - so might be just a bit longer before we push to TC1. We're still on track for a June release of Publish 120.
Hey guys, I found the update. Please see above.
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Now we’re some days into June, and there hasn’t been a single follow-up since the last post, which he made 7 days ago.
We are 2.5 business days in to June. Relax, holy shit.
This discussion has been closed.
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On this topic though, I always think, step back, does it affect me, can it affect me? Things can only affect me, if I let them. I'm playing my game, the game is big enough for everyone.
The way I see it, scripters and botters affect fellow players' gameplay inevitably... why do I think so?
Because the real value is time, it is time spent doing something that adds value to things.
When scripters and botters get items in the game without investing any of their time or only very little, since it is automation which yields them game's items, they can flood the game with these items and reduce their in game price as much as they want since they hardly spent their time to get them.
Not only do they devalue our time and effort and reduce the value of some things, but they also help drive inflation at the same time by pushing so much gold into the economy.
20-25 years ago, you could go out and mine or lumberjack, and you would be well-rewarded when you sold those ingots or boards to other players. Now because automation is so easy and so blatant, there's no point with a lot of activities such as resource-gathering.
The economic impact is enormous, but there's more - anybody willing to blatantly (and publicly) break the TOS is also going to more than happily use whatever game exploits are found. These are the same people who duped their way to a living years ago. UO is not a game to be cherished and loved by them, it's a series of scripts that make them easy money, no different than the various online web-based schemes these kinds of people use to make easy money. The MMO world is full of these people who don't actually play MMOs, they are just out to make money as easily as possible.
Just in my little encounter the other night, if it had been 20 years ago, the botter would have done everything they could to convince those of us actual players who were there that those dozen or so characters moving in unison were all humans - they would have hopped on one or more of them and started talking to us, trying to convince us that it wasn't a bunch of bots with a script gone astray. Actually, had it been 20 years ago, they wouldn't have been so blatantly obvious with their bots.
Instead, they had the nerve to say "mind your own business" because they knew based on the time of night, that no GM was going to show up. The amount of arrogance was stunning.
If you are a returning player who had 5 or 10 million in the bank when you last left and thought you had done well, and you come back and see the ridiculous prices out there and the open botting, it just feels like everything is a joke. And then you deal with systems like the cooldown timer on house placement tools that don't affect the botters and only hurt legitimate players, and it just adds insult to injury.
Maybe moving the CC to modern software dev tools this summer will help them do some stuff to counteract these people, as somebody else pointed out.
On this topic though, I always think, step back, does it affect me, can it affect me? Things can only affect me, if I let them. I'm playing my game, the game is big enough for everyone.
The way I see it, scripters and botters affect fellow players' gameplay inevitably... why do I think so?
Because the real value is time, it is time spent doing something that adds value to things.
When scripters and botters get items in the game without investing any of their time or only very little, since it is automation which yields them game's items, they can flood the game with these items and reduce their in game price as much as they want since they hardly spent their time to get them.
Not only do they devalue our time and effort and reduce the value of some things, but they also help drive inflation at the same time by pushing so much gold into the economy.
20-25 years ago, you could go out and mine or lumberjack, and you would be well-rewarded when you sold those ingots or boards to other players. Now because automation is so easy and so blatant, there's no point with a lot of activities such as resource-gathering.
I agree time has value. But we are all playing a game, so that time is set aside by us to play a game... Technically, botters are saying they do not have time, therefore they bot - hence it can be argued they are time poor, and at a disadvantage to time rich people - you could argue they are the victims, and just balancing out the equation, to allow them to match you in playing time. Should time rich people be at an advantage and time poor people be at a disadvantage? If this were the case, all you have done, is shifted the dial between have's, and have-nots, and another set of players feel disadvantaged and cannot compete/participate.
So one argument here, is they flood the game with items, and reduce the price of items. Is this a bad thing? Some items are insanely hard to get, and normal players will not be able to get them anyway.
The very next argument - is they help drive inflation and the cost of items up... So not only do they flood the market with items and bring prices down, they flood the game with gold, and drive inflation up. There is a contradiction there in the two viewpoints - both arguing against botters, but with contradicting arguments. Usually, they are not collecting gold - this one is down to the players, and if there were not items brought in to match this massive gold increase, then inflation without botters could be much more.
Relating to resource gathering, such as boards, I would suggest there are other issues here. Rare boards are so hard to get, I know, I try collecting them the manual way, that it is not worth doing, unless you script it (although I actually enjoy it, but no-one else seems to). This is the point, activities have got to a point it is only worth scripting them. At the same time - rare resources are so much easier to get elsewhere - high sea's pirating for example. So I'd argue - the issue is not botters here, in fact I don't think even botters hit this area anymore it is so not worth it, the game has moved on from here.
I would suggets in many situations, it is the system that is causing the angst, and players see botters doing it, and take their frustration out on them. I would suggets in the case of resource gathering, or IDOCs, even without the botters, or the scripters, there would still be winners and losers, and the losers would still be venting their frustrations. Just at the system, or a different group of players maybe.
Current plan is to go to TC1 tomorrow - we appreciate your patience!
And thank you, I look forward to reading the exploratory updates made by players.
Thanks @Kyronix for your service (and to the developers who are backstage without showing themselves here), congratulations to those who will be able to test the pre-release version tomorrow.
Like @Cookie, I will read the reviews of @Violet uo-cah (if she publishes) and users of this forum, because personally I don't play unstable (beta, pre-release) versions.
@Lokea , I loved seeing your profile pic with The Avatar
I agree time has value. But we are all playing a game, so that time is set aside by us to play a game... Technically, botters are saying they do not have time, therefore they bot - .... hence it can be argued they are time poor, and at a disadvantage to time rich people - you could argue they are the victims, and just balancing out the equation, to allow them to match you in playing time.
I can't even believe that you would equate somebody who rolls into an IDOC with a dozen paid accounts to strip-mine the place or somebody who has a bunch of paid accounts out mining or lumberjacking, or farming High Seas content or somebody who has an automated system to place on an IDOC as soon as the timer is up as simply being "time poor" and at a disadvantage to those with time on their hands. And as for the inflation, they aren't selling 10 million gold for $1.25 because they are sitting there playing the game in a legitimate fashion.
Maybe, just maybe they are doing it not because they play UO, but because it's another scheme to make money with little effort scheme on the internet. If you poke around those sites, you'll find that they have links to other MMO sites that sell stuff to players.
It's not a game, it's a business to them, nothing more, nothing less.
Whatever your views on time are, they are breaking the TOS just as surely as any duper or scammer.
I agree time has value. But we are all playing a game, so that time is set aside by us to play a game... Technically, botters are saying they do not have time, therefore they bot - .... hence it can be argued they are time poor, and at a disadvantage to time rich people - you could argue they are the victims, and just balancing out the equation, to allow them to match you in playing time.
I can't even believe that you would equate somebody who rolls into an IDOC with a dozen paid accounts to strip-mine the place or somebody who has a bunch of paid accounts out mining or lumberjacking, or farming High Seas content or somebody who has an automated system to place on an IDOC as soon as the timer is up as simply being "time poor" and at a disadvantage to those with time on their hands. And as for the inflation, they aren't selling 10 million gold for $1.25 because they are sitting there playing the game in a legitimate fashion.
Maybe, just maybe they are doing it not because they play UO, but because it's another scheme to make money with little effort scheme on the internet. If you poke around those sites, you'll find that they have links to other MMO sites that sell stuff to players.
It's not a game, it's a business to them, nothing more, nothing less.
Whatever your views on time are, they are breaking the TOS just as surely as any duper or scammer.
So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
fishing content is pretty damn tedious, a lot of people bot it, it's similar to Mining/Lumberjacking.
I'd be surprised if any more than 10% of the total # of 120 fishing scrolls were obtained by non-scripting/botting means.
Now, if you're talking specifically about the high-seas bosses, then you're probably right for the most part, at least it's not likely to be 100% afk scripted.
but if you think people are going to fish up 20 of up to 6 different types of fish by hand. I don't know what to tell you.
Remove or change casting focus & poison immunity it reduces the need for "Player Skill" it's garbage. Bring timing back and eliminate chance in pvp!
fishing content is pretty damn tedious, a lot of people bot it, it's similar to Mining/Lumberjacking.
I'd be surprised if any more than 10% of the total # of 120 fishing scrolls were obtained by non-scripting/botting means.
Now, if you're talking specifically about the high-seas bosses, then you're probably right for the most part, at least it's not likely to be 100% afk scripted.
but if you think people are going to fish up 20 of up to 6 different types of fish by hand. I don't know what to tell you.
I'm on my tenth time through the quest with no botting actually sailing to each location fishing up fish. .
On this topic though, I always think, step back, does it affect me, can it affect me? Things can only affect me, if I let them. I'm playing my game, the game is big enough for everyone.
The way I see it, scripters and botters affect fellow players' gameplay inevitably... why do I think so?
Because the real value is time, it is time spent doing something that adds value to things.
When scripters and botters get items in the game without investing any of their time or only very little, since it is automation which yields them game's items, they can flood the game with these items and reduce their in game price as much as they want since they hardly spent their time to get them.
Not only do they devalue our time and effort and reduce the value of some things, but they also help drive inflation at the same time by pushing so much gold into the economy.
20-25 years ago, you could go out and mine or lumberjack, and you would be well-rewarded when you sold those ingots or boards to other players. Now because automation is so easy and so blatant, there's no point with a lot of activities such as resource-gathering.
I agree time has value. But we are all playing a game, so that time is set aside by us to play a game... Technically, botters are saying they do not have time, therefore they bot - hence it can be argued they are time poor, and at a disadvantage to time rich people - you could argue they are the victims, and just balancing out the equation, to allow them to match you in playing time. Should time rich people be at an advantage and time poor people be at a disadvantage? If this were the case, all you have done, is shifted the dial between have's, and have-nots, and another set of players feel disadvantaged and cannot compete/participate.
So one argument here, is they flood the game with items, and reduce the price of items. Is this a bad thing? Some items are insanely hard to get, and normal players will not be able to get them anyway.
The very next argument - is they help drive inflation and the cost of items up... So not only do they flood the market with items and bring prices down, they flood the game with gold, and drive inflation up. There is a contradiction there in the two viewpoints - both arguing against botters, but with contradicting arguments. Usually, they are not collecting gold - this one is down to the players, and if there were not items brought in to match this massive gold increase, then inflation without botters could be much more.
Relating to resource gathering, such as boards, I would suggest there are other issues here. Rare boards are so hard to get, I know, I try collecting them the manual way, that it is not worth doing, unless you script it (although I actually enjoy it, but no-one else seems to). This is the point, activities have got to a point it is only worth scripting them. At the same time - rare resources are so much easier to get elsewhere - high sea's pirating for example. So I'd argue - the issue is not botters here, in fact I don't think even botters hit this area anymore it is so not worth it, the game has moved on from here.
I would suggets in many situations, it is the system that is causing the angst, and players see botters doing it, and take their frustration out on them. I would suggets in the case of resource gathering, or IDOCs, even without the botters, or the scripters, there would still be winners and losers, and the losers would still be venting their frustrations. Just at the system, or a different group of players maybe.
So one argument here, is they flood the game with items, and reduce the price of items. Is this a bad thing?
Well, to my opinion, when it eventually makes playing for those players who do not script or bot pointless, yes, it is a bad thing...
My argument being, that if those players who do not script or bot loose interest in doing things in the game because the value of items has been driven down by botters or scripters who automate gameplay this using hardly any of their time, and down to a point where these players who do not script or bot see no point in "wasting" their time to get things whose value in the game is too low, according to how much they value their time invested to get those items, eventully these players who do not script or bot will have less and less things to do in the game (depending on how many scripters and botters there are and how many hunts they script/bot) to the point where eventually their interest in keeping playing the game will end... and they will quit playing the game who thus will loose subscriptions...
Think about resources gathering as an example... how many non scripters and non botters still gather resources actually using their time at the keyboard ?
They are better off buying resources cheap from scripters and botters and use their time in the game to do else... too bad that, unfortunately, scripters and botters "also" do other hunts like Roof and several others thus making it further pointless for players who do not script or bot to do those other hunts as well...
So, to my opinion, yes, it can be a bad thig depending how large widespread is the issue in the game of scripting and botting...
I agree time has value. But we are all playing a game, so that time is set aside by us to play a game... Technically, botters are saying they do not have time, therefore they bot - .... hence it can be argued they are time poor, and at a disadvantage to time rich people - you could argue they are the victims, and just balancing out the equation, to allow them to match you in playing time.
I can't even believe that you would equate somebody who rolls into an IDOC with a dozen paid accounts to strip-mine the place or somebody who has a bunch of paid accounts out mining or lumberjacking, or farming High Seas content or somebody who has an automated system to place on an IDOC as soon as the timer is up as simply being "time poor" and at a disadvantage to those with time on their hands. And as for the inflation, they aren't selling 10 million gold for $1.25 because they are sitting there playing the game in a legitimate fashion.
Maybe, just maybe they are doing it not because they play UO, but because it's another scheme to make money with little effort scheme on the internet. If you poke around those sites, you'll find that they have links to other MMO sites that sell stuff to players.
It's not a game, it's a business to them, nothing more, nothing less.
Whatever your views on time are, they are breaking the TOS just as surely as any duper or scammer.
Sorry for the thread derail, but it's ridiculous
No one is botting high seas just stop
At least for Power Monger Quests and in particular for 120 Fishing Powerscrolls, I thought it was not scriptable BUT, recently, on Atlantic I have noticed a surge of under priced 120 fishing powerscrolls in a number large enough to make me suspect that someone may have come up with a script to manage the Power Monger Quests automatedly... I think this is done on underpopulated Shards and then the scrolls transferred to Atlantic to sell... so far, it probably is limited (like 1 player or maybe 2 in the entire game I suspect...) but as the "knowledge" will spread out (and given time, from friend to friend chances are that it will spread out...), this will drive the price of 120 fishing scrolls so low to make spending one's own time to get them not scripting pointless... one would be better off to buy them from a scripter...
Permitting players to script and bot in the game eventually has a high risk of driving players who do not script or bot (whether they do not want or do not know how to is irrelevant, to my opinion) away from playing that game... thus, it should be stoped, IMHO.
Someone posted it is going to test center tomorrow, any confirmation on that?
The dev comment is getting burried.. I'm all in for the meme but yeah.. just grab all those off-topic and ship them on their own new made post? like for the title, ex: Offtopic: Scripts and Scrap.
Everyone is happy? Pretty sure it would take max 15 more seconds (to find a title) and save lots of job for the moderation and easier to moderate.. what to delete or not delete.. or people that quote those delted posts.. if it's off topic.. u just move, plus it does not "cuck" those convos.
So rather than recognise the effort the botters went to, to set all that up - for the benefit of the players, to help get certain items, something you could never be bothered to do, you would rather drag people backwards to your neanderthal world?
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Someone posted it is going to test center tomorrow, any confirmation on that?
The dev comment is getting burried.. I'm all in for the meme but yeah.. just grab all those off-topic and ship them on their own new made post? like for the title, ex: Offtopic: Scripts and Scrap.
Everyone is happy? Pretty sure it would take max 15 more seconds (to find a title) and save lots of job for the moderation and easier to moderate.. what to delete or not delete.. or people that quote those delted posts.. if it's off topic.. u just move, plus it does not "cuck" those convos.
Unfortunately the forum software doesn't allow us that option. So once more, PLEASE stay on topic!
Nothing from fishing holds enough value to be worth scripting
Yep sure. Just like no one scripts mining, lumberjacking, feathers in covetous, lurg, on and on and on. It doesn't hold enough value to YOU so it must not be worth scripting and therefore no one is doing it.
Lovely logic! Please tell me more.
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Comments
A short check-in goes a long way, and it’s not unreasonable to wonder what the current status is or if delays are expected.
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
Not only do they devalue our time and effort and reduce the value of some things, but they also help drive inflation at the same time by pushing so much gold into the economy.
20-25 years ago, you could go out and mine or lumberjack, and you would be well-rewarded when you sold those ingots or boards to other players. Now because automation is so easy and so blatant, there's no point with a lot of activities such as resource-gathering.
The economic impact is enormous, but there's more - anybody willing to blatantly (and publicly) break the TOS is also going to more than happily use whatever game exploits are found. These are the same people who duped their way to a living years ago. UO is not a game to be cherished and loved by them, it's a series of scripts that make them easy money, no different than the various online web-based schemes these kinds of people use to make easy money. The MMO world is full of these people who don't actually play MMOs, they are just out to make money as easily as possible.
Just in my little encounter the other night, if it had been 20 years ago, the botter would have done everything they could to convince those of us actual players who were there that those dozen or so characters moving in unison were all humans - they would have hopped on one or more of them and started talking to us, trying to convince us that it wasn't a bunch of bots with a script gone astray. Actually, had it been 20 years ago, they wouldn't have been so blatantly obvious with their bots.
Instead, they had the nerve to say "mind your own business" because they knew based on the time of night, that no GM was going to show up. The amount of arrogance was stunning.
If you are a returning player who had 5 or 10 million in the bank when you last left and thought you had done well, and you come back and see the ridiculous prices out there and the open botting, it just feels like everything is a joke. And then you deal with systems like the cooldown timer on house placement tools that don't affect the botters and only hurt legitimate players, and it just adds insult to injury.
Maybe moving the CC to modern software dev tools this summer will help them do some stuff to counteract these people, as somebody else pointed out.
So one argument here, is they flood the game with items, and reduce the price of items. Is this a bad thing? Some items are insanely hard to get, and normal players will not be able to get them anyway.
The very next argument - is they help drive inflation and the cost of items up... So not only do they flood the market with items and bring prices down, they flood the game with gold, and drive inflation up. There is a contradiction there in the two viewpoints - both arguing against botters, but with contradicting arguments. Usually, they are not collecting gold - this one is down to the players, and if there were not items brought in to match this massive gold increase, then inflation without botters could be much more.
Relating to resource gathering, such as boards, I would suggest there are other issues here. Rare boards are so hard to get, I know, I try collecting them the manual way, that it is not worth doing, unless you script it (although I actually enjoy it, but no-one else seems to). This is the point, activities have got to a point it is only worth scripting them. At the same time - rare resources are so much easier to get elsewhere - high sea's pirating for example. So I'd argue - the issue is not botters here, in fact I don't think even botters hit this area anymore it is so not worth it, the game has moved on from here.
I would suggets in many situations, it is the system that is causing the angst, and players see botters doing it, and take their frustration out on them. I would suggets in the case of resource gathering, or IDOCs, even without the botters, or the scripters, there would still be winners and losers, and the losers would still be venting their frustrations. Just at the system, or a different group of players maybe.
I can't even believe that you would equate somebody who rolls into an IDOC with a dozen paid accounts to strip-mine the place or somebody who has a bunch of paid accounts out mining or lumberjacking, or farming High Seas content or somebody who has an automated system to place on an IDOC as soon as the timer is up as simply being "time poor" and at a disadvantage to those with time on their hands. And as for the inflation, they aren't selling 10 million gold for $1.25 because they are sitting there playing the game in a legitimate fashion.
Maybe, just maybe they are doing it not because they play UO, but because it's another scheme to make money with little effort scheme on the internet. If you poke around those sites, you'll find that they have links to other MMO sites that sell stuff to players.
It's not a game, it's a business to them, nothing more, nothing less.
Whatever your views on time are, they are breaking the TOS just as surely as any duper or scammer.
Sorry for the thread derail, but it's ridiculous
Yeah @lokea! Like @McDougle / Grim is saying..
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Instead of just deleting every comments, since.. lol, she will again;
The dev comment is getting burried.. I'm all in for the meme but yeah.. just grab all those off-topic and ship them on their own new made post? like for the title, ex: Offtopic: Scripts and Scrap.
Everyone is happy?
Pretty sure it would take max 15 more seconds (to find a title) and save lots of job for the moderation and easier to moderate.. what to delete or not delete.. or people that quote those delted posts.. if it's off topic.. u just move, plus it does not "cuck" those convos.
Leave attended paying accounts alone, these people go thru a lot of trouble to automate the game.
It’s comical to me you are so frightened of somehow bod scripters get some sort of advantage.
-UO official forums, brought to you by BoardSword studio
Unfortunately the forum software doesn't allow us that option. So once more, PLEASE stay on topic!
Lovely logic! Please tell me more.
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.