KYRONIX, please, tone down Mana requirement for Taming "As One"
The Mana Requirement for the "As One" Taming Mastery is way, but way too high.
What is the point to introduce new Pack Instinct pets like Shadow Hounds if keeping them alive is a nightmare because trying to heal 5 separate pets in a fight is a serious issue and using the "As One" Taming Mastery as it now is, takes really, but really way, waaaay too much mana ?
Apparently, as of now, to run As One a Tamer would need about 3.6 mana per second which would take, roughly, 120 Med, 115 Focus (quite a lot of skill points to have to squeeze into a Taming Template) 150 Int and 30 MR and this, just to run As One, forget about Greater Heals on pets or casting other spells...
Furthermore, because masteries use mana based on a character's "real" skill level of Taming and Lore, this means that "just" to be able to run the As One Mastery as it now works, the use of taming/lore skill points on items is a no-no thus making such a taming template an issue.
Please, seriously, reduce, and quite some, the Mana consumption when using the Taming "As One" Mastery.
Thak you.
Comments
Do you have 30 MR?
What is your meditation skill?
What are your Mastery skills?
Mastery 3 is not made for NOOBs wearing +30 skill jewels.
https://www.uo-cah.com/mastery-mana-regen
https://www.uo-cah.com/in-depth/mana-regen-masteries
As One was not intended to be run indefinitely.
As one is the pinnacle of the Mastery abilities, it is for Masters of taming.
Try running 2 songs in a full party with a Bard.
Taming template is 240 to 360 skill points, taming, lore, vet. That leaves you with 360-480 skill points to use (not including +skill gear)
You want it all with no sacrifices. Make friends with a bard.
Where have you tried to use pack animals where as one hasn't been sufficient?
So you have just started using them and you don't like them and want them changed?
TOUGH SHIT
clearly you have no idea about anything in game, as per usual
No, they will not be changed to accommodate you
Get over yourself
Once again I don't want any chance of MY gameplay affected by your stupidity
Stop posting Kleenex inducing self indulgent fiddle bait and go play on your PC, ideally another game, you clearly are 100% shit at this one
Like you have taken them out.
You also did not answer.
What is ur MR, meditation, skill level?
As I mentioned in the OP, "Apparently, as of now, to run As One a Tamer would need about 3.6 mana per second which would take, roughly, 120 Med, 115 Focus (quite a lot of skill points to have to squeeze into a Taming Template) 150 Int and 30 MR and this, just to run As One, forget about Greater Heals on pets or casting other spells..."
you do not speak for others, so stop asking for changes that suit you
if you cant maintain the mana then think how YOU can sort it out
there are no cheat modes for you
The Dev's will not change things just for you
if you cant make it work thats your failing isn't it
The pets are crap anyway
The above is at 40% LMC CAP.
it is totally unreasonable of you to expect the Devs to change how the game has been running for YEARS just because you are crap at it or want 5 crappy pets
You are the most selfish player I have ever come across in the game
I assume everyone in game just ignores you and you feel this is your personal agony line or self pleasure debate tool
Just play the game or leave Popps
Nobody cares about your drama and we certainly do NOT want the game we have been playing for years to be abused because you just don't cut it
How come you have never had this issues before? pack hunting has been a thing way before these dumb pets arrived
just stable them like everyone else or release them, like I said they are crap anyway
Go tame a blaze cu if you have so much time on your hands and have a good moan that one did not crack out after 5 mins of trying to get one
Better still go on test and work out the new champ spawn and let us all know how to do it when its live, Oh wait, no, you don't do anything for others, I cant wait for you to start crying about that when you don't get drops every time
He is asking it in terms of taming, I've often asked it in many other areas.
Whilst taming, pack animals, has zero interest to me, I get his point.
Sometimes it feels like in UO, to make 1 step forwards, people feel as if we need to take an equal step backwards somewhere, to maintain some fictional line in the sand "balance".
I often find this quite annoying myself.
Quite often, an area of the game then becomes this overly complicated layer on layer, such as crafting, which has now almost become pointless - when Underworld, Stygian Abyss, and Imbuing were amongst some of the best game design ever.
But reforging.... That took it to an insane level.
Taming is in danger of going there, a few elite, who really know their thing, taking it to a place no-one can understand what the heck is going on.
I'm going to rephrase the question a bit for him, and it's one I ask a lot in so many areas.
Why can't we just have it more simple, what is the problem with a bit of quality of life in the game, making it a bit easier? (and therefore more playable/fun for the average person).
Why do I have to repair my armour, once every single day, along with so many small areas of time wasting functionality, when I just want to play, etc.
@Violet - I'm going to use you as an elite Tamer example here, I used to see this so much in crafting;
There has to be a downside of using pack animals and they are supposed to be situational. Furthermore, they aren't for everyone.
Why?
The risk of taking something so far down the complicated road, is no-one can follow.
It happened in pvp, and in crafting.
{and in terms of pvp or crafting, I would probably have to admit, it has gone further than most people can handle}.