KYRONIX, please, tone down Mana requirement for Taming "As One"

poppspopps Posts: 4,114
edited February 21 in General Discussions

The Mana Requirement for the "As One" Taming Mastery is way, but way too high.

What is the point to introduce new Pack Instinct pets like Shadow Hounds if keeping them alive is a nightmare because trying to heal 5 separate pets in a fight is a serious issue and using the "As One" Taming Mastery as it now is, takes really, but really way, waaaay too much mana ?

Apparently, as of now, to run As One a Tamer would need about 3.6 mana per second which would take, roughly, 120 Med, 115 Focus (quite a lot of skill points to have to squeeze into a Taming Template) 150 Int and 30 MR and this, just to run As One, forget about Greater Heals on pets or casting other spells...

Furthermore, because masteries use mana based on a character's "real" skill level of Taming and Lore, this means that "just" to be able to run the As One Mastery as it now works, the use of taming/lore skill points on items is a no-no thus making such a taming template an issue.

Please, seriously, reduce, and quite some, the Mana consumption when using the Taming "As One" Mastery.

Thak you.




Comments

  • PawainPawain Posts: 10,574
    edited 12:30AM
    They are Masteries, meaning you have worked your skills to maximum and know how to build a suit to play this template.

    Do you have 30 MR?
    What is your meditation skill?
    What are your Mastery skills?

    Mastery 3 is not made for NOOBs wearing +30 skill jewels.

    https://www.uo-cah.com/mastery-mana-regen
    https://www.uo-cah.com/in-depth/mana-regen-masteries

    As One was not intended to be run indefinitely. 

    As one is the pinnacle of the Mastery abilities, it is for Masters of taming.

    Try running 2 songs in a full party with a Bard.
    Focus on what you can do, not what you can't.
  • GrimbeardGrimbeard Posts: 2,585
    Pawain said:
    They are Masteries, meaning you have worked your skills to maximum and know how to build a suit to play this template.

    Do you have 30 MR?
    What is your meditation skill?
    What are your Mastery skills?

    Mastery 3 is not made for NOOBs wearing skill rings.

    https://www.uo-cah.com/mastery-mana-regen
    https://www.uo-cah.com/in-depth/mana-regen-masteries

    As one is the pinnacle of the Mastery abilities, it is for Masters of taming.

    Try running 2 songs in a full party with a Bard.

    I've kept a party of 7 alive in the fountain with bard songs as one ain't nothing 
  • VioletViolet Posts: 426
    edited 12:23AM
    I have to disagree with this, Popps.  The cost of as one is fine.  There has to be a downside of using pack animals and they are supposed to be situational. Furthermore, they aren't for everyone.  

    Taming template is 240 to 360 skill points, taming, lore, vet.  That leaves you with 360-480 skill points to use (not including +skill gear) 

    You want it all with no sacrifices. Make friends with a bard.

    Where have you tried to use pack animals where as one hasn't been sufficient?
  • poppspopps Posts: 4,114
    edited 12:33PM
    Violet said:
    I have to disagree with this, Popps.  The cost of as one is fine.  There has to be a downside of using pack animals and they are supposed to be situational. Furthermore, they aren't for everyone.  

    Taming template is 240 to 360 skill points, taming, lore, vet.  That leaves you with 360-480 skill points to use (not including +skill gear) 

    You want it all with no sacrifices. Make friends with a bard.

    Where have you tried to use pack animals where as one hasn't been sufficient?
    Well, pack instinct pets are already a nightmare enough to deal with for a Tamer (walking them in and out of hunting locations with the spawn continuously aggroing each and every pet in the group just one example that comes to mind), their use is very limited sufficiently as you and other experienced Tamers point out, since they are very weak to AoE damage (a bug ? intended ?) which makes them not usable in hunting scenarios where the target frequently uses AoE damage that wrecks the pack instinct pets, as well as in hunting locations where there is too much spawn to be able to effectively control a pack of pets... making their use further limited because As One demands too much mana, to my opinion, further reduces the already very limited uses for pact instinct pets.

    What is the point of having pets which can hardly be used once in a blue moon and just take up Stables space, I wonder ?

    Wouldn't it be better to make their usability more possible, so that UO Tamers can use them with more spawns rather then too few ?

    Using a Bard as others suggested might help but, I see it more of a work around and it also needs another player or a secondary account while I am of the opinion that a Tamer should be able to have a sufficient number of hunting grounds to be able to use pack instinct pets at on his/her own and have fun with them, without needing to have to use a Bard on another account in order to then be able to use pact instinct pets...
  • vortexvortex Posts: 241
    popps said:
    Violet said:
    I have to disagree with this, Popps.  The cost of as one is fine.  There has to be a downside of using pack animals and they are supposed to be situational. Furthermore, they aren't for everyone.  

    Taming template is 240 to 360 skill points, taming, lore, vet.  That leaves you with 360-480 skill points to use (not including +skill gear) 

    You want it all with no sacrifices. Make friends with a bard.

    Where have you tried to use pack animals where as one hasn't been sufficient?
    Well, pack instinct pets are already a nightmare enough to deal with for a Tamer (walking them in and out of hunting locations with the spawn continuously aggroing each and every pet in the group just one example that comes to mind), their use is very limited sufficiently as you and other experienced Tamers point out, since they are very weak to AoE damage (a bug ? intended ?) which makes them not usable in hunting scenarios where the target frequently uses AoE damage that wrecks the pack instinct pets, as well as in hunting locations where there is too much spawn to be able to effectively control a pack of pets... making their use further limited because As One demands too much mana, to my opinion, further reduces the already very limited uses for pact instinct pets.

    What is the point of having pets which can hardly be used once in a blue moon and just take up Stables space, I wonder ?

    Wouldn't it be better to make their usability more possible, so that UO Tamers can use them with more spawns rather then too few ?

    Using a Bard as others suggested might help but, I see it more of a work around and it also needs another player or a secondary account while I am of the opinion that a Tamer should be able to have a sufficient number of hunting grounds to be able to use pack instinct pets at on his/her own and have fun with them, without needing to have to use a Bard on another account in order to then be able to use pact instinct pets...
    Just leave them in your stables till you understand where to use them correctly.i really have no idea why your even trying or if your even trying and just starting a debate that you never listen to your replies and then move to another random topic...
  • JackFlashUkJackFlashUk Posts: 1,077
    How long have masteries been in game Popps?

    So you have just started using them and you don't like them and want them changed?

    TOUGH SHIT

    clearly you have no idea about anything in game, as per usual

    No, they will not be changed to accommodate you

    Get over yourself

    Once again I don't want any chance of MY gameplay affected by your stupidity 

    Stop posting Kleenex inducing self indulgent fiddle bait and go play on your PC, ideally another game, you clearly are 100% shit at this one


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