Unbearable lag at the event on Atlantic.

I just wanted to add this here. Every single person in my guild is suffering from unbearable lag on Atlantic at the moment. We can barely take a step.

@Kyronix will you guys update Atlantic to the new hardware anytime soon?
Thanks.
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Comments

  • marcmarc Posts: 18
    Lag is unbelievable at Atlantic. I suggest activating multiple towns depending on the number of participants so that servers are not overloaded
  • PsycoderTooPsycoderToo Posts: 63
    edited November 19
    marc said:
    Lag is unbelievable at Atlantic. I suggest activating multiple towns depending on the number of participants so that servers are not overloaded

    To best of my knowledge 4 people, including me, from my guild gave up on the event for now. We can't take a single step.

    They should have at least 3 towns on Atlantic. We really cannot even take a single step.
  • KyronixKyronix Posts: 1,200Dev
    Which town were you battling in?
  • Kyronix said:
    Which town were you battling in?

    I was at Skara before I quit. Yew had less lag. But Skara was unbearable.
  • marc said:
    Lag is unbelievable at Atlantic. I suggest activating multiple towns depending on the number of participants so that servers are not overloaded

    To best of my knowledge 4 people, including me, from my guild gave up on the event for now. We can't take a single step.

    They should have at least 3 towns on Atlantic. We really cannot even take a single step.

    Kill two birds with one stone and just turn it on in all Atlantic cities.
  • marcmarc Posts: 18
    Kyronix said:
    Which town were you battling in?
    I am at Tram Skara and lag is still horrendous
  • PsycoderTooPsycoderToo Posts: 63
    edited November 19

    Kill two birds with one stone and just turn it on in all Atlantic cities.

    I think I am giving up for the next few days... I was looking forward to this event due to all of the rewards but today left a very sour taste in my mouth. This reminds me the last few weeks of Tokuno event. I was having similar lag problem back then. My guildmates were having lag problem but not as bad as I was (I have been in Europe for the last 2 years.). But, Skara was so bad an hour or so ago, we just gave up.

    I will play New World for few days, and then maybe check out this event again when I am calm.
  • CookieCookie Posts: 1,681
    I'm on Atlantic now in Skara, yes it does need tweaking.
    The lag is bad.

  • KyronixKyronix Posts: 1,200Dev
    Thank you for the reports - we are investigating.
  • ForeverFunForeverFun Posts: 919

    In past events, I've noted two things:
    1. There is hanging/hestitation at or when artifact drops are generated.
    2. There is the same hanging/hestitation when monsters are teleported to a player.

    It feels like the UO server is taking a heavy weight lock around these operations.  Hopefully not doing something costly while the lock is held. Just a thought.
  • RadstRadst Posts: 110
    Also, invasion takes place only in: Britain, Trinsic, Vesper, Minoc, Yew, Skara, Jhleom, Nujelm (I've checked Baja/Izumo/Origin for many days)

    But NOT New Magincia. Why? What's in New Mag? -- Nujelm is not a virtue town.

    Ahh, we need to make way for the SoT Scripters to run the trader quests ofc!

    :D

  • Holy shit, I am literally moving around like a turn-based game even just messing around in my house nowhere near a city. This is completely unplayable. It's not even primetime yet.
  • PsycoderTooPsycoderToo Posts: 63
    edited November 19
    Holy shit, I am literally moving around like a turn-based game even just messing around in my house nowhere near a city. This is completely unplayable. It's not even primetime yet.

    Yeah, I think something related to event is going on with all of the servers. I move quarter speed at Trammel than Malas. I was really looking forward to this event. It feels so sour...
  • Radst said:
    Also, invasion takes place only in: Britain, Trinsic, Vesper, Minoc, Yew, Skara, Jhleom, Nujelm (I've checked Baja/Izumo/Origin for many days)

    But NOT New Magincia. Why? What's in New Mag? -- Nujelm is not a virtue town.

    Ahh, we need to make way for the SoT Scripters to run the trader quests ofc!

    :D

    I think this is more about the Pet market being at New Mag. They probably did not want to stop people from shopping for pets. WBB is not part of the event for similar reason, turn in guy is there...

  • GrazitzGrazitz Posts: 1
    Came here to echo completely unplayable. I got excited when I heard new patch but cant play at what is effectively 1fps. I mean actual render speed is there but any input or interaction takes forever. It is unplayable.
  • Arnold7Arnold7 Posts: 1,449
    Played a little on Great Lakes this morning.  Just moderate lag with fewer players.   As usual targeting is all screwed up or not working at all.  Spawn rate seems about right for the number of players that were there.
  • PawainPawain Posts: 10,203
    Holy shit, I am literally moving around like a turn-based game even just messing around in my house nowhere near a city. This is completely unplayable. It's not even primetime yet.
    Too much spawn.  :D  :D 
    Focus on what you can do, not what you can't.
  • PsycoderTooPsycoderToo Posts: 63
    edited November 20
    Arnold7 said:
    Played a little on Great Lakes this morning.  Just moderate lag with fewer players.   As usual targeting is all screwed up or not working at all.  Spawn rate seems about right for the number of players that were there.

    Lol, last night a mob was hitting me from half a screen away while I was taking 2 steps forwards and 2 steps backwards towards it. I think I died 5 times in 15 minutes. It was mostly the inevitable lag dance... 2 steps forward and 2 steps backwards. Nothing more nothing less. All stationary while charging full speed ahead :p
  • ThandorThandor Posts: 38
    Currently unplayable for me on Atlantic. The suggestion of multiple towns might be a quick fix @kronix ;

    The event would be great if for the lag. It's very dynamic which means you need to be moving but the amount of players means you can't 

    Reference

    Trinsic.
    Nujelm
    Skara
    Minoc

    I didn't get a single drop in 2 hours and gave up after spending that whole 2 hours dying and restocking. 

    I had lots of fun with this event on test and a really excited about it. 
  • psychopsycho Posts: 356
    Have you tried the standard UO client?
    I have heard the lag is only for people of non-official clients.


  • CookieCookie Posts: 1,681
    Europa Felucca could use more spawn please.

    The event is running like a dream, but it is a bit sparse for mobs.
  • CookieCookie Posts: 1,681
    And I played Atlantic all night, they have enough spawn, but unbearable lag.
    The last one, Yew at 4:30am in the morning seemed to improve.
  • ThandorThandor Posts: 38
    psycho said:
    Have you tried the standard UO client?
    I have heard the lag is only for people of non-official clients.


    I use the Web browser client as approved. Its terribly laggy on atl.
  • looploop Posts: 425
    ATL prime time last night. Only had time for two events yesterday and briefly tried a 3rd. Nujelm, Brit, Skara.

    Nujelm was not satisfying due to spread of spawn and unreachable mobs. Lag was fine.

    Brit was swarmed and quite fun. Some lag but not awful.

    Skara was unplayable due to lag.

    All on EC. I suspect web client will struggle more. Some problem areas but should be a decent event once things are ironed out.
  • PsycoderTooPsycoderToo Posts: 63
    edited November 20
    loop said:
    ATL prime time last night. Only had time for two events yesterday and briefly tried a 3rd. Nujelm, Brit, Skara.

    Nujelm was not satisfying due to spread of spawn and unreachable mobs. Lag was fine.

    Brit was swarmed and quite fun. Some lag but not awful.

    Skara was unplayable due to lag.

    All on EC. I suspect web client will struggle more. Some problem areas but should be a decent event once things are ironed out.

    We had to develop a 3D image rendering / AI software for one of our clients. It had to work on a browser. I was not personally involved but I was in daily meetings. From what I remember anything done on the browser has only 1 thread that can interact with outside and the browser. This became a huge limitation for our needs. In the end, we had to do the AI part at backend, using python/pytorch, and pass the data back and forth.

    I dont have personal experience but the browser ClassicUO is probably slower than the PC clients.
  • usernameusername Posts: 938
    Cookie said:
    And I played Atlantic all night, they have enough spawn, but unbearable lag.
    The last one, Yew at 4:30am in the morning seemed to improve.
    You call that 'enough spawn'? There was 1 monster every 4 screens ...

    Too much spawn on Europa, give it to Atlantic instead.
    This discussion has been closed.

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  • Lord_NythraxLord_Nythrax Posts: 497
    edited November 20
    psycho said: Have you tried the standard UO client?
    I have heard the lag is only for people of non-official clients.

    This doesn't appear to be the case, but in any event, I'll just piss off and play a different game before I use one of the garbage first-party clients.

  • username said:
    You call that 'enough spawn'? There was 1 monster every 4 screens ...

    Too much spawn on Europa, give it to Atlantic instead.
    Where in Europa did you see too much spawn? I took a quick look this morning, it was a ghost town.

  • marcmarc Posts: 18
    Lag continues to be a problem at Atlantic although it has improved somewhat compared to yesterdays turn based UO. I repeat my suggestion to activate multiple cities.
  • RadstRadst Posts: 110
    (Atlantic) What did we learn about personal SPACE? These guys just stand there and cover up the NPC. You can't SEE/DRAG its HP Bar; and there's no auto menu-up as you go near.


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