Tried NL Beta, 100% not for me. What next for Production ?
Good luck to all those enjoying the Beta
My question is as the title
What next @Mesanna ?
Last global event over, so whats the plan?
And please, no more ToT type Dungeon kop outs, what's the next huge global story line event arc?
Starts August maybe?
Obviously you are not neglecting the production shards whilst NL is being tested right? this does not count as an event right?
Revamp the desolate lands to make them interesting? complete champ, peerless, doom reward revamps? new armour sets to collect?
Cant wait for the news update for those of us that are not interested in NL...........
My question is as the title
What next @Mesanna ?
Last global event over, so whats the plan?
And please, no more ToT type Dungeon kop outs, what's the next huge global story line event arc?
Starts August maybe?
Obviously you are not neglecting the production shards whilst NL is being tested right? this does not count as an event right?
Revamp the desolate lands to make them interesting? complete champ, peerless, doom reward revamps? new armour sets to collect?
Cant wait for the news update for those of us that are not interested in NL...........
This discussion has been closed.
Comments
The ML armour sets are woefully undergunned compared to modern legendary drops.
So, for deco purposes for collectors, could we have a fresh new collection of armour set drops?
With amazing stats when combined, like when they first came out many moons ago, make the new sets relevant and compete with legendary armour pieces
Looking at peerless, doom artifact drops, and Tokuno majors they are really bad news. Apart from the odd good drop, the rest are not fit for purpose, so I was thinking about new artifact drops, or a drop selection system? grafting in doom to get a Glenda, or the roof to get a totem of the tribe, kinda sucks
turn in 5/10 roof, peerless, champ, doom rewards to pick the one you really want? get people back into these places now you are looking to crack down on illegal clients and multi box cheating.......... so its not a kick in the goolies when you get yet another spell book from the Sygian dragon, save them up and trade them in
but make the tinker legs in the abyss etc worth 10-20 trade in points, the current market can show which rewards are worth more..........
This will encourage players to go for it, and combat the hordes drops that previous cheats stockpiled, I would much rather go get drops if it was a viable option to trade in drops I don't need for ones I do......
collectors like me would love to have a full set of Stygian Abyss artifacts so trading in spares to get them all would be amazing
Don't get me wrong, I love ToT reward system, just not another dungeon . What about in the solen hive? defend the hive from invading solen armies? (diff hued solens war parties with new hue dyes on corpses and rewards etc?
we love dyes!
Town invasions with the ToT system instead of dungeons, or as well as? both running at same time so we can mix it up a bit, get fed up with dungeon, defend a town, vice versa, just like forsaken sails
Please also keep including beacons and t chests etc with new rewards every now and again, this gave many players an alternative way to get rewards.
Like the Black gate event, or ilshenar mini champs you created, more more more!!!!!
T maps and fishing chests, great to get the hats in them, but what about a mega rare chance of getting an insane artifact, artifact rarity 13/14/15/16/17/18/19/20 paintings, deco items or ethy mounts? gold chargers, green beetles statuettes........ but super rare, so you dont get a bag full in 20 mins like current fishing chest artifacts
not the same rate as the blaze cu , but if you have 500 sos to do, you get a chance of a few belter rewards!!!!
Stuff like this
Lowers the grind, gets people playing -> increases subs, stops bots farming for profit, potions of glorious potion sales through the roof -> increase broadsword profit.
Win/win/win/win for everyone.
Do it.
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Please for the love of everything do NOT do this. Some people have multiple accounts and multiple characters they use on those accounts on multiple shards. The ability to buy items I do not have time to get or the desire to grind out is nice.Yes, the bots that are farming things 24/7 to get items is annoying and lowers the value of the items I work towards but it also allows me to get the items I need in some cases. If EA wants to make all the rewards available for purchase on a vendor in game as a gold sink, sure make them account bound. Until them leave them alone. Shard bound is bad enough.
I really don't think you thought your reply through. At all. This only benefits your situtation 10000% and would save you time while hurting RMT bots and save you gold. You, and legitimate players that don't have time for the endless grind, only win with my suggestion.
@Kyronix consider account bound rewards as part of your "War on Unapproved 3rd party programs"
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They have said they are not going to revamp armor sets. First what would you make those 8 or more sets do? The events are where we get new items now.
They are not going to revamp Doom. What would they add? Things that we get from ToTs?
Would take then 10 years to re do all the items you get from drops. There are thousands of them. By the time they revamp them, power creep would make them useless again.
That is why they introduce new items thru what posters asked for all the time. ToTs.
You enjoy farming up points at a mediocre rate only to have the item you claim that took you at least an hour be worth 50m? That's on you. Yes, I, and most other players, would rather them be un-tradable, but transferrable, and be able to acquire them faster while giving a giant middle finger to bots. I don't have infinite time unlike some no-lifers that sit in the game 24/7.
Just take a look at how many people have quit because of no development and no new content for the game. On the unofficial forums there have been several recent posts where people have quit, citing specifically the ToTs are the main reason they've quit, botting + boring, the little of content we get is not even worth doing lol. I've seen entire guilds collapse because of how much of a grind and the fact it's the only content we get is. We need something different that's not a huge grindfest and my suggestion would not only alleviate that quite a bit, but also encourage people to come back to get 'limited' time account bound items.
Speaking of which, I love how you entirely glance over the fact it would be fantastic for subscriptions and potions of fortune And every other MMO I can think of has character/account bound gear. But keep dreaming, yea I'm the crazy one
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And now you are complaining about them being active.... I'm sure I predicted that one. It's so you.
You beat this hobbyhorse on the regular and it's just the worst. Like oh boy reward prices are low and I can't sell them, guess I'll do the new event for two days until I have what I need and then forget it exists.
Events can be cookie cutter without looking or feeling like it. Also, at this point, you have a few different molds.
EDIT: You also have EMs. Seek their input. Great Lakes's EMs are great sources of lore, creativity, and stories. I remember when Malachi used to write the global fiction pretty consistently. What happened to that?
The client is garbage.
And the EM program is in shambles by all appearances. We've been dancing around the same arc for 3 years on Catskills with the same pair of villain groups, and they both have worn out their welcome on an OOC level.
Recent example? Lots of crying about 3rd party clients and the devs starting to do things about it. By your logic we should just continue to allow them? You don't make sense, and no I will not agree to anything with you.
The fact is tons of players have quit due to the stagnant content and the style of these ToTs and is pissing people off more than any account bound change ever will, specifically because most players have limited time and are completely outdone by the bot farms at these events. I'd be willing to bet anyone that defends the current ToT rinse/repeat system either has no job or profits&bots these events.
If your best is agree to not disagree, and not pose as simple of a solution as I have, you have no room to talk. Because 'account bound' is the best and simplest idea I've heard yet.
Making rewards extremely low cost (because account bound, so no market value) to reduce legit players grind, true sandbox able to transfer items, while stopping bot farms for profit, will invigorate these tots and make people come back to play and earn the rewards. Subscriptions ++. Potion sales ++. Bots --. GIVE ME A BETTER SOLUTION.
Let's do it @Kyronix
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