How to solve EM Event Lag
This was brought up at the Dev Meet and Greet and the problem that exist is the amount of Special effects from the boss monster at the end of the event has which is Causing lag and unplayable situations. to Solve this simply limit the amount of Specials the EMs are allowed to put on their Bosses at the end of the event Most EMS put several specials on the monsters to make them more challenging which is understandable at the same time but it is causing players who don't multi-box to have a disadvantage to those who do have about 15 accounts there.
Comments
Overall, I'm glad I attended the event.
EJ players should NOT have any rights to play EM events and certainly not get drops.
They are popular. And that makes what Norry said add up.
I will add, threatening to end the EM program outright put a bad taste in my mouth. The game is already overpriced monthly for the content it provides and one of the unique things UO does offer is the EM/Storyteller type experience to facilitate the roleplay part of MMORPG. If they ended the EM program, I would likely cancel out my accounts. I don't pursue drops myself but I do enjoy the more story focused events and the council meetings, and they're one of the few reasons I log in anymore.
- PVP? Non-3rd party client players can't compete,
- PVM? Non-3rd party client players can't compete,
- EM events? Non-3rd party client players can't compete,
- Can't wait till neglecting those clients ruin Old Legacy too!
Since @Kyronix @Mesanna and co. refuse to do anything about them, the bandaid solution is to have EMs use the tools they are given and use the split moongates and the groups across more subservers. One group/boss in Malas, other in Trammel, other in Ilshenar, other in T2A, all in non-gate/recall areas. The last part is very important.I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
1) - Somehow, The Classic Client and Enhanced Clients block these Third Party clients to be able to work with UO (for example, UO shuts down when it detects the 3rd Party client working with the CC or EC)
2) - UO players found using 3rd Party Clients get banned for using them.
3) - UO implements any and all features which these 3rd Part Clients have in the Classic Client and in the Enhanced Client tus making it pointless to use the 3rd Party Clients since anything will be available both in the CC and EC.
That is at least what my opinion, as a UO player, on this topic is.
And it's not a red herring at all, you should probably look up the definition of that before using it.
Don't try to gaslight me bud.
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over FIVE YEARS and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.