Why do people get double slayer when max damage increase in 300%?
Hello everyone,
I see some people that have dual slayer such as reptile slayer talisman, dragon slayer weapon, and DMG increase items.
It is my understanding that you can't ever get over 300% damage increase. So dragon slayer gives you 300% dmg against dragons, reptile slayer gives another 200%, damage increase items give another 100%. That is 600%.
I talked with some guild mates and said this is a waste, they told me they run many experiments and it gives you extra damage.
Anybody know the math behind this? Why does it make sense to get reptile slayer talisman when you have a dragon slayer weapon when killing dragons?
Thanks in advance.
Comments
as super slayers give double damage not triple like single slayers.
100 dmg increase from super slayer (reptile, demon, undead “categories” etc)
leaves you with another 100 dmg increase to make up. Usually this is done thru spells like enemy of one, onslaught etc. it does cap at 300%
alternatively you can equip another super slayer or a focused slayer (ogre, orc, wind elemental, dragon etc). Focused slayers are 200% dmg increase.
@PlayerSkillFTW
May I ask for a clarification, please ?
You write :
But, on the UOWiki at https://uo.com/wiki/ultima-online-wiki/items/slayer-property-items/
I read under the "General Facts" section :
The UO Guide at https://www.uoguide.com/Slayer , within the Section "Super & Lesser Slayers" also indicates :
So, I have not clear whether the damage from Super Slayers is +100% , or +200% as the UOWiki or the UOGuide I seem understand, indicate?
And, whether that from the Lesser (Single) Slayers, is +200% , or +300% as the UOWiki or the UOGuide I seem to understand, indicate ?
Thank you for the clarification.
what he and everyone said is exact same as the wiki.
+100% is double
+200% is triple
I see now how +100% refers (adds) to the base damage done and thus becomes "double" damage and +200% also refers (adds) to the base damage done and thus becomes "triple" damage.
Thanks for making it more clear to me.
That said, considering the Damage Increase CAP of 300% damage, does this mean that a character using a Lesser (Single) Slayer be it on the weapon or on a Talisman which I understand does "triple" damage, even if they have ZERO Damage Increase on the Suit or on the Weapon, is already doing all possible +300% CAP damage ?
If so, then, when using Lesser (Single) Slayers having also Damage Increase whether on the weapon or on the suit or both, would mean property weight wasted which could be used, instead, for other properties rather then for Damage Increase...
Or, is it STILL necessary to have an "extra" +100% Damage Increase on the weapon/suit even when using a Lesser (Single) Slayer, in order to reach that +300% damage CAP ?
but hey yeah you could I guess use single slayer plus super slayer and have no damage increase. Would suck against non slayer mobs though.
if you’re doing a champ spawn you prob want double super slayer +100 damage increase as then you’re hitting max damage on all mobs.