Something is not right with these "Treasures of...2 Events...
What is it ?
That I look forward to them ending....
Which it should not be, IMHO.
I feel, that they are too much "grinding focused" and, therefore, while on one side I would like to keep farming for drops and, therefore, Rewards, the non-stop grinding that they are, really wears me out and I end up looking forward to them ending....
That I look forward to them ending....
Which it should not be, IMHO.
I feel, that they are too much "grinding focused" and, therefore, while on one side I would like to keep farming for drops and, therefore, Rewards, the non-stop grinding that they are, really wears me out and I end up looking forward to them ending....
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Comments
It is entirely in your hands. You say they are 'grinding focused'. What other way would you suggest? You must earn the rewards somehow, unless you simply buy them off of players who enjoy the 'grinding' you hate so much.
If you are worn out it means you are enjoying the grinding and doing a lot of it.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Who FORCED you to participate????
No one cares about your dumb opinion
I achieved this within 2 weeks of event and have not gone back unless helping others
How many belts have you attained Popps?
And I am fed up of having to make EJ accounts to store stuff...
So I give up, and just do not play.... what is the point of playing if I have no room to store all of the new items ?
What else do toons that kill mobs do?
I miss the way we had to prepare for the events. Like making infused weapons and pet food for Khaldun. Soulbinder bottles. Making the pyramid thing that gave us Titan slayer.
They extended them a month. Now you complain they are too long.
Maybe 1 month was enough after all.
The issue I have, is that the gameplay is repetitive.... it gets old.... I would like a Design that was more varied and not the same grind, over and over and over....
Our warriors kill stuff. our crafters craft, our rogues rogue. Etc.
Basic is better IMO. But I can handle going thru hoops to get to the killing.
Remember the devs worked on these dynamic events for a year to make them work seamlessly.
Go do Krampus. But it is also the same at the end. Killing stuff.
Doom same
Champ spawn same
But all will earn you money to buy drops or event items
So you are basically just post counting then for no reason?
I assume you have a max storage house with 60% increase so before the next event have a clear out, you obviously have to much shit stored in the house. 18x18, keep or castle? if you have a castle you telling me you have 6500 items that you just cant live without? 2 accts?
your argument makes no sense whatsoever.
so just sort out your personal admin, gamete, accts, play style etc and stop moaning, no one cares
sort your tamer out
make a Sampires, and if you have, make a decent one, they can always improve
I feel, that if I do not invest 100% of my in-game time into them, I am losing out because eventually they will be over, and I won't be able to get back to them to collect the items I might want/need....
The persistent content, instead, I can always do it....
Yet, because of that, by doing the limited time Event content over and over and over, otherwise I feel I may "miss out" if I do not invest 100% of my time into them, they get old, they wear out....
Perhaps, if one had a "guarantee" that the limited time Events Rewards WILL come back, in future Events, and not YEARS down the road, but pretty soon....., one would feel less "obligated" to have to spend most, if not all of their in-game time in these limited time events, because, really, they will not miss out anything, even if they only play them part of their in-game time, and do other game content on a side to experience a more varied and thus less boring gameplay....
They did change the spawns so we are finished with them in a week. Less if you don't want 68 belts.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Players who play AFK, are not using their time to be at the keyboard so, they could not care less if drops were made not insurable... they loose a few ? Who cares, they will make more farming 24/7 thhroughout the entire duration of the Event....
Yet, making drops not insurable would definitely hurt legit players who actually invest their own time at the keyboard and for whom, losing a few drops means having wasted their time in the game....
So, no thanks.
Making drops not insurable and, thus possible to be lost, while doing nothing to players farming them AFK, would greatly hurt the gameplay and enjoyment of legit players making them risk wasting their in game time all for nothing.
Just like it was done when resources were randomized.... the AFK scripters were not hurt, being able to gather them AFK 24/7, 365 days a Year anyways, but the legit players were totally screwed...
If AFK farming wants to be addressed, it is necessary, to my opinion, to address the very "tools" which these players use to script AFK, the illegal Third Party Programs that they use.
Never be afraid to challenge the status quo