Whoever added the allosaurus to Eodon t-map spawn hates treasure hunters
The allosaurus is nothing more than a first class timewaster on hoard and trove maps. It's a silly addendum and, dare I say it, even unjustifiably so.
It's a 20k+ HP monster which every single class of t-hunter in existance will struggle to down in a reasonable ammount of time, while hoard and trove maps in Eodon don't even contain rare chest-specials which'll make the time and effort spend on downing them worthwile.
The allosaurus isn't a "fun group activity" either. It's just a semi-fast, dumb knucklehead which occassionally poisons.
Every high-end t-map in every facet can be solo'd in a reasonable ammount of time. Even the renegade changelings on maps in Ilshenar can be done fast if you know what you're doing.
But the allosaurus on Eodon map-spawn... it's just a waste of a fun mini-game, because that's all that t-hunting is these days. The days where a guilds went on map-hunting trips with all ranks in tow are long gone.
Remove this insult to t-hunters in your future updates please and add some other dino. Stop this sillyness, it's ridiculous.
It's a 20k+ HP monster which every single class of t-hunter in existance will struggle to down in a reasonable ammount of time, while hoard and trove maps in Eodon don't even contain rare chest-specials which'll make the time and effort spend on downing them worthwile.
The allosaurus isn't a "fun group activity" either. It's just a semi-fast, dumb knucklehead which occassionally poisons.
They're supposed to carry Eodon trove maps, sheesh, if I want an Eodon trove maps I'll dig up Eodon hoard maps, that'll be way faster. Oh wait, those also spawn allosaurii. Sigh.
But the allosaurus on Eodon map-spawn... it's just a waste of a fun mini-game, because that's all that t-hunting is these days. The days where a guilds went on map-hunting trips with all ranks in tow are long gone.
Remove this insult to t-hunters in your future updates please and add some other dino. Stop this sillyness, it's ridiculous.
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Definitely a group hunt. Even worse when your map is in T Rex area.
You are just giving Kyronix the idea to put a level in a dynamic champ spawn that that has 100 Allosaurus and 100 dimetrasaur. T Rex was the boss on the test center one.
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ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
too bad, though, that the Triton, in the end of all that hard work, will get peanuts.... as compared to what Warriors get when they enter the fray....
What Warriors excel at, and the Rewards intended for that, exceeds, and by far, what Rewards Tamers get when their pets are "the" tool for the job.
Not to mention, the "time" invested which, usually, is a whole lot less for a Warrior as it is for a Tamer.
Result ?
The way that Ultima Online is currently Designed, to my opinion, Tamers spend a whole lot of time in the hunts to gather very little. Warriors, instead, spend a whole lot less time in their hunts and gather a whole lot more for their work.
Now guess why a whole lot of UO players prefer to use a Warrior, rather then a Tamer.....
Unfortunately, there is several hunts in Ultima Online which are not well balanced, at least to my viewing.
They force too much work and time investment, as unfortunately you found out with the Treasure Hunts in Eodon, and in the end give hardly anything as a payout. Other hunts, instead, take only a handfull of minutes and give out a large payout (Champion Spawns with a Sampire come to mind...). Rewards, to my opinion, should be commensurate to the time spent in that hunt, whether alone or in a group.
And it gets worse, when one calls in friends to help as then, splitting the payout makes it even less for each individual who participated to the hunt.
One example of this, is Charybdis which pretty much requires a group to hunt it and yet, the loot on the corpse is quite ridicolous, to my opinion. Finding any Legendary piece on the corpse has probably a lower chance has getting a Luck Mempo.... not to mention, that the number of items on the corpse is so low, that it is hard to imagine how a group of players would ever want to hunt Charybdis unless they are doing specifically to get a Luck Mempo....
The Developers are focused on the new Shard, so, I imagine, there is not much hope that these imbalances might get fixed anytime soon.... yet, I think that @Kyronix should make a sticky inviting UO players to post their feedback about what hunts they find imbalanced out (bad ratio between time invested and reward received) and, at least, for the time being, gather UO players' feedback as to what hunts need to be looked at, and get more balanced out, whenever there will be Developers' time available to address them.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
OR they need to add Allosaurus slayer to the list of imbuable mods so that at least if the aren't removed there is a way to cut down the fight.
OR they need to make the loot on the Allosaurus contain some max mod legendary type gear (ie worth the time).
Has by any chance @Kyronix finally removed the Allosaurus from Edon Treasure Maps or, at the very least, made the Loot in their chests worth the considerable extra time that it takes to do Maps in Eodon as compared to other facets, due to what Guardian spawn in Eodon ?
Or are Eodon Treasure Maps still to be headed to the trash bin ?
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