MoBs' corpses decay time has been shortened : STOP THEM looting players' characters !!
I have had this now happening several times, MoBs' corpses decay now MUCH faster as before and this, while on one side clears out cluttering corpses, has the counter effect that whatever MoBs have looted from a player that they killed, vanishes with the MoB's corpse...
This is NOT funny, nor good, considering that, MoBs ALSO loot Demonic Forces drops if players did not have the time to insure them....
But, regardless of this, it is also not funny to loose petals, potions or anything else which is not insurable that a player might have on them and gets looted by the MoB.
@Kyronix , if you have decided to reduce the timer for MoBs corpses to decay, making it much faster, then, it is not possible to let MoBs loot players' characters since the risk for players to not find the corpse of the MoB that looted them be still there with their items, is quite high.
OR, at the very least, there should be a CORRECTIVE in the code whereas, "IF" the MoB has looted a player's character, THEN, that particular MoB's corpse will STAY for much longer in the world, thus permitting to a player to go back to it and retrieve his/her looted items.
When the player retrieves his/her looted items, THEN the code can let that MOB's corpse to decay.
This discussion has been closed.