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Mobs still ghosting in EC
Drago <!–– closing ID=FDP or NOFDP 2001 ––> Posts: 282
This was reported on TC. Will there be a hotfix release for this ? It is a game breaking issue (not highly critical) but does cause problems with targeting
As much as I generally think the EC is a lost cause, it is good to see some attention being made to address bugs that have been around for years. However, it looks like the fix didn't quite hit the mark.
Fortunately, I have been dying frequently enough in the dungeon that when I log to save my Swampy, I just close out of the client and re-run the patcher and the ghost mobs will be gone. So there has been some improvement here, but the issue isn't completely gone yet.
@Kyronix please fix this exploit
before tackling ghost mobs”
This mechanic has been in the game for a long long time. Not an "exploit" and no fix is required.
I realize you can limp to a stable each and every time your pet dies but that would seriously suck. And though I don't have a tamer, my understanding is your pet's skills take a hit if you get it rez'd at a stable. No?
Why would we want to be that punishing toward players trying to save their pet's life without having to face significant interruption in game play?
Some of us have tried luring paragon balrons into rooms then recalling away leaving them trapped. This gives us a few clear minutes in the dungeon till some helpful soul lets them out and drags them to us.