City Invasions
During the 20th Anniversary event, we had the city invasions.
After we discovered the mages were dropping spellbooks
the mages were quickly targeted and killed.
People would then leave and leave everyone else to kill all of the spawn.
Then the city invasions returned once more, with the same attendance/non-attendance.
I keep hearing people ask if these city invasions could be brought back again.
Some people want it brought back because of the spellbooks,
and others had so much fun doing these battles.
(I loved killing the Titans. They have such awesome graphic movements,
which are lost at EM Events, because you can't really see it there)
If the city invasions were to make a comeback, I suggest...
After we discovered the mages were dropping spellbooks
the mages were quickly targeted and killed.
People would then leave and leave everyone else to kill all of the spawn.
Then the city invasions returned once more, with the same attendance/non-attendance.
I keep hearing people ask if these city invasions could be brought back again.
Some people want it brought back because of the spellbooks,
and others had so much fun doing these battles.
(I loved killing the Titans. They have such awesome graphic movements,
which are lost at EM Events, because you can't really see it there)
If the city invasions were to make a comeback, I suggest...
get everyone to participate throughout the cycle at that city
they should make each group spawn in rounds, like a champ spawn
first round archers (green armor)
2nd round warriors (red platemail & blue chainmailarmor)
3rd round mages (blue armor)
All captains and lieutenants have to be killed before the next round starts
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I know that not everyone will agree with this...
but I think everyone would enjoy it more if everyone would work together
to advance the whole spawn.
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I know that not everyone will agree with this...
but I think everyone would enjoy it more if everyone would work together
to advance the whole spawn.
Comments
Also thought it was crap that mages could not use summons, like EV, when tamers could use pets powerful enough to solo three or more generals at a time.
Have to wonder if anyone wanted the other weapons that dropped into packs. Don’t think any of the ones I got sold at any price. I saw lots of them on the ground. I had heard from other players that they were only good for unraveling.
Have heard the same complaints about the invasions for three years now. Would like to see developers act on them.
But then, we would just see Sampires and Warriors going on a killing spree and killing anything that moves.... leaving hardly any targets for the rest of the players...
I wonder, if it was to be possible to find a particular Design and mechanics which was to really be fair towards, if not all templates, at least towards the most popular ones...
I am tired to see Events being released where, pretty much, it is always Warriors and Sampires who are needed to get the best results...
The Invasions themselves were a lot of fun.
The Loot distribution mechanism was a disaster.
It led to really bad playstyles, and therefore ruined the event for a lot of people.
I am with you on this.
Our stealthers and mages retired for the last event.
I loved the event itself, but Sampires still need to be got rid of, in the interests of game balance, still not changed my view however many years in. We now have a situation where Sampires afk script several Champ spawns, just because it is so easy for them. Even when I attack them, they put up a good fight, which is impressive considering the player isn't even there.
1. Leech in vamp based on SS (why isn't this already a thing)
2. All bushido spells require garlic lots of garlic
3.no casting of spells in vamp form...
I can go on with ways to fix this abomination...
And my suggestion was more aimed at next year (25th Anniversary)
this is to give them an idea for after New Legacy is out
(if it comes out when they expect it too)
And these current "Treasures of" events
don't have the Titans in them.
on Sonoma, 3 people could take down the Titan, it just takes time.
I'd hate to have to fight a paragon Titan
People that are swimming in books/etc already can simply ignore it. That would at least give others the chance again to revisit it. Not everybody has access to ATL, or the funds...
Bards do very well at the invasions too, as well as tamers.
The good guys will do 3 hours 3 mins of work.
The lazy guys will just come for 3 mins and rest for 3 hours. And then they come back again.
Keep the Invasion but convert them to drop minor arties in exchange for the rewards.
Generals drop 5 minor arties, Captains drop 3 and so on. If one person solo the General then he guarantees 3 minor arties.
Then it makes sense to spend 3 hours killing the spawns which are tough.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Thanks to all of you selfish players who don't play sampire and asking for it to be nerfed.
I pray hard that Dev nerf all your other templates whatever they maybe. I pray that you lose all your years of investment in developing the character, and losing them overnight.
Nerf splintering bokuto weapons and mages that carry shields too. They all don't make sense, how on earth can a wooden sword warrior and weak mages carrying a shield become a main useful template.
Nerf them all.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Sampires dominated this event. Like unbelievable domination. To the point they could just afk script it.
Yes it has been made a tiny bit harder for them, but no other template is close still. You cannot leech off a paragon? You can still leech off every other mob there.
Yes, I personally used a healing warrior, but my reward drops were noticeably and knowingly down compared to everyone else around me.