Create a macro (push ESC>Macros) Drag the Heal spell from the Magery spell book and drop it in the first macro slot. Right click the spell icon in the macro slot and choose Target>Self.
Name the macro, give it an icon, set a hotkey if desired, and save.
With or without a hotkey assigned, you can drag the macro from the macro list and drop it in a hotbar so you can click on it, or monitor the cooldown.
If you don't assign a hotkey specifically to the macro, you can assign a hotkey to the hotbar slot the macro is in.
Just drag any spell from any spell book to a hotbar then right click it to select target (self, cursor or current target) right click again to set hot key.
Same method works for many items as well. For example I have harvester's blade set to hot key q and target cursor. Hit q then target corps and I have leather etc.
I have a single on the hot-bar, but I also have a macro to cast heal 3 times on myself that is set to a key to do a quick heal-up on the run. i drag a heal spell onto the macro, then a "Wait for target", then "cursor target self" then a delay. the delay depends on your FC/FCR play around with delay to minimize time between. I can cast it on the run with minimal lag. works great when a mob targets my tamer and hits hard.
I made the macro years ago and it worked, so i never bothered to play around with it.. one of those things where if it aint broke don't fix it But yeah, that works too.
A Goblin, a Gargoyle, and a Drow walk into a bar . . .
The EC targeting seems slightly faster than the classic cursor method, which require wait for cursor. I think it should not matter for pvm, but for pvp.
If it ain't broke, don't fix it. ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
The EC targeting seems slightly faster than the classic cursor method, which require wait for cursor. I think it should not matter for pvm, but for pvp.
I've still been working on the spellcasting stuff in the background Seth and it's funny this targeting thing came up.
From what I can see, the EC supports three targeting "systems". At least that's the way I divide it up. (Bleak or Pinco would probably say something like..."That Arroth idiot, that's not the way it works at all!".)
Anyway (and keep in mind this is a very simplified explanation): 1. Legacy Targeting 2. CC + UOA Cursor Targeting 3. Direct Targeting
All three send a different mix of instructions to the client and server.
Legacy Targeting by pulling a bar and clicking is...well...it is what it is, and if you to do that you're welcome to it and good luck to ya.
Cursor Targeting is basically executing a series of instructions: Request Target Cursor Wait for Cursor to appear Register Event Register Target Unregister Event
Direct Targeting is basically a single line sent to the server: PeformActionOn(ObjectIDHere)
So yeah, Direct Targeting is simplest and fastest with the least amount of "work" needed by the client. At least from what I can see. Keep in mind we are talking about the millisecond processing times of modern computers. In actual gameplay it's probably going to be barely noticable - as you said. But Direct Targeting is simpler and it is (ever so slightly) faster.
Remember the dev team has mentioned multiple times that the real drive for the EC was to rectify a bunch of KR's performance problems and that they will always default to performance for the EC. It may not have all the nice polish for the frontend UI, but the core of the EC is (can be) pretty darn quick.
Yes, some players have also said the legacy cursor method is slower in EC. I did some testing myself years ago to verify this. In fact, I was using the cursor method until a pvp friend told me, and since then all my mages have changed to the new method.
If it ain't broke, don't fix it. ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Comments
Drag the Heal spell from the Magery spell book and drop it in the first macro slot.
Right click the spell icon in the macro slot and choose Target>Self.
Name the macro, give it an icon, set a hotkey if desired, and save.
With or without a hotkey assigned, you can drag the macro from the macro list and drop it in a hotbar so you can click on it, or monitor the cooldown.
If you don't assign a hotkey specifically to the macro, you can assign a hotkey to the hotbar slot the macro is in.
Lot's of options.
This is a good place to start:
Creating Macros – Ultima Online (uo.com)
Just drag any spell from any spell book to a hotbar then right click it to select target (self, cursor or current target) right click again to set hot key.
Same method works for many items as well. For example I have harvester's blade set to hot key q and target cursor. Hit q then target corps and I have leather etc.
Never be afraid to challenge the status quo
Why bother with Cursor Target, Wait for Target, Cursor Target Self?
Why not just direct target self, delay, direct target self, etc.
Never be afraid to challenge the status quo
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
From what I can see, the EC supports three targeting "systems". At least that's the way I divide it up. (Bleak or Pinco would probably say something like..."That Arroth idiot, that's not the way it works at all!".)
Anyway (and keep in mind this is a very simplified explanation):
1. Legacy Targeting
2. CC + UOA Cursor Targeting
3. Direct Targeting
All three send a different mix of instructions to the client and server.
Legacy Targeting by pulling a bar and clicking is...well...it is what it is, and if you to do that you're welcome to it and good luck to ya.
Cursor Targeting is basically executing a series of instructions:
Request Target Cursor
Wait for Cursor to appear
Register Event
Register Target
Unregister Event
Direct Targeting is basically a single line sent to the server:
PeformActionOn(ObjectIDHere)
So yeah, Direct Targeting is simplest and fastest with the least amount of "work" needed by the client. At least from what I can see. Keep in mind we are talking about the millisecond processing times of modern computers. In actual gameplay it's probably going to be barely noticable - as you said. But Direct Targeting is simpler and it is (ever so slightly) faster.
Remember the dev team has mentioned multiple times that the real drive for the EC was to rectify a bunch of KR's performance problems and that they will always default to performance for the EC. It may not have all the nice polish for the frontend UI, but the core of the EC is (can be) pretty darn quick.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
Register Event
Register Target
Unregister Event
Thanks,
Riner