Thoughts on things UO Leadership SHOULD do
I have been thinking about the economy, housing monopoly, RMT, and all the other ills faced by UO.
In my most humble opinion these are the things UO Leadership SHOULD do to reclaim the game.
1) Its time for the RMTers to go. I am not naming names but we ALL KNOW to which parties I refer. This means that leadership needs to put some distance between themselves and players. Certain unname websites need to be sent cease & desist letters giving them 30 days to shut down their operations. The unmention RMTers would be banned and restraining order sent. Their in game assets ( i.e. houses, items, gold etc) would be seized and sold through the UO in game Store for modest prices.
2) make announcements of the reclamation of UO on the appropriate social media and gaming sites.
Its very important to get the word out so that former UO players will WANT to come back.
3) talk to Richard Garriott and Starr Long about working with the team on the old code to get bugs and broken things repaired.
4) the TOS/ROC should be STRICTLY enforced. If the TOS/ROC says its disallowed that is the final say. I will say I have seen in just the last 2-3 year absolute FLAGRANT disregard by players for the rules.
This is a start, I can not speak for anyone but me, I would glad forgo events and other content to get the economy under control. As things stand currently a handful people control UO while leadership stands helplessly by doing nothing. I am sorry but when housing and items are sells for 100s of millions of gold or large amount of platinums it is off putting and NO PLAYER wants to return to only find that in order to compete they need to spend several hundred to a thousand dollars. They'll just head on another game.
I do believe with some work and strong leadership UO could once again become a viable online game.
In my most humble opinion these are the things UO Leadership SHOULD do to reclaim the game.
1) Its time for the RMTers to go. I am not naming names but we ALL KNOW to which parties I refer. This means that leadership needs to put some distance between themselves and players. Certain unname websites need to be sent cease & desist letters giving them 30 days to shut down their operations. The unmention RMTers would be banned and restraining order sent. Their in game assets ( i.e. houses, items, gold etc) would be seized and sold through the UO in game Store for modest prices.
2) make announcements of the reclamation of UO on the appropriate social media and gaming sites.
Its very important to get the word out so that former UO players will WANT to come back.
3) talk to Richard Garriott and Starr Long about working with the team on the old code to get bugs and broken things repaired.
4) the TOS/ROC should be STRICTLY enforced. If the TOS/ROC says its disallowed that is the final say. I will say I have seen in just the last 2-3 year absolute FLAGRANT disregard by players for the rules.
This is a start, I can not speak for anyone but me, I would glad forgo events and other content to get the economy under control. As things stand currently a handful people control UO while leadership stands helplessly by doing nothing. I am sorry but when housing and items are sells for 100s of millions of gold or large amount of platinums it is off putting and NO PLAYER wants to return to only find that in order to compete they need to spend several hundred to a thousand dollars. They'll just head on another game.
I do believe with some work and strong leadership UO could once again become a viable online game.
Comments
- Under what laws would the cease and desist demands be based?
- Why do you think those laws would apply and be enforceable in what ever county the web sites are based in?
- Don't you think seizing and selling someone's assets would result is some costly law suits win or lose?
- On item 3 have ether Richard Garriott or Richard Garriott expressed any interest in coming back to try and fix 20 yr old code. (I think it makes more sense to do a rewrite with modern program language and procedures but that would cost $$$$$$)
I don't necessarily disagree with you but............How would seizing and getting rid of their in game assets bring up lawsuits? Under ToS they can ban you and revoke your access at any time. So how would that cause any backlash?
Never be afraid to challenge the status quo
I didn't see any check points, controlling interests, or even a guild trying to limit my game play in anyway. Thoroughly enjoyed my self and picked up supplies for a new spellbook.
Not sure I see anyone controlling UO... seems pretty open to me.
High Council Sage
Ancient Conclave of Wisdom
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Discord Lord Nabin#5433
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House monopoly - Other than Atlantic, there are plenty of land in other shards. I used to get so excited when I placed my first 7x7 on a super crowded Pacific Shard in early 2000. So I cannot see what is wrong with housing.
Gold - I agree with several posters up there. Maybe the Dev team need to look at updating their gold sink. If it is certain that there are no exploits or dupe bugs, one suggestion is to allow players to buy uo store item with game gold. Maybe that will help to reduce the amount in the market.
Also look at updating the rewards, e.g cleanup, turn in at zoo and library.
Getting messy (legally) with those external RMT websites is a waste of Dev time, considering they are a smaller team these days. So i doubt it will happen.
Asking the original Ultima creators to return to just solve game bugs - Erm?
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
The answer, at least to my viewing, is "TIME".....
Unfortunately, the game for many things has been made a mindless, repetitive grinding where the only one thing used up in that grinding is one's own time....
So, players who happen to have a good earning amount per hour, might think that their time might be better spent earning money in real life rather then getting stuff in the game....
Let me make an example to better explain myself....
Let's imagine, just for the sake of the discussion, that someone was able to make 100 US dollars in 1 hour working in real life.
Now, how much gold might that player earn in Ultima Online farming some spot ?
Even if they are able to make 10 Millions in UO gold, on average, how much would that relate in real money terms ? Maybe somewhere in the range of 5 bucks....
So, why would anyone who can earn 100 bucks in an hour want to spend that hour to earn only gold in game that is equivalent to 5 bucks ?
They would be at a loss of 95 bucks, wouldn't they ?
Wouldn't they be much better off spending that hour to work, earn 100 bucks and then buy all gold they want in the game ?
What I am trying to say, is that pushing the getting of something too far in the game, that is, making it way too much time consuming to get a given item that it is ridicolous, has made some players reconsider whether it is better to spend their time in the game into mindless grinding or whether it is more efficient for them to just spend that same time working in real life and then buy whatever they want in the game....
My point being, that getting stuff in the game should not be so ridicolously time consuming if we do not want people to spend their money on RMT.....
That is at least how I see it.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
RG & SL were leaders and producers - and the code that is behind UO now is so far removed from what was - they wouldn't know where to start. In case you do not know (seriously?!) notes on the code were lost so long ago, there is a belief that it all is an urban tale.
The rest... just... *sigh*
Blizzard operates differently.. WoW is a totally different game built on different (more flexible) tech.
Instead of being forum warriors, how about y'all do something productive in the game. Really now... just stoppit already.
kirthag.blogspot.com
*tips a glass of good old Moonglow red in salute*
High Council Sage
Ancient Conclave of Wisdom
ICQ 248-636-691
Discord Lord Nabin#5433
lordnabin@yahoo.com
hi @Lord_Nabin
kirthag.blogspot.com
If scripting, duping and cheating was to be used, like as in do "everything possible" to "streamline" the accumulation of gold well, then I guess that all that scripting, duping and cheating might hurt fellow players (who do not script, dupe or cheat) gameplay....
I am NOT saying that those who sell gold necessarily do it, by no means, I am just saying that for "some" players, perhaps, maybe, the ability to sell gold for real money "could, or could not", work as an incentive to do whatever is possible, thus including scripting, duping and cheating, so as to accumulate more gold and faster and thus be able to get more when selling it for real money.
Many would just not do it, and just get their gold in the game fair and square with no scripting, duping or cheating going on, but if some players were instead going to script, dupe and cheat to get more gold, faster, and then sell it, well, then I guess that yes, that scripting, duping and cheating could hurt fellow players gameplay.
At least, that is my opinion of it.
On 3, it seems pretty unlikely you'll get a re-write, as some suggest. A re-write would probably be UO2. More likely is getting a team to take a dedicated "time-out" to fix bugs. If you bring Garriot or others in, that seems more likely a way to get some ideas in for new content. Maybe they'd consult. On the other hand, seems like the players themselves could suggest plenty of things. I have to wonder if elements of the front-end / back end could be open-sourced, to allow this type of contribution.
I have heard and meet a few players that have got scammed trying to buy stuff with real $ and i think its just sad. I really wish those scammers didnt play uo.
I have been trying to buy a castle on Atlantic for gold and just no luck, but if i wanted to spend real $ then i could of had one months ago. Maybe as a gold sink UO could sell me one for 20P.
I dont do the real money trading but i always thought it was neat that my stuff was worth real money. I understand time is money and its easy to pay someone for items that take forever to get. I dont have a problem with anyone that wants to pay real $ for in game items , just wish there wasnt the scammers. Also wish the ones that want to sell a castle for real would sell them for in game gold.
I guess the leaders of UO should try to shut down fake UOs, ban the scammers, sell me a castle for gold, make keeps and castles customizable, also keep our game going while having fun.
BUT, if someone needs a Castle for the maxed out lockdowns and storage space, well, THEN perhaps @Mesanna , @Bleak , @Kyronix "could" do something if they wanted to....
They could give the ability to "increase" even a small House storage capacity to that of a Castle if one wanted to, by purchasing in game, with UO gold (would work as a gold sink), storage increases to max out ANY building footprint to that of a Castle...
That is, someone with a small Hut, if they purchased all of the storage increases, could well stuff in it as much items as someone can do in a Castle....
This way, lots and lots of players could still have the storage space of a Castle even if they owned a smaller footprint house....
Could the Developers please kindly give us this ability ?
It would also work as a gold sink whereas players purchasing the storage upgrades with in game gold would see it taken out of the game !!