Swing Speed Increase
With the recent (or maybe not so recent) changes to swing speed cap and UOguide being slightly out date, is there a new swing speed increase calculator?
Feel like i'm wasting a ton of points on dex when I could through it in to Int
Thanks
Feel like i'm wasting a ton of points on dex when I could through it in to Int
Thanks
Comments
1) The fastest a character can swing a weapon is every 1.25 seconds
2) Swing Speed Increase reduces the weapon's base speed. Ex: 25% on a 4 second weapon means the weapon now swings every 3 seconds. 60% is maximum of benefit for all equipment/spells/effects
3) every thirty points of Stamina your character has takes 0.25 seconds off. Ex = 1.25 sec @ 150 Sta
Blacksmithing, Carpentry and Inscription services offered through afilliated subcontractors.
Exotic beasts available with proper authorization from the Crown.
Did a little digging into the archives and found this -
- Weapon swing speed is now capped at 40% of base swing speed or 1.25 seconds, whichever is higher.The current Stamina cap is 250 and the current Swing Speed Increase cap is 60 which allows 4.25s and below weapons to swing at 1.25s. This change brings more balance, only allowing 3.5s and below weapons to reach 1.25s, which adds more value to those weapons besides weapon special moves. Out of all the suggested changes this one has the biggest impact on combat which is why we are cautious with moving forward and will require additional player feedback.
So according to this my composite bow, for example, won't swing at 1.25sWhich my point was, with 50% Swing speed, will I be wasting stat points having my stamina at 180
https://uo.com/2016/12/15/combat-changes-in-testing/
Publish 96 went live a few weeks later, combat changes were made but not anything mentioned about swing speed in the Publish notes
https://uo.com/wiki/ultima-online-wiki/publish-notes/publish-96/
*******************************************
PvP Only: Ranged weapon damage calculation update
- For weapons slower than 3 seconds, the faster the swing speed, the greater the chance damage will be at the low end of weapon damage range.
- Ranged weapons with a base swing speed slower than 3 seconds will take swing speed into account in the final damage calculation.
- Reducing weapon swing speed below .75 seconds of base swing speed increases chance of damage reduction per .25 seconds.
- Potential damage reduction is capped at the minimum damage of the weapon. If your weapon has a damage range of 62-77, the lowest damage roll for your weapon would be 62.
- Throwing weapon “Sweet Spot” mechanic takes priority when setting minimum damage of the weapon
***************************************So as Arroth indicated, the change from 60% SSI to 40% never went live, as it was mentioned only for TestCenter, not a live Publish.
Blacksmithing, Carpentry and Inscription services offered through afilliated subcontractors.
Exotic beasts available with proper authorization from the Crown.
I thought maybe it had gone live and I had just missed it. Too much to keep up with in UO after 20 years.
Anyway thanks for clearing that up, I will go by the old calculator and mess around with my stamina
I was using that page.
https://www.knuckleheads.dk/tools/ssi
This has many calculators on it including one for swing speed. It works well to setup any template in the game. I do know that 180 stamina plus 20 ssi with make a 3.5s weapon swing at 1.25. remember that swing speed is based on stamina not dexterity. I hope its ok to post that helpful site on these forums without issues.