Treasure Maps and Changelings
@Kyronix
As we're heading towards Forgotten Treasures, I would like to make a suggestion.
Twice now I've done a level seven treasure map in Ilshenar with two people where we've gotten multiple Renegade Changelings as guardians. Some normal, some paragon.
These changelings, especially in paragon, take so long to kill that both times the treasure has decayed within the chest before we could even open it.
So, I'd like to propose a couple different options to tackle this... (not all are required, they're just suggestions of different ways to help with this)
1. Tone down the Renegade Changelings altogether
2. Perhaps prevent them from being able to spawn as paragons. (The normal ones are doable, but the paragons are just beyond nasty)
3. If possible, increase the amount of time before loot decays within a treasure chest to prevent the effort being a complete waste of time.
As we're heading towards Forgotten Treasures, I would like to make a suggestion.
Twice now I've done a level seven treasure map in Ilshenar with two people where we've gotten multiple Renegade Changelings as guardians. Some normal, some paragon.
These changelings, especially in paragon, take so long to kill that both times the treasure has decayed within the chest before we could even open it.
So, I'd like to propose a couple different options to tackle this... (not all are required, they're just suggestions of different ways to help with this)
1. Tone down the Renegade Changelings altogether
2. Perhaps prevent them from being able to spawn as paragons. (The normal ones are doable, but the paragons are just beyond nasty)
3. If possible, increase the amount of time before loot decays within a treasure chest to prevent the effort being a complete waste of time.
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