CC Select Nearest Macro Crashes
Recently returned to UO after taking a break in ‘14. Back then I had no issue setting a macro to select the nearest hostile then attack it. Today this same macro crashes the client. I can do without the macro but it adds several minutes onto the time it takes to do a champion spawn. I have tried this same macro in EC and it works flawlessly, however I play UO for the nostalgia and do not like to switch to EC whenever I do a champion spawn. Has anybody else experienced this crashing? There was 0 issue with the same macro 5 years ago? What happened?
Regards,
Regards,
esdxWhere is the bank?
Comments
Macro: Line 1, Select nearest-> Hostile. Line 2, AttackSelectedTarget
Press this button at a champion spawn and you lock up and crash on the classic client. I’m at max play window and resoloution available and I play in windowed mode. I wouldn’t need this if the game code would automatically initiate combat with the closest hostile when in war mode. You know UO though... surrounded by litches? Cool the skeleton 4 tiles away flagged and is your current target so have fun playing double clicky now or die a horrible death and run all the way out of deceit to find a healer. Ya bummer... you can literally hold down one button in EC and just run around in circles. I just want this macro for when im surrounded and dont want to play double clicky or die.