Ridiculous Castle pricing
Not sure if that is a glitch or they are just smoking the wrong bong but I play on a fairly dead server, I dont have server transfer deeds to rape my server and sell to other servers, there is almost no merchant base on Baja and to afford a castle upgrade is unreal. I've mined my arse off to get the floor tiles, walls ect for my castle and everyone knows how buggy those things are. and after all that work, they want hundreds of millions for a design someone else did. @Mesanna why lot allow us to plot it and build it like we want since it is being price per tile anyways.
- Do you feel the castle's are extremely overpriced?34 votes
- Yes88.24%
- No11.76%
This discussion has been closed.
Comments
Respectfully,
Amber Witch
Witch, not Trump
3. Don't give a hoot.
I'm missing something here tho...when the voting was done, Tatiana was 3rd place, yet the devs chose 5 castle designs, and hers wasn't one of them? *scratches head*
Seems odd to me
Wait and see how fast castles get converted. Especially on Atlantic.
Anyone who doesn't have the money to convert will probably be able to sell for a pretty penny now that you can show off how much you have with castle plots. You can really set yourself apart from the masses with a converted castle.
I think castle plots are going to go way up in price.
Even less attainable for new and returning players...
Hey, people don't buy Lambo's and Koenigsegg's to commute with. They want something others don't have. They want to be able to show that they have something special, something that you and I don't. This is probably a great way for the developers to give that extra level of glit to those who desire it, and drain pretty good chunks of gold from the economy at the same time.
This is just playing to basic human nature. Pretty nice move actually.
Hell, they could've sold Castle Convert Tokens through the store for 10k or 20k Sovereigns and made a bunch of cash. I'm just glad they put it in the game as a gold sink.
It's not very possible to place a castle now; even on 'empty' shards castle spots are few and far between, and how much do they change hands for on busier shards? 150 mill? more?
I'll be sticking with my 18 x 18, but on the whole I think the price is in line with the sort of inflation the gold in game has undergone.
Contest Housing Pricing
9/13/2018
Greetings,
We have seen quite a bit of discussion relating to the cost of contest housing recently introduced with Publish 101. Firstly, the cost of contest housing will be uniform across all shards, including Siege Perilous.
As far as the costs of these homes in relation to legacy housing, we want to share with you why these homes cost substantially more than a standard castle. One of the top 5 most common areas of feedback we receive is that the game world lacks adequate gold sinks to effectively combat inflation within the economy. One of the most effective ways to combat this is pulling gold out of the game by providing high end luxury items. A castle is the most luxurious item Britannia has to offer, and the new designs are the top end of that luxury. Gold is by no means in short supply, and rallying around the fundraising efforts for luxury items is one of the greatest motivators for group activity in our beloved MMO. We look forward to seeing the new designs fully decorated as you make them your home.
See you in Britannia,
UO Team
IBTL
Maybe ask Messana if next cycle's custom housing could be made less exclusive (i.e. less expensive)?
Maybe they could create tiers of convertible housing?
10 Mil
100 Mil
300 Mil
800 Mil
1 Plat
Those 1 Plat houses would be (semi?) rare. Quite the thing to show off your rares museum in. What are the highest prices in the rares forums? I mean, you could even make a design that cost 10 Plat. Some would certainly get used, and that gold would be removed from the game.
I said this in the other thread, but these are vanity items. They have no function beyond what a basic castle has. They are just for the show.
(@Uriah_Heep, you beat me. You posted about rares museums while I was typing about rares museums.)
I think you nailed it jaytin. Some players don't even have houses, the wealthier do, the elite have castles, and now the super elite have something.
(Plus, Broadsword gets to remove gold from the game, possibly slows inflation, and maybe generates some benefits even for the players without housing.)
I know I'm straddling the fence with these comments and I do apologize in advance but to first make a contest that caters to the select few that already own a castle and then dwindle that down even FURTHER by only allowing those with billions of gold to utilize the results...I am sure all the RMTrs are dancing for joy right now.
I'm sorry team...but this is a HUGE mistake...if you must put gold sinks in..don't do it this way, you are alienating a very large portion of the player base and we're all you've got!
Can any of the contest winners go and check the value of their homes as stated in the housing window.
and this is another case of something they should have stated up front. this was a contest that benefited very few and now to cut that number even further with unrealistic prices i don't ever want to hear the Dev say we lack the time or resources again after this giant waste of both for such a small segment of the player base...
I've had a vendor up on Atlantic until a day ago when I changed my house there and managed to make about 14 million gold in three weeks by selling mostly crafting resources. (I was selling cheap LRC suits for 10k until someone bought me out to stock their vendor and sell them for 30k.) I haven't played quite long enough to own any shard shields, so anything I sell on Atlantic I have to go out and gather myself. I have a shop on Balhae but sales there are exceedingly slow and the castle I have there has a tree in the courtyard so it's probably not convertible anyway.
So, yeah, if I want to convert any of the other castles to one of the new designs, it's going to be a long, long road to making 300 million gold on any of those shards just by regular game play (i.e., excluding EM events which I can't ever get to, transferring gold from another shard since I have no shard shields, sending things to Atlantic to sell, or by buying it from a gold seller).
At this point, it's hard to even care anymore. I feel like I'm just one more player who is too stupid to have figured out how to get rich in UO and therefore the dev team doesn't care about me or other people like me. We're apparently a dime a dozen and there's no need to worry about whether or not we're going to stick around and keep paying and helping to keep the lights on in UO. We pay our sub fees and little else and therefore we're pretty worthless.
on a side note, like todays tokens that you have 2 options to choose from, 1 being deco and the other being something you can build after using it to find a constellation is too funny. talk about useless. some really crummy things coming from UO lately.
"Select few" cannot also be a "very large portion".
........
Most of the player base isn't going to care about this at all, because they do not own a castle. More of the player base won't care, because they own a castle and can afford to upgrade to a new design. More won't care because they own a castle and aren't interested in upgrading.
This is about a few people, who already own a castle, who are upset they can't afford a bling upgrade. And, they already own castles.
The histrionics in this thread are ridiculous.
-Peace out-
"Dear devs, you can kiss my elven..."
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Bad move introducing a rich vs poor, special vs common battle in a uo core system... the housing tool.
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It only makes you... you the devs, look more and more like aristocrats... much like the current monarchic system in Trammel