A couple of questions about Pirates at the Void Pool
#1) I am mounted, they are on foot yet, when aggravated, they can catch up with me
#2) I am running 100.0 GM Poisoning skill yet, I always get poisoned, eating up orange petals does not help.
#3) They are not Paragons yet, if I cast invisibility on me to break their aggro on me, they reveal me almost right away...
What gives ?
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Comments
that's another 30 drops lost by the way
I ll deliver the hats to your home shard.
Notice I have kept pirating number close to my chest. 12 hats from a beacon. All who damage a dread have about an 80% chance for a hat. With my 4 guys, Ill get at least 3 from each dread, usually 4.
Ill also make him loot the ships, so I can sneak the hats I get into the pirate hold. I'll tell him hats are in the holds on LS.
Beacons are better solo, you get the 12 hats. Pirates just give 1 hat.
If you are the only player on your ship and you have more than 1 account, you will get the 12 beacon hats and each of your toons can get a hat from dreads.
I usually have 7 on board because I play with others.
You also can get hats from sea creatures and orcs.
I am about to go out now. Ill let you know what I get. Ill press this reply when I begin.
Never be afraid to challenge the status quo
Stop. 50 Min. I played with just my accounts, no guests. Stopping because I usually don't loot cargo because my guests do that. Had to go sell cargo 3 times.
Gonna take a break and count.
My Crew: 2 archers, 2 tamers.
I did not count exactly what I was killing, I never do but from the items in my bags I could tell:
Was a crap day for beacons.
2 beacons
5 Dread Pirates
2 or 3 non dread ships
1 Merchant at the end because he looked at me funny.
Tamer/ cannon user 16
Tamer/cannon user 14
Archer/Bard 14
Tamer/bard 14
Total Hats 58
more than 250k cargo points
Refinements
Cannon supplies
Ingots
I have not counted each toons individual haul before, I am shocked they were near the same.
Not sure if that was RNG or by design.
I'm used to constant dungeon fighting for an hour with Luck and getting 20 to 30 hats.
Are you getting 58 hats in less than an hour @Popps on Void pool? I never did even with 2 toons and getting to level 70+ in there.
My 4th toon behind a screen got the remainder of hats to make 12.
I mean, if a character has the Poisoning skill this should by all means protect that character from getting poisoned regardless whether the source of that poisoning comes from a spell or from eating something poisoned or a poisoned weapon.
It is just logical, to my opinion.
I see it as an error that having being GM Poisoner does not provde immuniti to getting poisoned regardless of where that poisoning may come from.
Never be afraid to challenge the status quo
BTW, if you always get 12 from a beacon, does that mean that the glorious fortune potion is not working for it?
Your two accounts would only get two hats less per dread. I did five dreads so you would have got up to 10 less hats.
I also tried with one and two toons to see results. The results were not far away but it is more work less fun.
I sink ships with just one reload of cannons. The six side cannons just need shot twice making 12 shots. It takes 11 to scuttle orc ships. I do that very quickly. One toon loads the two front cannons another loads the mid and act cannons.
One of my original intents was to have a friend and I combine resources and station 2 Bards at the last fork singing Peace and Discord songs. Use our two warriors and on the higher levels attempt to make a stand in front of the two bards. We would only be actively controlling the warriors.
We never got around to trying it.
I also noticed that, those rare times that I can cast invisibility on myself before the Pirates catch up with me (at waves like 40-45+) too often I get revealed and then killed. Also, their aggro on me seems to be very hard to be interrupted, only if I am able to stay hidden for some time and not get revealed and they switch target, then I can unhide.
I also noticed that, if I cast area spells which do damage to the Pirates (for example Poison fields or Wildfire), even if there is other players, pets or summons attacking the Pirates and nearer to the Pirate then where I am, they usually stick their aggro on me and even if I run away they disregard the other players/pets/summons attacking them and closer to them and keep running instead after me.
I am not sure why this happens... with other MOBs they usually stick with their nearest attacker whether it was to be a PC, a pet or a Summon... at the Void Pool, instead, say that there is a Triton fighting several Pirates toe to toe, I cast from a distance an area spell be it Wildfire or Poison field (I am much farther as to where the Triton is), immediately one or more Pirates stop fighting the Triton that is right by them and come after my character who is several tiles away from the group.
What gives ? This makes it very difficult, because of their superior speed, to then have my character stay alive.
Bottom line is, I noticed, that at higher waves I almost inevitably end up dead in order to break a Pirate aggro on me and this can be an issue since at higher waves it is not easy to get another player's attention and get a resurrection, everybody is usually in trouble and trying to break Pirates aggro on themselves to be able to stop and resurrect a fellow player.
Personally, I think that it should be made easier to break Pirates aggro on players' characters... as it is now, Pirates stick on players' character and it is very hard to break this aggro and it usually ends up with the player's character ending up dead, at higher waves.
For example, if Pirates at the Void Pool were to be set as their priority to focus on Pets on Summons when nearby, rather then players' characters, this could give a little help to players to break Pirates' aggro on their characters.
Or is there a better way which I have yet to find to break Pirates' aggro on a player's character at the Void Pool ?
Never be afraid to challenge the status quo
nobody cares that you can’t play the game
like ALL your other posts, the devs won’t change the game to suit you
you just don’t understand this do you
oh and of course you missed out on another 30 hats wasting everyone’s time here
Never be afraid to challenge the status quo