What happened to Pirate, Merchant Ships and Beacons in TOKUNO ?
I used to be able to find lots of Pirate and Merchant Ships in Tokuno as well as Beacons, but now no longer...
I spent (I should say more wasted...) the last hour and a half trying to find some in Tokuno but all I found was 1 Beacon... the tracking returned players' ships...
What gives ?
Was something changed to the spawn of NPCs Ships in Tokuno and, if so, why ?
Ca we please go back to a good and lively spawn of NPCs ships in Tokuno, especially because of the upcoming Spring Event ?
Thank you.
I spent (I should say more wasted...) the last hour and a half trying to find some in Tokuno but all I found was 1 Beacon... the tracking returned players' ships...
What gives ?
Was something changed to the spawn of NPCs Ships in Tokuno and, if so, why ?
Ca we please go back to a good and lively spawn of NPCs ships in Tokuno, especially because of the upcoming Spring Event ?
Thank you.
This discussion has been closed.
Comments
Spawn differs from Shard to Shard ? I thought it was the same, regardless of the Shard...
I mean, I can understand that the "composition" in between Pirate Ships, Merchant Ships and Beacons may vary from Shard to Shard as it depends on players' gameplay, I understand, but whether in a given area X NPC Ships/Beacons are set to spawn, I thought that this was the same across all Shards....
It is not the same ? Some Shards may have X spawn in a given area while other Shards may have Y or even Z NPC Ships/Beacons spawning ?
All waters where, in the past, I found plenty of NPC Ships and Beacons but not now...
What I could not find is NPCs "ships"...
Before, I did not have any problems at all in finding both Pirates and Merchant Ships in Tokuno... it might be my perception, but time back I could find them easily, now it is a waste of my time which takes the fun of it away for me...
They are entirely separate hunts, those for Beacons, those for Pirates Ships and those for Merchant ships... if players want to do Pirates hunting (or Merchant Ships hunting or Beacons hunting), why should they waste their limited playing time having to hunt "other" naval things because otherwise, what they are interested to hunt, won't spawn ?
To me, it sounds absurd and a waste of players' gameplay time.
Regardless though, that in such a large area, I was able to only find 2 Beacons seems excessive to me, as compared to those Tokuno waters I was used to sail in the past where I found plenty of all types of NPCs naval things... I would like to see again the Tokuno spawn in the water be increased.
What happened to Pirate, Merchant Ships and Beacons in TOKUNO ?
Instead of:
I don't like how the high seas acts like a spawn where you have to kill what's there to get new stuff.
Then say, oh I don't need help I just want the game mechanics work like I want them to work.
@Mariah this thread should be closed because the OP is being disrespectful and dishonest to other posters.
It used to be thriving of NPCs Ships and Beacons while now it is a waste of time to try find a Pirate Ship or Merchant Ship or Beacon given their current scarcity, at least on Catskills...