Yukki Onna's loot quality....
I find the quality of the Winter Spur new Spawn totaly underwhelmed...
Very little quantity of items and of very, very low quality.... I have yet to find an Artifact item on it, not even a Lesser Artifact item !!
Considering how long it takes to kill it, and how many players are needed, to my opinion it should yield a lot more items and Legendary Artifacts too....
Very little quantity of items and of very, very low quality.... I have yet to find an Artifact item on it, not even a Lesser Artifact item !!
Considering how long it takes to kill it, and how many players are needed, to my opinion it should yield a lot more items and Legendary Artifacts too....
Comments
Never be afraid to challenge the status quo
There is several Loot Tables which the Developers, to my understanding, can link to a given Creature.
Why was Yukki Onna given such a poor Loot Table, considering how long it takes to kill it and how many players ?
Other MoBs in the game that take moreless as long as it takes to kill, by many players, this Boss, have a way much better Loot Table with a lot more items, including several Legendary items....
Yukki Onna should be given, IMHO, a Loot Table that is more consistent with the time and players it takes to kill it.
This is the point that I am trying to make.
I've gotten a few nice things... Couple nice legendary jewels
I could not even find a Lesser Artifact on Yukki Onna's corpse and, I wait 'till the corpse go public and it usually has like 10-15ish items total on the corpse, if at even, regardless how many players fought it...
Other MoBs which also take lots of players to kill have way, but waaaaay more items on their corpse and of way much better quality, to my opinion.
I fail to understand why this Boss was assigned such a poor Loot Table.
Never be afraid to challenge the status quo
Osiredon the Scalis Enforcer can drop a small Soulfourge, yet, it also carries on its corpse Legendary Artifacts and quite nice too...
UO has plenty MoBs which offer "side" Rewards like Yukki Onna does and, still, also spawn high quality Loot on their corpse and in a large number too, when many players contribute to their killing...
I fail to see why Yukki Onna should be made an exception and carry only poor quality loot and in very small quantity...
Never be afraid to challenge the status quo
For example, Exodus drops Commendation scrolls just like Yukki Onna has a chance to drop a Tree yet, Exodus also carries on its corpse Legendary Artifacts and quite nice too...
And what about Osiredon the Scalis Enforcer which can drop a small Soulfourge ? Regardless of the chance to be able to drop a small Soulforge in a player's backpack, it also carries on its corpse Legendary Artifacts and quite nice too...
My argument being, that UO has plenty MoBs which can drop a "main" item just like Yukki Onna has a chance to drop a Tree but, nonetheless, they also have Legendary Artifact items on their corpse when killed by players...
I fail to see why Yukki Onna should be made an exception and carry only poor quality loot and in very small quantity...
As in regards killing Yukka Onna solo in about 30 minutes, well, if one searches the Web, there is videos of UO players killing Exodus solo (well, technically 2 characters since that is the minimal requirement) and even Osiredon (not to mention other UO Bosses which can be soloed, one way or the other, and carry Legendary Artifacts on their corpses upon killing them) so, I am not sure whether the argument that Yukki Onna could be soloed in 30 minutes could justify its current low level loot items that spawn on the corpse upon killing it.
Furthermore to my opinion, there is also another argument which should support providing Yukki Onna with a much better Loot Table which was to spawn Legendary Artifacts on its corpse upon killing it... that of motivating UO players to still want to fight this spawn even when they have gotten all the trees which they might need/want, and help other fellow UO players who are still trying to collect their trees in the process...
If Yukki Onna (and all Bosses at this type of spawns) were to have a much better Looting Table and spawn Legendary Artifact items on their corpse, UO players would be more motivated to participate still to this spawn, no longer for the Trees which they have, but still for the Legendary Artifact items which they would spawn on their corpse... and in doing so, they would also help fellow UO players who are still trying to get their Trees or whatever other Reward these Bosses would have to offer....
Never be afraid to challenge the status quo
Never be afraid to challenge the status quo