UO 2024 Wish lists
I think I've posted this before but here is my simple wish list for UO in 2024 (assume CC for client related):
- Carp/tink/bowcraft only 100 skillcap so repairing is extremely difficult, fail 3-4 times commonly, compared to blacksmith where you can get 180 skill repair that NEVER fail. A +20/40/60 skill tool for each skill PLEASE!
- Rental contracts for commission vendors
- Auction safe show full uncensored name of winner/bidders to the owner of safe
- VvV items-simple solution make them not usable in tram/no stats
- Pets path through people/other pets in tram
- Gold/plat amount in visible on status bar
- HP bar update: updates every 1% and shows % health either in the bar or overhead of the bar, i.e.: "A monster [55%]" (follows your target in the 'New Targeting System' option if above head)
- Jewelry box itself item count similar to bod books, not 1:1 (i.e. each piece in the box makes the box itself count as one more item) so you can move and pick up a full one. 125 to 500 jewels in a jewelry box cannot be picked up.
- Context menu trade only works if chars are on same Z axis, allow any Z axis
- Fix party bars messing up when member relogs/adds new CC
- Transfer timer: lower to 20-22h because sometimes transfers take way too long.
- Option to turn off animations/spell particles (spells, SUMMON REAPER WHO THOUGHT THAT SPAM WAS A GOOD IDEA, etc.)
- Filter for ctrl/shift object handles, monsters/objects/etc. Maybe add a macro for different things? Only hostiles, only friendly, only objects on ground, etc.
- All functionality of UOAssist added to cc/ec (I haven't used UOA in a long time so maybe it's obsolete anyways?)
- Targeting system better/overhaul
- 'Toggle Item Insurance' macro for CC
- Ban 3rd party clients/players that used/abused/benefitted from them
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Make this your signature if you are tired of Vendor Search being broken, over 4 years and counting.
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I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over 4 years and counting.
Vendor search rendered useless after Publish 106 – Forsaken Foes on August 14, 2019.
You don't sell items on auction safes or commission vendors?
You don't use HP bars?
You don't use parties?
You don't insure items?
You don't transfer?
You're right, no one in the game uses any of these features. Thanks for your wonderful insight A+ buddy
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over 4 years and counting.
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All the Trades should have a Bulk Order Deed reward of power scrolls and tool that increase skill when equipped, such as the +60 Ancient Runic Hammer. Thank you.
I'm not really either but even I can see most are not easy and/or have a high probability of breaking something else.
Remove doubloon cap
Updated fish monger quest rewards
New ships
Custom sails
Fishing skill based weapon, harpoon? (2 tile range)
Sea slayer spellbook/bow
And yes, as you [didn't] read, my suggestions come with an update to the control-shift object handles and targeting systems.
I will be slow to reply because I cannot log in/stay logged in to the forums.
Make this your signature if you are tired of Vendor Search being broken, over 4 years and counting.
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2) - Then, to see these "Treasures of" format Events have their Monsters NOT loot players' drops or, at least, only have Paragons be able to loot them since their corpses stay around for longer, the other Monsters' corpses decay way too fast and the player, usually, cannot get in time back to retrieve the drops looted before the Monster's corpse has decayed... it takes time to get drops, when they are looted and decay with the corpse, that time has just been wasted all for nothing...
3) - To have insured items inside one's own backpack to go back to their original container once a player double clicks one's own corpse to retrieve the contents.... I do not mind dieing in UO but I really HATE having to re-arrange time and time again my character's backpack because everything that is insured pops up in the main backpack and does not go back to the container which it was into...
4) - Bulk Order Deeds books be made counting as 1 item when holding 500 BODs, not 100.
And for good reasons.... the way that BODs have been Designed, banking only gives little points so, it is necessary to use Large BODs in order to get better Rewards. Yet, Large BODs are very scarce and hard to get so, lots and lots and lots of BODs need to be claimed in order to get some Large BODs, and they pile up and need storage space...
5) - Two containers, one for Armor and one for Weapons/Shields whereas they can hold 500 pieces and would count as 1 item towards lockdowns like the jewellery boxes do. And, please, with a sound and good search filter so as to find and retrieve more quickly whatever armor or weapon/shield one is looking for.
There is plenty other things which I would like to see but these, are the most important for me.
2. Fishing quest. My friend and I were doing the endless fishing quests in trying to get a fishing 120 scrolls. After weeks and weeks neither one of us even got a single Power Scroll. This should be accumlative. After so many runs, you get a 105, then 110, then 115 and finally after 100 runs 120 scroll. This seems completely random. We both just gave up.
example: i tried to bribe 10 leather shoes and wanted 10 Exceptional. out of 60-100 bods, none went to exceptional. they all jumped up or switched leather type .
Dancing
Singing
Maybe they could change up bard gameplay in some way, maybe add a single skill dip into buff/debuff "spells" with a few dances/songs that could be unlocked through quests like the summons in spellweaving.
Could result in some interesting templates for people who aren't interested in the whole "pocket bard" thing.
I see this as a token sold through the UO store or given out as a seasonal gift.
Can you not use it as a destination object for a shield transmog? and put whatever you want on it.
This would top my list
Ctrl/Shift in Classic client is, for lack of a better term, broke when a lot of content is on the game play window. Usually in my case, all of the handles except for the one i'm looking for will pop up lol.
adding alternate options would certainly help
Ctrl/P = player only handles
Ctrl/N = NPC only handles
Ctrl/M = Monster only handles
Ctrl/G = items on ground handles
Ctrl/C = Corpse only handles
ICQ
695356108
I also am of the opinion that it would be a good thing to have Scroll Binders being able to make 1.0 scrolls of transcendence in addition to 2.0 and 5.0 scrolls.