EC: missing check for tracking cooldown timer
Similar to the issue here:
The Tracking skill doesn't properly update the hotbar cooldown timer. In textparsing.lua, replace the existing check for 1011350 with the below.
Moderator, feel free to move to the bugs subforum -- BUT I've read the "General Discussions" may get more reading attention from the developer(s), however?
The Tracking skill doesn't properly update the hotbar cooldown timer. In textparsing.lua, replace the existing check for 1011350 with the below.
if ( SystemData.TextID == 1011350 or SystemData.TextID == 1018086 -- new. ) then -- "What do you wish to track?" HotbarSystem.SkillDelayTimeMax = 10 HotbarSystem.SkillDelayTime = 10 return end
Moderator, feel free to move to the bugs subforum -- BUT I've read the "General Discussions" may get more reading attention from the developer(s), however?
Comments
That is a fallacy perpetuated by the cynical belief of certain poster/s. It has no basis in fact.
Never be afraid to challenge the status quo
he should pin to the back of the Krispy Kreme menu”
General discussions forum and TC forum (during testing) per this?
https://forum.uo.com/discussion/comment/91301/#Comment_91301
A bug report regarding reproducing problems with pets being deleted did not get replies when: posted to the bugs subforum, PM to this forum, or email.
If there is a better way, let me know
Never be afraid to challenge the status quo