Is The Deep Dead In The Water?
It's been a long time since we've been to the Ararat, one of our favorite places to get decent legendary armor and fight a slightly harder than average boss. At the time we had no clue that you weren't allowed to bring pets down, never thought about it. Just knew one person had to have a suit, cast a gate from a certain point and bob's your uncle. Just thought that was how it worked.
Well tonight a group of tamers decided to give it a try doing it how we've last heard it was suppose to be done, with the crabs. We heard it was hard and put it off. Well have you tried doing it? Does it work for you? If so please elaborate on what it is that you do as a tamer.
Tonight we had the following experiences before we could even get below decks to fight the boss:
- Pet crabs randomly attacking their owners
- Pet crabs randomly attacking other players
- Pet crabs randomly attacking other pet crabs
- Players going grey due to this
- Hydra killing off the pet crabs before the hole opened as the pet crabs couldn't hit hard enough to kill off the Hydra.
The one pet crab that didn't die and made it below decks was killed off in the first minute. Doesn't take much to kill them and they do no damage. When you're being attacked by hydra and pet crabs it's hard to keep your own pet crab healed.
Someone please explain how this is suppose to work for tamers when their pet crabs are happily attacking their owners, other players and other pets willy nilly.
Thank you.
Comments
(https://forum.uo.com/discussion/10133/underwater-bugs#latest near the bottom past the initial non issues reported)
it’s a little irritating however damage is not actually dealt or received on other players as it’s trammel rule set, (unless the other players are guilded) and going grey does not affect much in trammel rule set either. (You’re technically attackable Color - not criminal which by default is also grey, so you only appear grey to certain players)
on Atlantic Ararat is done very very often still, our internal log which runs all the way from server up to down shows it’s done up to 15 times a day! (please no questions on this)”
I haven't done it a ton but typically it's like at least 8 people needed (or 6 VERY good players) which consists of maybe 3-4 sampires and 4-5 healers. I could be wrong on this but I think you would have a very hard time without at least a couple warriors taking damage as the boss would chew through mages/summons pretty quickly otherwise.
Have to somehow stay there a week? Log off and log on again a week later but never leave? Then you have a tamer stuck there and can never return to land?
Just buff them up so that they do not die that easily and can actually fight the Boss and, of course, stop their attacking other players....
What is crazy is that it would only take small adjustments for probably 90% of everything that currently has needed re-adjustment or re-balancing in this game for years now. But it just never happens, there is no interest, and in the rare occasions change does happen, it's likely not done correctly and then never touched again because "welp we changed it once already, maybe we'll look at it again in a couple years."
it’s just that it only recently got noticed because people actually tried using them instead of using exploits to import their own pets.
(But i admire the OPs excuse that they had no idea they were using an exploit before. I wonder if that excuse could roll for everything else.)”
Never be afraid to challenge the status quo
Never be afraid to challenge the status quo
What happens if you feed the crab? Does its behavior change?
I done the roof the other day (party of 4), normally takes about 30-45mins? - plus waiting time for players.
Perhaps they should require each participant to collect keys
just saying..”