Remove instant bandage cross-healing
The cross healing delay reduction with bandages is antiquated, unbalanced for 200+ dex (near instant) and should be removed. This is something extensively abused by non-legitimate players (multiboxers) via 3rd party client automation. I've not heard of any legitimate players using it extensively since the early Doom days where dozens of players stacked up and tanked the dark father. RP/lore wise doesn't make sense either. The need to cross heal has been mostly done away with modern templates and gear anyways and a few seconds on a cross heal doesn't matter. This only fuels multibox stacks of dozens of characters making them unkillable death balls.
Was running around on Deceit seeing how it's going on a couple of shards and as I ran passed several players I was instantly bandaged, so and so is healing you, lightning fast reflexes, ie, not humanly possible. I'm sure this is an option in the 3rd party clients, ya know those ones that @Mesanna refuses to do anything about.
Healing others, or yourself, should all be the same time.
Was running around on Deceit seeing how it's going on a couple of shards and as I ran passed several players I was instantly bandaged, so and so is healing you, lightning fast reflexes, ie, not humanly possible. I'm sure this is an option in the 3rd party clients, ya know those ones that @Mesanna refuses to do anything about.
Healing others, or yourself, should all be the same time.
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Comments
Please make the Grizzled Mare a 5 slot mount, it's incredibly rare and deserves it. Some of us have been waiting a long time for this simple addition.
What client is left after the OP gets his way?
Get rid of UO because there are other players.
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If you weren't so interested in always post count +1' trolling, and took a moment to read instead of also typing your dumb reply immediately, it would be fantastic.
See I can too can type four individual replies back to back to post count +4!
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SelectNearest->Mobile
Delay (I don't set an integer)
BandageTarget
I've got it bound to F1. F2 is self-bandage, Tilde is Primary Ability, 1 is secondary ability.
I've got that set on any and every character that utilizes bandages and spaced like that they're all perfectly situated for where I keep my left hand.
Seems like you are also bothered by other peoples post counts, maybe single player games would suit you better.
What's my agenda? Benefiting legit players while hurting multiboxers? Fixing broken systems? Common sense changes that only hurt RMT players? Yeah, what an agenda!
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Yes, plenty of folks are using 3rd party programs. There are, however, good options in the CC beyond dragging a bar and double clicking bandages that "legit" players use in 2022, not 2002.
that macro does not work
as select nearest mobile brings up, dead pets, monsters, orange targets, red targets (summons), every mobile.
You’re healing orange players and monsters?
i do use select nearest and previous mobile to target in conjunction with select nearest hostile, and so I know just how many times I have to press those buttons before I get lucky and target something I want to target. As when you play a red you’ll know that is the only macro to target blue players.
But I dunno maybe your red has more counts than my reds.
in order to target blue players you must use EC or download other client to play, they have not provided a means to play official classic client.
as much as I complain about the cheats, some people just want to play uo 2d so have to use cheat client just to play
then they end up using all the cheats that come with it because why not…
as for the initial OP about crosshealing, the timesave is a little excessive, could perhaps be adjusted to give a 10 or 20% bandage time reduction compared to heal self instead”
It comes to my mind the randomization of resources which was implemented, to my understanding, to address macroers and scripters but which ended up penalizing the most the legittimate players who neither macroed nor scripted the gathering of their resources but did it out of their time in the game....
Infact, to scripters it matters little that resources are randomized, they just let an AFK script run, quite automized.... sure, it will take more time to gather a given resource because of the randomization but why care since it is not their time that is being used but that of an automized script ?
Legittimate players, instead, who actually spend their time at the keyboard to gather those resources, have been greatly penalized since now, with the randomization of resources, they have to spend significantly more of their time mining or lumberjacking to gather that specific resource which they may need.
It would be much preferable, to my opinion, to address the multiboxing and scripting for good, rather then implementing these solutions which end up penalizing way more the legittimate player rather then those using what is against the TOS....
Is there such a Macro also for the Classic Client or, for those using UOAssist, that would also work to heal the nearest player when under 100% health ?
Since I am looking for a bandage Macro that works in the Classic Client to heal other players, may I ask a question about your Macro ?
When you indicate " SelectNearest->Mobile " wouldn't the bandage macro also attempt to indiscriminatedly bandage heal "any mobile" that is near, whether an hostile (monster) or a friendly (player's character) ?
Isn't there a way to tell it to "only" bandage heal a nearest friendly player's character ?
Would those using UOAssist be able to make such a Macro for the Classic Client and, if so, how should it be done?
Thanks !
If it is as you say, then I must conclude that, contrary to the Enhanced Client where it is possible, as I understand, to make a Macro to bandage heal the nearest friendly, this ability is barred to Classic Client users....
@Kyronix , would it be possible to please correct this and also make the Classic Client be able to have a Macro to bandage the nearest friendly ?
@Yoshi , for those using the UOAssist UO approved program, would it be possible to compensate this shortcoming of the Classic Client and be able to make such a Macro to bandage heal the nearest friendly ?
Thanks !
CC targeting issues are the main reasons and always have been the main reasons why people download alternative clients and force other guild members to do so. I know at least 3 guilds where they will kick you out of the guild if you are affected by CC targeting bugs. This has been going on for years. Reported over half a dozen times. Constantly ignored, I think at this point you could reasonably conclude they want people to download other client. “