The future of these ToT events are ACCOUNT BOUND items. Period
As the title states, the future of these ToT events are to change drops/rewards from 'Shard Bound' to 'Account Bound', or at least have both options available upon claiming the item.
Advantages:
Anyone on board yet?
Anyone change their mind?
How many more ToTs are people going to complain through to change your mind when this solves 99% of the complaints?
Advantages:
- Reduced point cost of NPC rewards since items are inherently 'worthless'
- Afk RMT farm bots go bye-bye.
- Increase subscriptions because players have to earn them their selves, instead of buying.
- Reason to do the content, get online and play the game (something this game DESPERATELY lacks).
- Items can be transferred without interfering with parting/destination shard.
- Less of a grindfest for players that have lives.
- Have all past rewards available more often?
Anyone on board yet?
Anyone change their mind?
How many more ToTs are people going to complain through to change your mind when this solves 99% of the complaints?
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Comments
If I return after what you said come true I would leave because I cannot get any of the event items.
So everyone is worried about economy for those who are still playing. Why not worry about the dwindling population, and tall learning curve for returning or new players and let them be able to access items new or old.
Why is there a need to be so selfish.
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These would make it easy to get all back logged items for someone that hasn't played in years.
The current alternative if you are a returning player and want some items that haven't dropped in a while? RMT A dozen plat to buy them? You serious?
Another problem solved by 'Account Bound' and my suggestions: helps old players catch up. You're still going to have to put in the time but again with the current alternative, lol...
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Say I have several old friends returning to the game now, and they want the epaulette and Balron armor that is account or shard bound but only Atlantic has them on auctiion while most of the low pop shards doesn't even sell.
The event is no more running and only way is to buy from others.
So how does this account and shard bound help them?
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Again, under my proposal, they would be available right now, for the next two months and at a reduced cost. They would be able to catch up real fast.
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Did you read my post?
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Shard Bound works just fine, it allows players to grow their own shards community and commerce. I'd rather sell to people on my own shard to grow my shards community.
Well we and they can't afford to pay so much since its shard bound supposed to be cheap and available so can we get say 1 million each? So we will trade 20 milion gold for the above at Origin Shard. 20 million is alot as it can buy 20 classic castles with gold to spare.
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Making them account Bound would not only kill the economy, but make, players who missed those Events, have to wait, who knows how long, before they can get those items again...
With Shard Bound, instead, trading would be possible, even on low population shard, players who missed the Events could find them purchasing them from other players on that Shard.
Shard Bound = GOOD
Account Bound = BAD
Want to use those items on multiple characters across multiple Shards ? Either get them on multiple Shards or get them on your Shard and then either trade them with players who have them on other Shards, or sell those extra you have on your Shard to then use that gold to purchase them on whatever other Shard you need them but were not abple to hunt for them...
Besides, now, with eggs turn ins, which I hope will stay as a mechanics to get Treasures of Rewards without fighting also for future Events, it IS possible to get Shard Bound Rewards on those Shards where a player does not have a fighting ready character... just go collect the eggs on whatever Shard you need some of those items, turn them in, and get the Rewards which you need on that other Shard.
Again,
Shard Bound = GOOD
Account Bound = BAD
*Players who love their characters and homes on shards with a low to moderate population, where many items are more difficult to find.
*Players who don’t have enough time to play the hours it takes to acquire items they’re willing to buy off other players.
*Players who hold on to their accounts and homes forever but may take extended breaks from playing. Who again would be happy to shop for items they’ve missed out on.
Such an item would allow previous, already owned, items to be converted rather than just future items? Also the drops that were not converted would be available to sell within the shard's population.
Account Bound doesn't solve any problem. Shard Bound does.
I already can not take the SSI epps, dex Boots, etc to another shard to play a random event and maybe help those residents group up to kill something or get a reward like at the spawn.
I doubt anyone got 100 sashes on your shard, I did where I went and helped them kill the boss 100 times.
I think more people should choose shards other than Atlantic and come back. The economies can be better because prices are lower. Just need bodies to fill it.
It's easy for me to hate on it, I don't have shard shields. But I don't think they are a value add to the game. Or at least, they shouldn't be necessary.
Play on the shard you chose. It's not a terrible concept.
Feigr and I are on the same shard. More than a few got that many.
Allowing things to change from shard bound to account bound does not hurt a shards economy.
Accept that Atlantic is the trade hub, things come there from all shards Things are then taken to other shards. When I transfer I call out in chat that I will take things to Atl. Few do that. When I return I ask if anyone needs something brought back. Many more respond.
Items do not go to Atlantic to disappear, they are going to other shards via the trade hub.
I guess if you do not transfer often you do not understand the trade routes. You could say civilization began when humans had a trade route.
Allowing things to change from shard bound to account bound does not hurt a shards economy.
Accept that Atlantic is the trade hub, things come there from all shards Things are then taken to other shards. When I transfer I call out in chat that I will take things to Atl. Few do that. When I return I ask if anyone needs something brought back. Many more respond.
Items do not go to Atlantic to disappear, they are going to other shards via the trade hub.
I guess if you do not transfer often you do not understand the trade routes. You could say civilization began when humans had a trade route.
Or do you just have an opinion that will never change and refuse to listen to facts.
The OPs post is a terrible idea. These events provide younger players (or any players for that matter) a good option to make some quick millions. Making all items account bound would eliminate that. We should not penalize ourselves in this way simply to try to stop scripting.
Thumbs down on "Account Bound" items or event drops
Notice the eggs are not shard bound and UO was not ruined, there are 100x more non shard bound eggs than there are shard bound items and UO or economies were not ruined.
There should be a choice or a way to change them to account bound. No greed comes from account bound.
Even on Shards where one does not have a fighting capable character, now, thanking to this brilliant content addition that I sure hope that is going to stay also for future "Treasures of" Events, one can gather eggs and turn them in to get the wanted Rewards on Shards where one cannot use a fighting character.
Shard Bound = GOOD as it helps lower population shards' economy
Account Bound = BAD as it would further kill lower shards economy and hurt those players who missed certain Eveta.
Can I migrate to your shard and get Three pieces for every past shard bound item from you? At affordable prices ofcourse, say 1mil each. You must have kept alot of stocks to be able to support your shard economy.
Please prove you are right by doing this and I will support what you say about shard bound in future.
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