A "crazy" idea: leave these temporary ToTs, Champ spawns and Quests in the game permanently
What a crazy idea: leave the content they added that has temporary attainable gear rewards in to the game permanently, with one caveat: make the turn-in items and reward items "Account Bound".
The "Account Bound" preserves the rarity and value of the original items that dropped and rewards collected during this time yet allows people that may have missed a previous (like the Doom ToT many years ago) a chance to get these items themselves. This could potentially be taken a bit further and make all the gear "Character Bound" as well, but, we won't be discussing this here.
The Devs have stated they want to revamp old dungeons and give them purpose, well, they have with the ToTs, but only temporarily. Here's a perfect way to make it permanent and all ToT dungeons, past and future, relevant forever.
No, I don't want these eggs or seasonal stuff on 24/7/365, but, quests like the Yukiko Glass Earrings, these temporary champ spawns with rewards off the final boss, and all of the past ToTs... why not? The seasonal rewards are already being done with Krampus/Halloween content every year coming back. Could even remove all the non-gear/deco items if we're concerned with that.
Why would we ever want less things to do in game?
The "Account Bound" preserves the rarity and value of the original items that dropped and rewards collected during this time yet allows people that may have missed a previous (like the Doom ToT many years ago) a chance to get these items themselves. This could potentially be taken a bit further and make all the gear "Character Bound" as well, but, we won't be discussing this here.
The Devs have stated they want to revamp old dungeons and give them purpose, well, they have with the ToTs, but only temporarily. Here's a perfect way to make it permanent and all ToT dungeons, past and future, relevant forever.
No, I don't want these eggs or seasonal stuff on 24/7/365, but, quests like the Yukiko Glass Earrings, these temporary champ spawns with rewards off the final boss, and all of the past ToTs... why not? The seasonal rewards are already being done with Krampus/Halloween content every year coming back. Could even remove all the non-gear/deco items if we're concerned with that.
Why would we ever want less things to do in game?
- Would you like all past Tot, Quests and Champ spawns be added permanently w/ 'Account Bound' rewards19 votes
- Yes36.84%
- No (explain in comments)63.16%
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Other shards besides Atl have had players year round instead of just a few months.
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They are bored because these last too long, not short enough then on to the next one.
They spent a year designing the dynamic content, Yes we will be doing those for a while. Better get used to it.
Go to all shards EM events if bored. Those are designed for a one time use.
It's literally content. How can more content = bad? Please answer, because you're arguing:
Any player can do it at any time, any returning player WILL do old ToT content for the items. So what if you take a vacation and OH MY GOD ACTUALLY HAVE TO PLAY THE GAME TO GET THE GEAR! THE HUMANITY! They aren't forced to RMT and buy the items LOL. Hidden agenda you've got there or what?
Do the new ToT for tradable/sellable items, and in the 3-4+ months between, do old ToTs as something to do that hasn't been in the game for 20 years. Just because you don't want to do it there are heaps of players that would do old ToT even if they couldn't sell the item. Just look at blackthorn dungeon, people still do this routinely for gear for new characters, so any point you make falls apart.
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They are the only ones that can tell us if their method is working or not.
I'll play either way.
It is sad that polls here have such low number of votes. Hard to argue for an idea with 20 votes total.
Good Luck!
Same could be said of the ToT. While a month might be too short, I think 2 months is enough (or slightly more than enough) to get what you need. I'd argue these events are not designed for you to outfit every single character you own with every reward. They are designed to draw people in for the time they are active to build traffic. Just like everything else currently running in this game, people would eventually get bored of them and stop doing them.
As it stands right now (based on my lack of desire for decoration), I could of let my subscription lapse from Jan until today (almost 4 months) and really wouldn't have missed out on anything. I agree with @Pawain that by allowing these things to be permanent, you just take the urgency out of doing these things and people won't need to sub for 9 months out of the year.
I voted no because I feel the exact opposite of the poll; I think the events should be very limited in time so that it's something like 30days for the champ / 45days for the quest / 45 days for the ToT BUT have maybe a 2-4 week break and then jump in the the next set of dynamic events. That would encourage people to keep playing all year round.
But truth be told: these events were scheduled close together at one point. And people complained that it was too fast, too intense, they wanted to get back to normal for a bit longer in between. Now people are complaining again, too much time between them.
Some things to do when ToT isn't active:
Peerles (like 10 different encounters)
Shadowguard
Underwater
Crafting
Medusa
Despise
Champ spawns
Shrine wars
Scalis
Charbydis
Corgul
EM Events (like 70%+ of the month theres an event)
PvP
Doom Gauntlet
Pirating (Black Market)
Blackthorns
Exodus
... that should get your started, and Im sure theres more.
What I don't like is the lack of rewards after each long fight, since the RNG to get the top arties are so low. Maybe it's too much to ask for every 3 or 4 hours spent we are expecting a reward.
Tot, Blackthorn style gives sure-drop minor arties after each fight. Instant gratification.
So why not have points or minor arties to collect for all of the above events, which we can then exchange for powerful arties. If I don't get the undead cameo or mini soulforge I need then I get 3 minor arties which can collect or use to exchange or raffle for prize.
Someone is going to mention cleanup points but those rewards are also in need of an update.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
@Kaz - I agree with you 100% that these ToT events keep things fresh and there is technically a ton of things to do in game but I do think there should be less time in between encounters. Reason for me would be that the majority of what you listed doesn't actually give me what I want for drops at this point (except for maybe Shadowguard / Exodus) so doing them is more of a chore.
That said, since January I've been so bored at some points that I have revisited places like Doom / Blackthorns / Underwater / Scalis (ATL has public ones weekly) / pirating but even these things become tedious and boring after a few days because I already have all of the items I need from these things.
Well said. Especially for things like crafting/despise/shrine wars/Doom/black market... players who have been doing these for the past X years need some new / updated rewards to make it worthwhile.
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]
Making this stuff permeant will drive down the prices is the major reason people say NO.
ESRB warning: Some Blood. LOTS of Alcohol. Some Violence. LOTS of Bugs
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]
"Insanity is a naturally occurring mutation; humanity has just managed to perfect it." -- JMK [[me]]