popps
About
- Username
- popps
- Joined
- Visits
- 11,148
- Last Active
- Roles
- Member, Active UO Account
- Posts
- 4,423
- Primary Shard
- Catskills
Comments
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As I said in the other Thread "Loot Rules" at https://forum.uo.com/discussion/comment/41495/#Comment_41495 , I think that personally the mechanics to award drops should be changed for FUTURE content so that TIME spent working a spawn (regardless whe…
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Petra_Fyde said: Can I recommend that at the end of an invasion, taking a crafter round the town picking up all those dumped weapons? 22 weapons picked up with no fighting required. 19 relic fragments obtained. I can't think of an easier way…
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McDougle said: I think it would have been nice to make it random drops from any of the invaders right now everyone hones in on the staff holding people and if you are not there in early mins you are getting the weapons... Absolutely. This…
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Lord_Frodo said: popps said: Lord_Frodo said: Hay @ popps did you ever think that the weps being dropped are mostly 2 handed and not at the top of the leaches. So I suppose a kyrss with %98DI %80 LL %84 SL with other mods and…
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Lord_Frodo said: Hay @ popps did you ever think that the weps being dropped are mostly 2 handed and not at the top of the leaches. So I suppose a kyrss with %98DI %80 LL %84 SL with other mods and NO NEG is junk. But with you only supposedl…
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Mariah said: Please remember this is an unscheduled event. No changes can be made at this time. The NPCs drop the item that is appropriate to their skill. Fencers drop fencing weapons, archers, archer weapons etc. Please remember this is…
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Pawain said: @ popps so those of us who played for years should be at a disadvantage or equal footing with the NOOBS? great idea. Devs please ignore popps. If we want more people to stick playing UO yeah, there should not be such a great …
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Garth_Grey said: @ popps Transfer one of your toons to LA. Small enough population that you can find Generals all to yourself, and the scripters that dominated every spot for ToT aren't good enough to try it on the invasions so they're not a…
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Petra_Fyde said: All my characters with magery are some kind of hybrid and don't have eval, so I'm not looking for drops. With that in mind I took my bard along with some guild mates, disco'ing their targets and provoing spawn that was attack…
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Lord_Frodo said: @ popps have you even done the invasions, didnt think so. Most people have their pups there killing the Gens, on down so everybody is doing about the same damage and I see very few players attacking them so it is mainly Tame…
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Personally, I think that Looting rights only favour the older, well established players and characters who often have the most trained and scrolled Templates, pets, expensive and high end gear and weapons which can, althougether, deliver the most da…
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WornOutYourTool said: Knuckleheads is great, much better that they revamped the custom aspect on items, I still use my own because I have a few gripes but its a great tool. I'll upload my Crafty McCraft face spreadsheet to Google sometime an…
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Chrille said: Worked fine drinking a greater str pot that I had got from a potion keg, used pauses of 20. Didnt work with str pots that I bought from alchemist. I am using potions bought from a players' Vendor, not sure what the difference…
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Norry said: The problem is the timer on moving/using any item after and arm/dress macro.I believe it is 1 second per item. So your delay should be(baring lag)1500 after disarm, and 1500 after arm. I would suggest if your using pots to see ab…
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Chrille said: You cant edit a macro in cc you have to delete it and start all over, then it will work. I didnt drink a potion but I opened a spellbook and its working fine. I tried, at some point to delete it and make a new one, but it doe…
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JackFlashUk said: Popps, just play the game your way and keep your nose out of others. It does NOT affect you in anyway if tamers don't have 120 vet. And with the current situation you may influence this Dev team and have them nerf the crap…
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Pawain said: When you do not a have complimentary skill you lose what that skill does. If you do not have Vet you can not heal your pet with bandages. You can not res your pet. You lose a stable slot. If there was no other way to heal p…
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jelinidas said: popps said: Issue. Considering how few Tamers apparently have on their Template the Veterinary skill and actively use it on a regular basis, there look to be issues with this skill if many Tamers in UO choose no…
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jelinidas said: With all the bugs and things wrong with the game Popps, is this really what you want the Dev team working on?? There is nothing broken here! To be honest, I didn't read half of what you said because you are way to long winded …
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Theo said: Pawain said: So you want vet to work from many tiles away. As usual you want to change UO because you find something difficult or inconvenient. You don't know the res potions don't always work and you don't know that vet a…
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Petra_Fyde said: popps said:If kindly @ Kyronix or @ Bleak were to please do this check, and see how many Templates having ON (not on a soulstone) Animal Taming and Animal Lore DO HAVE also Veterinary on that Tamer's Template, as compa…
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Theo said: This thread is pointless. Vet provides the ability to rez your pet, to heal your pet and to heal it regardless of poison or just damages (mage healing is a PITA because just as you cast heal it gets poisoned and you have to recast…
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Luc_of_Legends said: When a UO Tamer says " The big reason I keep Vet . . .EXTRA STABLE SLOTS! " then, to my viewing, the skill has failed to deliver in its mechanics and for what it gives especially, considering that those extra slots ca…
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Petra_Fyde said: There seems to be a significant difference of a opinion here. I think you are mistaken, popps, in your belief that the majority of tamers don't have vet. I would suggest that you post a poll, something along the lines of…
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Luc_of_Legends said: Veterinary skill is fine, the problem is everyone want to cram as much fighting type skills on a char. So they can do maximum damage thus be able to SOLO EVERYTHING and get the GOOD DROPS. So they dump Vet for Bushido or…
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Pawain said: The grandest majority of tamers on LS use vet. Only the ones with complex templates don't have it. My Archer/tamer does not have room for it. Not sure what tamers you talk to. Well, we as players can only have a "perception" o…
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Luc_of_Legends said: Okay as a LOOONG time tamer with Vet. In a Word to your post NO! NO ! NO! I have grumbled as much as anyone about area spell/attacks and having to back clear up to Britain to heal my pets. I have learn to balance and…
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WornOutYourTool said: Vets fine. Your overlooking advantages and essential making a complaint about the wrong mechanic. Raw healing ability is unmatched from Vet. Vet can be used while attacking and casting. The skill points aren't as much …
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jelinidas said: For the love of god don't "fix" taming. Its not broken! And yes Popps, I do not run vet on many of my tamers, I use spellweaving in place of it. Having Vet increases stable slots as I recall so it has a use besides the obvious…
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Petra_Fyde said: Speaking only for myself, yes my tamer uses vet. I only ever heal with magery if the creature we're fighting has an area effect or casts area spells. My vet skill is at 120 and has never been on a soulstone. It would be nice…