Seth

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Seth
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  • Cetric said: @ Bleakat this point i don't much care what is changed, but if anything is based on "if player has refinements" then a method of removing refinements and/or re-adding mage armor to armor should be implemented in tandem  That…
  • Paithan said: The_Higgs_1 said: LOLOLOL, its still astounds me that 7 pages into this thread people still say they cant pvp today without parry on a mage (cause apparently dexxers are too strong).   I have literally played a mage for o…
  • Paithan said: CovenantX said: Seth said: 1)  Ofcourse I know dexxers don't tear up parry mages, this is what everyone is talking about. CovenantX said:    1)  That's how I know dexers don't "tear up" mages without Par…
  • CovenantX said: Seth said: Thanks for confirming again, in summary: 1) You don't play parry mages2) You confirmed that parry mages are outdated templates3) You are not referring to team fights, only 1V1 perhaps in a boxed up sparring…
  • Parry mage surviving 10 vs 1 focus targeting? Please show proof with a video and what are the 10 templates. If there is an exploit that needs to adjusted, so be it. But I have not seen and experienced the same. 
  • Paithan said: If you do not have parry- dexers are way overpowered.  Parry is needed to compete.  Dexers do just fine STILL vs people with parry.  I do think 35% at 120 might be a bit much- mainly due to how badly they nerfed archers.  The on…
  • CovenantX said:     # 1)  "good mages play hybrids"   No,  good mages can play any mage and still win the majority of their fights.       Good dexers were at this stage before parry was easy for mages to get again... shocker, I know.  …
  • Aeyko said: @ Bleak This is by far one of the worst changes that I have seen recommended. If you take FC away from mages with parry, you give dexers the entirety of pvp. If you devuff parry too much, you also give dexers the entirety of pvp…
  • Cookie said: CovenantX said:     No, that's why people play mages.    except dexers aren't part of the 'challenge' anymore, they're weak & super easy to survive, especially if you add parry to the mage.   players take up parry (an…
  • Wentoxxx said: Rorschach said: I am beginning to believe this thread is no longer providing any useful feedback or suggestions. Thats true, because there are 2 sides, first one peple playing parry mages as main chars in pvp and its …
  • @CovenantX I strongly believe you are the one who is seriously inexperience in PVP. Hmm... do you play Dexxer pvp? Don't talk maths, talk with actions, come pvp with your parry mage so show us how good it is. Oh I know, you have mistaken all th…
  • "but some of us have already tested the way it was before vs the way it is now, clearly parry needs to be toned down a bit.    a medium would be ideal.   " >Who is this "some of us", what are the skill templates, and under what circumstances,…
  • CovenantX said: Seth said: I would have a lesser issue if the nerf is targeting the skill cap rather than the skill itself. This is another ball game. The topic has become Parry Mage + another skill, whatever that maybe or who it may a…
  • Back in +|+, the conclusion is that if there are no "enemies" in Fel, then there is no more fun and pvp. It is fine for PKer to brag and Blues to whine. This is correct by design, and is only a game, and nothing personal. The Dev has already given t…
  • CovenantX said: Seth said: Right now parry mage is OP? Against who, pure dexxers? Alright, nerf the parry and make it drop when a mage holds up a shield. My Sampire would be finally be 100% effective against a mage, using my boku…
  • The_Higgs_1 said: Suggestion:The parry chance for PvP attackers will be reduced by 15%-25%* for defenders that have over 720.0 total skill points. Determine how much wiggle room for skill points above 720.Set a hard modified skill cap and lea…
  • Tyrath said: Victim_Of_Siege said: Seth said: Dear Devs, 1) Too many steps and ingredients to fire a cannon. Please simply this . 2) Solo players have to fire each cannon manually. Please allow us to hire crews, so that we can…
  • Well, ok, but not to put too much high hopes on the other players. Some history fyi: There were the few of us in HKP Guild last year (Chris, KK, myself, Myth, etc with some other guys). We tried to get everyone to do some PVP last year, but they …
  • SG players, I only know JD but have not spoken to him since leaving +|+ earlier this year. I swapped my Iphone to an Android this year, so lost quite a number of older contacts. If you need a super experienced PVPer, can ask KK or Eagle if they ar…
  • Thanks AA, I can join and share some basic knowledge but I am far from being the most experienced guy around. My SIFUs are all in my former guild +|+, all are good except for the current GM who is an AH. As you can see in the Parry thread, it wi…
  • CovenantX said: Bilbo said: So if they NERF ParryMages what will become the new OP PvPer     Mages - any variant, would still be the best.  I wouldn't say they'd be OP at that point though.  Let's just say they won't be the best by…
  • Cookie said: @ PlayerSkillFTW - You can always tell the players who don't play a mage, they give it all the theory craft, and talk a good game. Go and play a pure mage on Atlantic in 10v10 battles, and tell me how it goes for you. Then tell…
  • Dear Devs, 1) Too many steps and ingredients to fire a cannon. Please simply this . 2) Solo players have to fire each cannon manually. Please allow us to hire crews, so that we can command which ever cannon (individual) or entire starboard or port…
  • PlayerSkillFTW said: Paithan said:Evasion is overpowered.  That is why literally everyone uses it when group fighting.  The 12 second cool down on 8 seconds of evading 60% of spells?  That is a joke. You only get 8 seconds of 60% Evas…
  • Happy to join, need to arrange a time though.
  • The_Higgs_1 said: Seth said: The_Higgs_1 said: Literally the only templates being played are either evasion temps or temps with people carrying a shield.  The only common denominator is parry, it has to be the issue in the curre…
  • The_Higgs_1 said: Literally the only templates being played are either evasion temps or temps with people carrying a shield.  The only common denominator is parry, it has to be the issue in the current awful meta.  Simple logic is all it take…
  • Paithan said: Kel said: Parry isn't strictly overpowered itself. So many mages build templates around parry because it's a necessity. That is stated perfectly imo. Aye, they should just leave this alone for good. You just need a …
  • I agree, why are the Devs and some players always like to propose nerfs. Can we focus on making the game more exciting.  Nerfs = Boring Game We want excitement.
  • Pure dexxers are also outdated,  even PVM like Sampire uses some other magic schools. If they nerf the parry, it will only benefit pure dexxers which virtually no one would use. The really powerful one is the dexxer-mage or other magic schools wi…