Max_Blackoak
About
- Username
- Max_Blackoak
- Joined
- Visits
- 3,534
- Last Active
- Roles
- Member, Active UO Account
- Posts
- 661
- Primary Shard
- Siege Perilous
- ICQ
- 112421783
Comments
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oh and don't forget to use lockpicks!
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by picking locks...
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Garth_Grey said: I"m not sure what client YOU"RE playing , but mine absolutely does NOT display my account name. Tranquillo is actually correct about that Garth. When you start your UO client, look at the bar all the way at the top of your…
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I am not even saying that you are collecting user data Tranquillo but when I log into the map and my account name can be seen by anyone else logged into the map that is a problem. I mean that's 50% of getting into my account, all they need then is m…
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has anyone here tried this program? I installed and got it to work without any problems but I haven't found out how to connect with other players yet. Any help appreciated. One thing that really made me nervous was that when I had the map running f…
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it will not bond, it will actually go poof when the owner logs out of looses connection. it is a commanded undead creature (in this case an ancient lich) that a player "tamed" with the necromancy mastery command undead
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Mervyn said: If they’re doing that, they can increase the values of the Enhance potion mod on armour as the intensity range of 0-3 is not within keeping of intensity ranges of all other mods, should really be 5-15. and again: This!!! A t…
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CovenantX said: @ Kyronix , while you're at it could you remove "Lower Requirements %" "Durability Increase %" Properties from reforging/global loot etc possibilities? These properties are completely useless and only reduce the probab…
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Today on Siege the Khaldun spawn did not pop after the morning maintenance. It had to be manually activated using valor. This really isn't working the way the latest bug fix said it would :-/
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CovenantX said: Are you guys using Valor to help progress the spawn, prior to it being unable to be restarted, at all? we never did when we did the spawn. not sure about the 5 am crew who likes to bang it out these days though.
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so yesterday the spawn was completed after server up and about 12 hours later we were able to re-pop it using valor. Today it was again completed at server up and we can't re-pop it with valor (chanmpion of this region has already been challenged)..…
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Spawn was finished shortly after server up, itwas only finished one time. I went down about 30 minutes later and tried to re-pop it, which according to the latest news should absolutely be possible at least once and I only get the message "The Champ…
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yub still broken on Siege also
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you're obviously a lost cause then :-/ about hiding and stealth: hiding is fine, stealth is overpowered on Siege because there is no passive detect and because tracking is basically a broken skill. Stealth needs to be looked at.
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on Siege Perilous murderers can get the town buffs... I also would prefer a system where people had to pay for their town bonus when they claim it and in return they get to choose which one they are running for the next 24 hrs
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Smoot said: Max_Blackoak said: Smoot said: id play mostly siege if this were allowed. biggest complaint has always been its just impossible to to train a warrior character. i know you can train casting skills fast from the ex…
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this "feature" is best when the monsters following also have high detect...I found the only way to get rid of these is to reveal, let them target you and then hide again. hope this helps as a temporary work around
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Smoot said: id play mostly siege if this were allowed. biggest complaint has always been its just impossible to to train a warrior character. i know you can train casting skills fast from the exploit but ive always played warrior based, an…
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DoctorAlzheimer said: Stealth is absolutely perfect the way it is. :-) no it's not and this is coming from a stealther! it is completely out of whack and tracking is completely broken.
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clearly you're trolling now. go back to your cave, shooo! (on the off chance that you were actually serious: how would that be fair to Siege newcomers if they don't even get the 1k gold while everyone else had that and is completely established? it'…
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I don't know who told you that focus increases damage for throwing... it doesn't. Throwing works like archery for that matter and gets damage boost from tactics and anatomy. Replace focus with something else on that template, put mana leech on your …
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no on both. transferring characters means they transfer with all the powerscrolls they received. one char per account should absolutely remain because it makes reputation matter.
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McDougle said: I do not understand the PVPers there has been thread after thread asking for more things to do more reason to PVP . Now the Devs have made it so you have to do more spawns to re-pop one isn't this a good thing? now you have a r…
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I'll buy your mannequins
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no tactics will not help you there. http://www.uoguide.com/Special_Moves
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@Bleak like so many above said before me: until the Khaldun spawn EVERY spawn in the game could be restarted by using valor as soon as the champion corpse had decayed. The Khaldun spawn is the only one that does not behave this way and I haven't see…
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I kinda agree there Mervyn - pretty much all of the stuff you can get from there is useless on Siege. The belt would have been great for tamers and healing dexxers but eversince they unblessed it and failed to add any mods that would justify siegebl…
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interesting...well I guess then there's only the problem left where we're unable to repop the spawn
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I'm all for having to refresh houses on Siege every four week if you have a house on another shard. Those who say they're going to quit Siege over this being implemented, well I don't think they were ever really serious about Siege anyway, so good …
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Back in the day Shadowclan allowed mounts only for Mojokas and they were riding Ostards. So maybe an ethy Ostard would be the solution to your problem. The Lord title is only a problem when you're red. If you are blue you can sacrifice your fame and…