Margrette
About
- Username
- Margrette
- Joined
- Visits
- 1,264
- Last Active
- Roles
- Member, Active UO Account
- Posts
- 549
- Primary Shard
- Sonoma
- ICQ
- 353637379
- Guild
- 4H
Comments
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Maximus_Neximus said: I'd also like for NPC vendors to begin selling at 999 and not have to be bought up over time. If they do this, then the price keeps increasing and is rarely if ever reset. I would hate to see that happen for resour…
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JCtheBuilder said: - Early consultant or person who basically emailed a developer and said “do these 3 simple things that will only take 1 hour to program” that completely revived Factions back in 2008 I very distinctly remember this! W…
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Lady_Storm said: Prehaps putting all of the house contents in a crate attached to the account... so that if the owner reups there is incentive to keep in game? I have often wondered what the state of UO would be today if this had been…
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popps said: I do not see why, Houses set as Private, should not be able to place Vendors. Aside from the fact that "Private" Houses could have Vendors be placed on their doorsteps, EVEN IF the Vendors were placed "inside" of a House, since V…
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Violet said: Margrette said: Here's a question: I've played on a couple of shards where I had a deployed Davies Locker with some maps in it. I stopped playing on those shards a few years ago and deeded the Davies Lockers and stuck th…
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Here's a question: I've played on a couple of shards where I had a deployed Davies Locker with some maps in it. I stopped playing on those shards a few years ago and deeded the Davies Lockers and stuck them in bankboxes of characters that are on a…
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Are you sure the EJ account character was able to mount the blue beetle that had things in its backpack before logging out? That's not supposed to even be possible, according to the restrictions list for EJ accounts: https://uo.com/wiki/ultima-onli…
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popps said: MissE said: yeah all a new char needs to do these days is get enough carto to decode stash maps, and basic magery to kill mongbats and cast magic unlock lol. Since the tmap nerf is more gold in low level maps + gems make a…
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popps said: I recently have been trying to raise up a character on a Shard from scratch, and, since it is too weak to fight anything, I was making good use of the 500 gp available for Escorting services to place in New Haven. @popps, if t…
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@popps said: With 4 other Packages that can possibly Spawn besides Artisans, and with more then just a single Level Map which can spawn on a given Creature (not just a Supply Map), and a drop rate for Treasure Maps in general, which I underst…
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popps said: I may have explained myself wrongly... I have been getting most of the times 1-2 ingredients, seldomly 3. Maybe you should page a GM and ask them why you are getting so many rusty supply chests when your character has 100 ca…
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popps said: Margrette said: @ popps You never did answer my question about what your treasure hunter's cartography skill is at the point of digging up a chest. Do you even have cartography on your character at that point? I think…
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@popps You never did answer my question about what your treasure hunter's cartography skill is at the point of digging up a chest. Do you even have cartography on your character at that point? I think most people are getting three ML i…
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popps said: TimSt said: I have almost exclusively done artisan supply chests in Malas. I get 3 to 4 ML ingredients with some of them stacked. Largest stack has been 2. Switching from 280 luck to 780 luck added 1 random item. Either a…
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Tanager said: Thanks, I added Tinker to Ranger list. Not sure on the logic there, either lol. All I can come up with is that a tinker is/was a person who travels from place to place mending metal utensils as a way to make a living. So may…
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Petra_Fyde said: When you train remove trap using crafter made boxes, what skill do you need it to be roughly level with? If you use a Crystal Ball of Knowledge and want it to always say "Remove Trap Difficulty: Optimal" for each disarm atte…
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Tinkering in a Ranger chest again. How does that even make sense? LOL
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Kyonix told me on TC during the earliest stage of testing that only the treasure hunter's luck counts and it counts when the chest is made.
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You're right. But you need to add "Craft Mats" to the Malas and Ter Mur cells for the Artisan row, in addition to the peerless and imbue mats you already have.
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Arroth_Thaiel said: Ok, maybe it's been like this forever I and just never noticed, but @ Margrette is correct, Brittle item's are Hue ID 2500. Antique, Cursed, Prized, and Normal are Hue ID 0.Here is a pack showing Normal/Prized/Cursed/Antiq…
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Tanager said: Since nothing is destroyed in the chests anymore by LP fails, has the skeleton key been killed? Grubbers seem to be alive and running, running, running. Fortunately, they often seem to go for the gems.
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Artisan Supply chests outside of Ter Mur and Malas don't have crafting materials. Reagents only show up in Mage Stash chests and they are magery reagents in Trammel, Fel, Ilshenar, Tokuno, and Eodon; necro reagents in Malas; and mysticism reagents …
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Maximus_Neximus said: Just for testing, has anyone tried using the glasses on a character without cartography skill? Tried other races and gender? I just got a pair of +1 glasses and used them on my treasure hunter that only has real 94.4…
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CovenantX said: exceptional versions of the "Skull" weapons aren't able to be reforged, probably a bug. tested with the 'Skull Gnarled Staff' they do look pretty good though =D Did you try ones that dropped in Artisan chests? I think thos…
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Is it white because it's brittle?
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Did you have it that way already? I must have been looking at the empty Trammel artisan square and thinking it needed something. Gah.
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Please add Skull Tile to Malas Artisan.